SCUMM: Remove stray "the" from recent captain Smirk workaround comment
And I forgot to mention in the previous commits that they were for Monkey Island 1. Oops. Too late to do anything about that now.
This commit is contained in:
parent
d71bc64e83
commit
c6b8b1b9ac
1 changed files with 1 additions and 1 deletions
|
@ -446,7 +446,7 @@ void ScummEngine_v5::o5_actorOps() {
|
|||
case 1: // SO_COSTUME
|
||||
i = getVarOrDirectByte(PARAM_1);
|
||||
|
||||
// WORKAROUND: In the VGA floppy version of the Monkey
|
||||
// WORKAROUND: In the VGA floppy version of Monkey
|
||||
// Island 1, there are two different costumes for the
|
||||
// captain Smirk close-up: 0 for when the game is run
|
||||
// from floppies, and 76 for when the game is run from
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue