Commit graph

168 commits

Author SHA1 Message Date
Marcus Comstedt
1a3ae85f83 Event handling abstracted through Driver interface. 2006-02-05 20:40:16 +00:00
Marcus Comstedt
34e34a52a8 Removed includes of SDL stuff in code not depending on SDL (and added such includes in code which _is_ depending on SDL...) 2006-02-05 16:11:12 +00:00
James Brown
2c12e77cfc Fix compilation 2006-01-05 12:01:14 +00:00
Erich Edgar Hoover
d310d090d8 Fix change colormap on null costume, fix PrintDebug line terminator 2006-01-05 07:38:09 +00:00
Erich Edgar Hoover
848b96039b Menu support for hotkeys and 'text entry' box, savegame support for the name from the text entry 2005-12-26 19:26:46 +00:00
Pawel Kolodziejski
6f145cbe13 values are hardcoded originaly 2005-12-26 06:46:58 +00:00
Erich Edgar Hoover
6a4dd1af5d Centralized save/restore system, x86-64 fixes for lua_Save and lua_Restore (should be more portable now), stored screenshots for savegames 2005-12-26 02:36:00 +00:00
Erich Edgar Hoover
551527b475 Fixed text cleanup upon entering movies, error with missing optional components, simple support for 'alternative movie speed'. 2005-12-25 06:06:38 +00:00
Pawel Kolodziejski
607955401c added dim support 2005-08-28 23:25:14 +00:00
Pawel Kolodziejski
d54b6abd0d i was mean grimdemo.mus :) 2005-08-27 16:17:53 +00:00
Pawel Kolodziejski
58e3e0903b basic grim demo support 2005-08-27 16:08:44 +00:00
Pawel Kolodziejski
a2a6465afb make credits to work 2005-08-20 22:05:55 +00:00
Pawel Kolodziejski
dd5154e5db implemented RestoreIMuse SaveIMuse opcodes 2005-08-14 14:07:03 +00:00
Pawel Kolodziejski
066dd6629c some changes to user draw mode 2005-08-14 13:26:37 +00:00
Pawel Kolodziejski
80f7bc8e2a added store/restore display buffer 2005-08-13 20:14:46 +00:00
Pawel Kolodziejski
d2a4376c73 next main loop changes and few others 2005-08-13 16:25:51 +00:00
Pawel Kolodziejski
92f126f9e2 next main loop changes (not finished) 2005-08-13 13:35:43 +00:00
Pawel Kolodziejski
be282dd536 get rid custom menu handler, and back original script handling, some changes in main loop(not finished)
still need finish few funcs for menu
2005-08-13 11:33:12 +00:00
Pawel Kolodziejski
083d7ba147 enabled DimRegion, fix display screenshot 2005-08-12 13:51:10 +00:00
Erich Edgar Hoover
0eec34348c fix for text object memory problems and some small improvements to the menu handling system 2005-08-10 05:30:58 +00:00
Pawel Kolodziejski
4d89b5fbfb fixed compilation and warnings 2005-08-08 07:05:58 +00:00
Erich Edgar Hoover
f16975f426 fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL 2005-08-01 03:49:02 +00:00
Joost Peters
c1eda63527 fix compilation 2005-07-31 00:19:20 +00:00
Erich Edgar Hoover
60e774d0e0 Fixed TurnActorTo/PointActorAt issue with pigeons - slight change when failing to load sounds to prevent crashing 2005-07-27 05:33:40 +00:00
Erich Edgar Hoover
049a248353 Initial support for TurnActorTo, PointActorAt, RotateVector, GetPointSector, and SetActorPitch - little bit smarter SMUSH looping 2005-07-26 01:46:53 +00:00
Erich Edgar Hoover
2f89d06d03 Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest. 2005-07-21 15:16:35 +00:00
Erich Edgar Hoover
b537213d94 Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking 2005-07-17 23:40:22 +00:00
Erich Edgar Hoover
6bebeb9fa2 Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer 2005-07-10 18:57:27 +00:00
Pawel Kolodziejski
a63023e5ae - patch from Erich Hoover
- some uint -> int changes
2005-05-05 21:23:17 +00:00
James Brown
c6ba63f2f3 Fix compilation on any platform != WIN32 :) 2005-04-10 03:08:29 +00:00
Gregory Montoir
8b313e5121 fixed some warnings and compilation under mingw :
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
2005-04-08 22:29:06 +00:00
Pawel Kolodziejski
94b05cfdaa added snapshot for tinygl driver 2005-04-08 18:29:13 +00:00
Pawel Kolodziejski
b061c7a539 added few opcodes used by savegame 2005-04-08 17:32:02 +00:00
Pawel Kolodziejski
a92e42b692 added code for view transcript dialog 2005-04-08 15:19:41 +00:00
Pawel Kolodziejski
602739b042 added code for SetVideoDevices 2005-04-08 14:48:48 +00:00
Pawel Kolodziejski
c573ba7e97 added code for hardware setup, and another Bitmap constructor 2005-04-08 14:35:13 +00:00
Pawel Kolodziejski
47db166b99 corrections, states can be nil 2005-04-08 13:07:30 +00:00
Pawel Kolodziejski
6413affb5c added code for SendObjectToBack and SendObjectToFront 2005-04-08 12:41:19 +00:00
Pawel Kolodziejski
e345595a63 added code for freeing object states 2005-04-08 12:09:17 +00:00
Pawel Kolodziejski
ab91e70d9f ops 2005-04-08 11:49:00 +00:00
Pawel Kolodziejski
3df679a857 added Get/SetTextSpeed opcodes 2005-04-08 11:47:47 +00:00
Pawel Kolodziejski
fe52e9db40 added *Image opcodes, so Grim logo in menu is displayed 2005-04-08 11:16:57 +00:00
Pawel Kolodziejski
3cd5fe2c38 whitespaces 2005-04-08 10:23:43 +00:00
Pawel Kolodziejski
b4e227b8e8 whitespaces 2005-04-08 10:23:03 +00:00
Pawel Kolodziejski
f5371ff904 added rectangle drawing support, gl driver is not working properly only tinygl 2005-04-08 09:33:21 +00:00
Pawel Kolodziejski
3f867414f0 ops 2005-04-08 08:39:02 +00:00
Pawel Kolodziejski
9c2b49ac8c next patch from Erich Hoover:
- more menu support
- fix problem with Manny going to garage
2005-04-08 08:22:02 +00:00
Pawel Kolodziejski
c77fc9cdaf added few lua stubs 2005-04-07 20:06:27 +00:00
Pawel Kolodziejski
39e3aed426 added some part of primitives code 2005-04-07 19:29:06 +00:00
Pawel Kolodziejski
443bb6bdf2 few changes to working in progress DimScreen and BlastRect 2005-04-07 07:04:36 +00:00