Marcus Comstedt
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1a3ae85f83
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Event handling abstracted through Driver interface.
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2006-02-05 20:40:16 +00:00 |
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Marcus Comstedt
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34e34a52a8
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Removed includes of SDL stuff in code not depending on SDL (and added such includes in code which _is_ depending on SDL...)
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2006-02-05 16:11:12 +00:00 |
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James Brown
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2c12e77cfc
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Fix compilation
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2006-01-05 12:01:14 +00:00 |
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Erich Edgar Hoover
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d310d090d8
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Fix change colormap on null costume, fix PrintDebug line terminator
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2006-01-05 07:38:09 +00:00 |
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Erich Edgar Hoover
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848b96039b
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Menu support for hotkeys and 'text entry' box, savegame support for the name from the text entry
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2005-12-26 19:26:46 +00:00 |
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Pawel Kolodziejski
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6f145cbe13
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values are hardcoded originaly
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2005-12-26 06:46:58 +00:00 |
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Erich Edgar Hoover
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6a4dd1af5d
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Centralized save/restore system, x86-64 fixes for lua_Save and lua_Restore (should be more portable now), stored screenshots for savegames
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2005-12-26 02:36:00 +00:00 |
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Erich Edgar Hoover
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551527b475
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Fixed text cleanup upon entering movies, error with missing optional components, simple support for 'alternative movie speed'.
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2005-12-25 06:06:38 +00:00 |
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Pawel Kolodziejski
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607955401c
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added dim support
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2005-08-28 23:25:14 +00:00 |
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Pawel Kolodziejski
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d54b6abd0d
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i was mean grimdemo.mus :)
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2005-08-27 16:17:53 +00:00 |
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Pawel Kolodziejski
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58e3e0903b
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basic grim demo support
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2005-08-27 16:08:44 +00:00 |
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Pawel Kolodziejski
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a2a6465afb
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make credits to work
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2005-08-20 22:05:55 +00:00 |
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Pawel Kolodziejski
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dd5154e5db
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implemented RestoreIMuse SaveIMuse opcodes
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2005-08-14 14:07:03 +00:00 |
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Pawel Kolodziejski
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066dd6629c
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some changes to user draw mode
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2005-08-14 13:26:37 +00:00 |
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Pawel Kolodziejski
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80f7bc8e2a
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added store/restore display buffer
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2005-08-13 20:14:46 +00:00 |
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Pawel Kolodziejski
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d2a4376c73
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next main loop changes and few others
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2005-08-13 16:25:51 +00:00 |
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Pawel Kolodziejski
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92f126f9e2
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next main loop changes (not finished)
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2005-08-13 13:35:43 +00:00 |
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Pawel Kolodziejski
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be282dd536
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get rid custom menu handler, and back original script handling, some changes in main loop(not finished)
still need finish few funcs for menu
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2005-08-13 11:33:12 +00:00 |
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Pawel Kolodziejski
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083d7ba147
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enabled DimRegion, fix display screenshot
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2005-08-12 13:51:10 +00:00 |
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Erich Edgar Hoover
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0eec34348c
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fix for text object memory problems and some small improvements to the menu handling system
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2005-08-10 05:30:58 +00:00 |
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Pawel Kolodziejski
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4d89b5fbfb
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fixed compilation and warnings
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2005-08-08 07:05:58 +00:00 |
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Erich Edgar Hoover
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f16975f426
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fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL
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2005-08-01 03:49:02 +00:00 |
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Joost Peters
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c1eda63527
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fix compilation
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2005-07-31 00:19:20 +00:00 |
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Erich Edgar Hoover
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60e774d0e0
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Fixed TurnActorTo/PointActorAt issue with pigeons - slight change when failing to load sounds to prevent crashing
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2005-07-27 05:33:40 +00:00 |
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Erich Edgar Hoover
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049a248353
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Initial support for TurnActorTo, PointActorAt, RotateVector, GetPointSector, and SetActorPitch - little bit smarter SMUSH looping
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2005-07-26 01:46:53 +00:00 |
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Erich Edgar Hoover
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2f89d06d03
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Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest.
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2005-07-21 15:16:35 +00:00 |
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Erich Edgar Hoover
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b537213d94
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Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking
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2005-07-17 23:40:22 +00:00 |
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Erich Edgar Hoover
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6bebeb9fa2
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Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer
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2005-07-10 18:57:27 +00:00 |
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Pawel Kolodziejski
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a63023e5ae
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- patch from Erich Hoover
- some uint -> int changes
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2005-05-05 21:23:17 +00:00 |
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James Brown
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c6ba63f2f3
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Fix compilation on any platform != WIN32 :)
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2005-04-10 03:08:29 +00:00 |
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Gregory Montoir
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8b313e5121
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fixed some warnings and compilation under mingw :
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
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2005-04-08 22:29:06 +00:00 |
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Pawel Kolodziejski
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94b05cfdaa
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added snapshot for tinygl driver
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2005-04-08 18:29:13 +00:00 |
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Pawel Kolodziejski
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b061c7a539
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added few opcodes used by savegame
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2005-04-08 17:32:02 +00:00 |
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Pawel Kolodziejski
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a92e42b692
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added code for view transcript dialog
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2005-04-08 15:19:41 +00:00 |
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Pawel Kolodziejski
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602739b042
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added code for SetVideoDevices
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2005-04-08 14:48:48 +00:00 |
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Pawel Kolodziejski
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c573ba7e97
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added code for hardware setup, and another Bitmap constructor
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2005-04-08 14:35:13 +00:00 |
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Pawel Kolodziejski
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47db166b99
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corrections, states can be nil
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2005-04-08 13:07:30 +00:00 |
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Pawel Kolodziejski
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6413affb5c
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added code for SendObjectToBack and SendObjectToFront
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2005-04-08 12:41:19 +00:00 |
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Pawel Kolodziejski
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e345595a63
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added code for freeing object states
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2005-04-08 12:09:17 +00:00 |
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Pawel Kolodziejski
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ab91e70d9f
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ops
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2005-04-08 11:49:00 +00:00 |
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Pawel Kolodziejski
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3df679a857
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added Get/SetTextSpeed opcodes
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2005-04-08 11:47:47 +00:00 |
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Pawel Kolodziejski
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fe52e9db40
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added *Image opcodes, so Grim logo in menu is displayed
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2005-04-08 11:16:57 +00:00 |
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Pawel Kolodziejski
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3cd5fe2c38
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whitespaces
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2005-04-08 10:23:43 +00:00 |
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Pawel Kolodziejski
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b4e227b8e8
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whitespaces
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2005-04-08 10:23:03 +00:00 |
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Pawel Kolodziejski
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f5371ff904
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added rectangle drawing support, gl driver is not working properly only tinygl
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2005-04-08 09:33:21 +00:00 |
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Pawel Kolodziejski
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3f867414f0
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ops
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2005-04-08 08:39:02 +00:00 |
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Pawel Kolodziejski
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9c2b49ac8c
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next patch from Erich Hoover:
- more menu support
- fix problem with Manny going to garage
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2005-04-08 08:22:02 +00:00 |
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Pawel Kolodziejski
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c77fc9cdaf
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added few lua stubs
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2005-04-07 20:06:27 +00:00 |
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Pawel Kolodziejski
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39e3aed426
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added some part of primitives code
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2005-04-07 19:29:06 +00:00 |
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Pawel Kolodziejski
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443bb6bdf2
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few changes to working in progress DimScreen and BlastRect
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2005-04-07 07:04:36 +00:00 |
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