Johannes Schickel
3b73ceb17e
WII: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Eugene Sandulenko
f59512c47e
RECORDER: Implement Events Recorder
2013-05-17 00:18:09 +03:00
dhewg
5636c1fee0
WII: Adapt to mouse cursor dontScale API change
2012-07-21 16:22:05 +02:00
Johannes Schickel
6792f4450b
WII: Replace OverlayColor with uint16.
2012-06-20 17:14:51 +02:00
Johannes Schickel
aec9b9e22a
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
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This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
2012-06-16 04:17:14 +02:00
Johannes Schickel
d27d951d0b
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
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This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16 03:28:42 +02:00
Johannes Schickel
31880186e1
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *" as buffer.
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This removes the need to convert the parameter to copyRectToScreen to
"const byte *", which is commonly used in games, which use Graphics::Surface
to store their graphics data.
2012-06-16 02:18:01 +02:00
Johannes Schickel
a401f0a19e
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
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All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.
Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
Max Horn
50896e6029
WII: Add logMessage() implementation
2011-06-17 20:50:37 +02:00
Max Horn
fce7f90a94
BACKENDS: Shuffle backends class hierarchy and module initialization
2011-06-08 14:29:22 +02:00
Max Horn
ff2ada1a05
WII: Use OSystem's 'slots' for timer/savefile manager
2011-06-07 14:57:57 +02:00
Max Horn
ce32745d9c
BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls
2011-06-04 11:55:56 +02:00
Max Horn
81ff18b0b7
WII: Fix various forbidden symbol clashes
2011-05-03 12:52:28 +02:00
Ori Avtalion
3f7d45770e
WII: Fix compilation
2011-04-28 19:52:23 +03:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
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svn-id: r55806
2011-02-07 17:52:38 +00:00
Jordi Vilalta Prat
0fc6a9bb45
WII: Add system language auto-detection.
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svn-id: r54697
2010-12-01 12:23:37 +00:00
Andre Heider
2f3edeedc9
WII: Abuse pollEvent() to update the screen of skipped frames.
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updateScreen() itself skips redraws when called too frequently. With
the right timing and number of consecutive calls this can result in
missing gfx updates, so lets abuse pollEvent() to check for overdue
redraws.
svn-id: r52456
2010-08-30 16:52:23 +00:00
Andre Heider
c58e2707ff
WII: Update port for the current versions of the base libraries. Enable DVD access for the GameCube port.
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svn-id: r52074
2010-08-14 00:56:12 +00:00
Max Horn
703f0ca29c
SYSTEM: Unify OSystem::getSupportedFormats() signature
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svn-id: r49838
2010-06-15 12:21:08 +00:00
Max Horn
42120ed626
Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though
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svn-id: r44793
2009-10-08 19:41:38 +00:00
Andre Heider
ab6caf1df6
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
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svn-id: r44205
2009-09-20 12:53:32 +00:00
Andre Heider
3e24220a19
Moved the Wii gfx code to its own library. Added a onscreen console for stdout/err, toggable via pad keys.
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svn-id: r44189
2009-09-18 18:56:16 +00:00
Andre Heider
9aa7546a34
Removed AA modes in favor of bilinear texture filtering, which gives much better results. Renamed a few types and enums to make it clear what they're for.
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svn-id: r43919
2009-09-03 17:52:38 +00:00
Andre Heider
cf112f9a43
Added an options dialog for some Wii specific settings.
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svn-id: r43892
2009-09-01 19:33:47 +00:00
Andre Heider
7d71fbeea2
Complete GFX rewrite with new features:
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- Standard and Dual-strike (240p) video modes, both with or without AA
- Distinct textures for the overlay, game buffer and the cursor
- Support for HW paletted textures
- Less pixel buffer conversions
- Cursor scaling
- Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha
svn-id: r43830
2009-08-30 17:01:03 +00:00
Andre Heider
5b2a1a7662
16bit support for the Wii port
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svn-id: r43631
2009-08-22 08:49:23 +00:00
Andre Heider
d6f3e28c2d
Fixed OSystem_Wii for the 16bit API changes
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svn-id: r43605
2009-08-21 18:53:28 +00:00
Andre Heider
317de0f484
Fix some warnings in the Wii backend.
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svn-id: r39570
2009-03-20 19:02:32 +00:00
Andre Heider
4b31a6cd63
moved the supported graphics modes to a static array.
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svn-id: r38261
2009-02-15 15:43:39 +00:00
Andre Heider
b882723f20
moved the keyboard event thread to libwiikeyboard.
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svn-id: r38258
2009-02-15 15:28:05 +00:00
Andre Heider
c228259fff
added USB keyboard support
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svn-id: r36337
2009-02-14 19:12:01 +00:00
Max Horn
c69ebfd798
Moved default implementations for various OSystem methods into a new class BaseBackend
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svn-id: r36135
2009-01-30 03:35:47 +00:00
Jordi Vilalta Prat
2859b65ce2
Fix the compilation of the Wii port
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svn-id: r36004
2009-01-22 22:29:14 +00:00
Andre Heider
57d118e930
Added ISO9660/Joliet DVD support
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svn-id: r35930
2009-01-19 23:57:49 +00:00
Andre Heider
57e6cb4c8a
Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for memory statistics and splitted existing DEBUG_* tunables.
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svn-id: r35920
2009-01-19 15:11:18 +00:00
Max Horn
edf9f24926
Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSystem::getOverlayFormat to several ports (pending testing by the porters)
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svn-id: r34912
2008-11-06 15:02:50 +00:00
Max Horn
f238a12b27
Got rid of OSystem::ARGBToColor and colorToARGB
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svn-id: r34911
2008-11-06 14:27:13 +00:00
Andre Heider
15ca970498
video mode polishing:
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* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()
svn-id: r33787
2008-08-11 22:43:00 +00:00
Andre Heider
f098b2817f
Updates to the recent OSystem API changes
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svn-id: r33719
2008-08-09 18:37:18 +00:00
Andre Heider
95ca13246e
adjustments to the recent mixer api changes
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svn-id: r32924
2008-07-06 12:04:19 +00:00
Andre Heider
1217f0a42b
added support for reset and power buttons
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svn-id: r32593
2008-06-07 15:37:17 +00:00
Eugene Sandulenko
5e666ef774
Patch #1971285 : "Nintendo Wii port"
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svn-id: r32547
2008-06-04 20:28:20 +00:00