Pawel Kolodziejski
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58e3e0903b
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basic grim demo support
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2005-08-27 16:08:44 +00:00 |
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Pawel Kolodziejski
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160b1ff54d
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indent
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2005-08-20 19:04:50 +00:00 |
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Pawel Kolodziejski
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72eeb142e9
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added refresh window on invalide window state while user paint mode
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2005-08-20 18:54:17 +00:00 |
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Torbjorn Andersson
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49a5e743c9
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Made the fps string static. Otherwise it will always be empty when it's
drawn on the screen.
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2005-08-15 15:30:54 +00:00 |
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Pawel Kolodziejski
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dd5154e5db
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implemented RestoreIMuse SaveIMuse opcodes
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2005-08-14 14:07:03 +00:00 |
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Pawel Kolodziejski
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066dd6629c
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some changes to user draw mode
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2005-08-14 13:26:37 +00:00 |
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Pawel Kolodziejski
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80f7bc8e2a
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added store/restore display buffer
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2005-08-13 20:14:46 +00:00 |
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Pawel Kolodziejski
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d2a4376c73
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next main loop changes and few others
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2005-08-13 16:25:51 +00:00 |
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Pawel Kolodziejski
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92f126f9e2
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next main loop changes (not finished)
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2005-08-13 13:35:43 +00:00 |
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Pawel Kolodziejski
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21d9ea665e
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indent
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2005-08-13 11:58:39 +00:00 |
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Pawel Kolodziejski
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f6093896c8
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back from merge
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2005-08-13 11:55:22 +00:00 |
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Pawel Kolodziejski
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be282dd536
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get rid custom menu handler, and back original script handling, some changes in main loop(not finished)
still need finish few funcs for menu
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2005-08-13 11:33:12 +00:00 |
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Torbjorn Andersson
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24bcd2bd25
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Applied my own patch #1258241 to decrease CPU load during SMUSH cutscenes.
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2005-08-13 06:49:40 +00:00 |
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Pawel Kolodziejski
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0df9c083fd
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fix warnings, cleanup code
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2005-08-10 08:33:45 +00:00 |
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Erich Edgar Hoover
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0eec34348c
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fix for text object memory problems and some small improvements to the menu handling system
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2005-08-10 05:30:58 +00:00 |
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Erich Edgar Hoover
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f16975f426
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fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL
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2005-08-01 03:49:02 +00:00 |
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Erich Edgar Hoover
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2f89d06d03
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Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest.
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2005-07-21 15:16:35 +00:00 |
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Erich Edgar Hoover
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b537213d94
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Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking
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2005-07-17 23:40:22 +00:00 |
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Erich Edgar Hoover
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6bebeb9fa2
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Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer
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2005-07-10 18:57:27 +00:00 |
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Gregory Montoir
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8b313e5121
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fixed some warnings and compilation under mingw :
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
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2005-04-08 22:29:06 +00:00 |
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Pawel Kolodziejski
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b061c7a539
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added few opcodes used by savegame
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2005-04-08 17:32:02 +00:00 |
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Pawel Kolodziejski
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3df679a857
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added Get/SetTextSpeed opcodes
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2005-04-08 11:47:47 +00:00 |
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Pawel Kolodziejski
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b4e227b8e8
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whitespaces
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2005-04-08 10:23:03 +00:00 |
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Pawel Kolodziejski
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92ab300774
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forgot it after some crash tests
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2005-04-08 06:50:09 +00:00 |
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Pawel Kolodziejski
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39e3aed426
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added some part of primitives code
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2005-04-07 19:29:06 +00:00 |
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Pawel Kolodziejski
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57c52d7498
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patch from Erich Hoover: Menu support(partialy), Text fixes
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2005-04-05 13:50:54 +00:00 |
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Pawel Kolodziejski
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c0ce067e56
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patch fixes from Erich Hoover:
subtitles fixes
Thanks
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2005-04-03 11:33:28 +00:00 |
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Daniel Schepler
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9abc55fcfd
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Implement a fullscreen mode.
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2005-03-28 01:54:21 +00:00 |
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Pawel Kolodziejski
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9629ca0312
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correct
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2005-03-20 16:54:42 +00:00 |
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Pawel Kolodziejski
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f3d915f617
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added experimental subtitles for speak, it may crash after finish speak line
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2005-03-20 16:48:26 +00:00 |
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Pawel Kolodziejski
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b04615fac3
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rest of LAF support patch and my addons for driver drawing
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2005-03-19 21:48:23 +00:00 |
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Pawel Kolodziejski
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fcb27a10ba
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moved code. pause also while restore
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2005-01-14 10:53:29 +00:00 |
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Pawel Kolodziejski
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cf5a9ebd0e
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cleanup code. pause/unpase while saving
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2005-01-14 10:51:20 +00:00 |
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Pawel Kolodziejski
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310bffb3c0
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fixed some warnings
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2005-01-12 23:28:47 +00:00 |
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Pawel Kolodziejski
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e3b71377d3
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added TinyGL driver as Residual software renderer
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2005-01-12 18:06:43 +00:00 |
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Pawel Kolodziejski
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0792435198
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added imuse save/restore stubs
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2005-01-12 13:48:29 +00:00 |
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Pawel Kolodziejski
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8b67f943d1
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removed not needed call
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2005-01-11 20:01:12 +00:00 |
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Pawel Kolodziejski
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8952a50e90
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synced a bit with local
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2005-01-11 19:59:40 +00:00 |
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Pawel Kolodziejski
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ecf71e48dd
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attached 3d sound position to sound costume component
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2005-01-10 09:53:02 +00:00 |
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Pawel Kolodziejski
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aefd8da093
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droped screenblocks, it's a bit too slow(on windows 7500 ati i can't even wrote to zbuffer), it doesn't detect many areas, if even would it will increase rects a lot and speed slow down much. ... and adopting half screen overlays kill solution completly
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2005-01-10 09:07:46 +00:00 |
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Pawel Kolodziejski
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3a6a28ff05
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corrected zbuffer data access, but screenblock not works for me (or rather never for me)
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2005-01-05 22:13:56 +00:00 |
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Pawel Kolodziejski
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ba95e81d21
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some more imuse changes
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2005-01-05 18:28:50 +00:00 |
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Pawel Kolodziejski
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0726949cb8
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fixes to imuse
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2005-01-03 16:27:57 +00:00 |
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Pawel Kolodziejski
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5d8656dc48
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cleanup headers
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2005-01-01 12:27:57 +00:00 |
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Pawel Kolodziejski
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a2df2cf7ce
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update copyrights
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2005-01-01 10:23:18 +00:00 |
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Pawel Kolodziejski
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fa8e82812d
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replace class instances into global refrences
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2004-12-31 21:35:04 +00:00 |
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Pawel Kolodziejski
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2a8687df99
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forgot to add flushTracks() call
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2004-12-31 20:11:09 +00:00 |
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Pawel Kolodziejski
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39b1712f0a
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clear state after stopallsounds
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2004-12-30 23:48:04 +00:00 |
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Pawel Kolodziejski
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b3d9dbf897
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added refreshScripts() to main loop of engine
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2004-12-30 23:18:14 +00:00 |
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Pawel Kolodziejski
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dbe4a2e98f
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attach imuse to lua commands scripts
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2004-12-30 22:38:53 +00:00 |
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