Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
rsn8887
d3423ae991
VITA: Remove shaders, not supported with latest SDL2
2021-04-13 20:57:28 -05:00
rsn8887
044ea0b60e
VITA: Use regular SDL2 graphics code, fixes crash with latest SDK
2021-04-11 19:56:34 -05:00
cyee
607d8adaef
VITA: add support for booting game directly via bubble
2020-11-10 09:06:26 -06:00
Bastien Bouclet
1c5f923083
PSP2: Simplify the filesystem code
...
The Vita SDK gained support for dirent at the end of 2017. There is no
need to have our own version anymore.
DrivesPOSIXFilesystemFactory allows to specify the contents of the
pseudo-root file system node. There is no need to hardcode them in
posix-fs.cpp anymore.
2020-09-15 07:13:00 +02:00
Cameron Cawley
9a61a99590
BACKENDS: Add init() to OSystem
2020-08-24 14:22:35 +02:00
Cameron Cawley
a5b6a577de
SDL: Remove unnecessary overrides of setFeatureState() and getFeatureState()
2020-03-27 22:50:41 +01:00
rsn8887
bd1b346e08
BACKENDS: strip psp2 executable to reduce size
2020-03-14 00:46:46 -05:00
Cameron Cawley
f2db412ba5
GUI: Store the shader name in the config file instead of the ID
2020-03-09 18:01:14 -05:00
Bastien Bouclet
2177e685b7
KEYMAPPER: Allow joystick half axes to be remapped
2020-02-09 08:34:16 -06:00
rsn8887
eea70a3c8c
BACKEND: Allow SDL2 mapping of L2/R2, fix psp2/switch mapping
2020-02-09 08:34:16 -06:00
Cameron Cawley
aa083256ec
SDL: Simplify implementations of getDefaultConfigFileName()
2019-12-07 21:15:41 +02:00
rsn8887
073d833283
PSP2: Force fullscreen always on
...
Windowed mode never worked correctly and is pointless since Vita
operating system doesn't have a window manager.
2019-08-18 15:14:20 -05:00
Cameron Cawley
8b8fb6d3a4
SDL: Simplify implementation of createLogFile()
2019-08-05 10:01:30 +03:00
Cameron Cawley
0334411d63
BUILD: Package networking and virtual keyboard files on all platforms
2019-07-08 12:42:21 +03:00
Cameron Cawley
68e700ea54
PSP2: Fix warning
2019-05-01 16:43:04 +01:00
Cameron Cawley
ab0fab9bf9
POSIX: Move implementation of exists, isReadable and isWritable into posix-fs.cpp
2019-04-16 00:55:43 +03:00
Thierry Crozat
941d22c047
BACKENDS: Use OSystem::destroy() instead of deleting directly the g_system instance
2018-10-14 21:25:33 +01:00
rsn8887
e5103a3e8b
PSP2: enable additional memory
2018-06-14 23:18:52 -05:00
Adrian Frühwirth
cee4d6b853
JANITORIAL: Fix trailing whitespace
2018-05-24 15:30:55 +02:00
rsn8887
86b1e74b28
PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini
...
Can change option to 'true' manually in scummvm.ini to force front
panel into indirect touchpad mode where the pointer doesn't jump
to finger.
2018-02-08 00:19:41 -06:00
rsn8887
e214493f87
PSP2: Set Touchpad Mouse Mode option default to off
2018-01-24 20:09:45 -06:00
rsn8887
5551241c51
PSP2: More settings for touch (direct touch on/off, pointer speed)
2018-01-24 04:16:49 -06:00
Bastien Bouclet
3b8ffa0812
BACKENDS: Remove vkeybdpath override from some ports
...
DATA_PATH is now search when loading virtual keyboard files, the
overrides are no longer required.
2017-12-28 21:27:37 +01:00
rsn8887
dafadbc8c7
PSP2: Add controller config, remove joystick event handling
2017-12-26 21:11:05 +01:00
Bastien Bouclet
ee4ff8ca08
SDL: Cleanup joystick deadzone handling
2017-12-26 21:11:04 +01:00
rsn8887
c78fa86860
PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)
2017-12-02 13:00:22 -06:00
rsn8887
96f720d93d
PSP2: remove date from executable name
2017-03-06 17:10:10 -06:00
cpasjuste
70988527c6
PSP2: Add Playstation Vita (PSP2) support
2017-03-04 15:42:19 -06:00