Max Horn
711d994b9c
rewrote large parts of the SDL gfx code, fixing the 'shaking' mode and also simplifying the code (well, I hope <g>)
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svn-id: r4192
2002-05-04 00:11:57 +00:00
James Brown
1259c765fb
Add hotkey for advmame2x
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svn-id: r4173
2002-05-02 15:01:38 +00:00
Lionel Ulmer
2d51c864b0
Fixed properly the transparency problem. I would like people on BE
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machines to test this to see if my code to load the XPM is
endian-clean :-)
svn-id: r4138
2002-04-29 19:57:03 +00:00
Lionel Ulmer
ff9fa95f63
Added Jeremy's nice icon to the SDL port of ScummVM using a custom
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hacky XPM loader :-)
svn-id: r4137
2002-04-29 16:01:31 +00:00
Travis Howell
2ac1bba109
Added cd audio stop patch from Gregory Montoir
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svn-id: r4126
2002-04-28 07:38:22 +00:00
Lionel Ulmer
c60c97b1d4
Prevent debugger attach when we have switched to full-screen.
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svn-id: r4125
2002-04-28 06:51:23 +00:00
Max Horn
2f51936f4f
ok, this now should work, pleeeaase
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svn-id: r4108
2002-04-27 12:02:47 +00:00
Max Horn
7e47e03cd1
hopefully this fixes the scalers on non-MacOSX systems again...
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svn-id: r4107
2002-04-27 11:56:47 +00:00
Max Horn
698e28eb6b
fixed scalers on systems which do not use 555 but 565 output surfaces
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svn-id: r4106
2002-04-27 11:07:32 +00:00
James Brown
d0b9677f5d
Add autosave support, fix sm and max midi.
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svn-id: r4099
2002-04-27 04:31:25 +00:00
James Brown
4cc43b3679
Add new Scale mode. Thanks Gregory Montoir.
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svn-id: r4069
2002-04-24 07:42:29 +00:00
James Brown
aecbd8d8d2
Fix cursor hotspot offset. (swapped x/y coords)
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svn-id: r4055
2002-04-22 18:01:32 +00:00
James Brown
9809c86373
Add boilerplate license to some files, to satisfy Debian types :)
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fmopl.c/fmopl.h are infringing on the GPL at the moment. We either need to
replace these, or get permission to relicense them, before 0.2.0
svn-id: r4036
2002-04-21 17:46:42 +00:00
James Brown
32d69e8c02
Fix MI1 CD Audio (hopefully). Thanks to gilder.
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svn-id: r4023
2002-04-20 16:26:32 +00:00
James Brown
cd00f248e4
Semi-fix shaking distortion. Mouse pointer corrupts background tho.
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svn-id: r3990
2002-04-18 06:56:16 +00:00
Nicolas Bacca
bb06400d00
Return of the MP3 CD patch ... use CBR 22 kHz
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svn-id: r3981
2002-04-17 20:23:45 +00:00
James Brown
2be1b45bdf
Add BeIDE project file (update readme accordingly).
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Readd shaking support. It doesn't work properly - probably due to the
removal of redrawLines(). Ludde? You vanished before I could confirm this
with you.. is there a new function to call?
svn-id: r3973
2002-04-17 11:20:55 +00:00
James Brown
ff1d72962b
Add hack for loom staff verbs.
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Readd CD Audio
svn-id: r3956
2002-04-16 12:18:50 +00:00
Ludvig Strigeus
71eac5acd3
endian fixes,
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don't use adlib driver if sound initialization fails,
simon1 savedialog works
svn-id: r3955
2002-04-16 12:07:19 +00:00
Ludvig Strigeus
d263f7eb73
removed mouse cursor flicker
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svn-id: r3945
2002-04-15 17:45:52 +00:00
Ludvig Strigeus
ac62a7cb2e
wrote new mixer class,
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cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
2002-04-14 18:13:08 +00:00
Ludvig Strigeus
82d4f89d53
added null graphics driver (USE_NULL_DRIVER)
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will make it nicer later.
svn-id: r3931
2002-04-13 21:06:48 +00:00
Ludvig Strigeus
9f191ea9c5
new midi driver API,
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no more USE_ADLIB,
a couple of sdl graphics driver fixes.
svn-id: r3925
2002-04-13 18:34:11 +00:00
Ludvig Strigeus
38628f3543
fixed bug when switching mode
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svn-id: r3924
2002-04-13 13:11:24 +00:00
Ludvig Strigeus
5b5778d561
full screen mode works now (even if SDL doesn't support it)
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svn-id: r3923
2002-04-13 12:43:02 +00:00
Ludvig Strigeus
151bbf6cca
fixed gfx glitch with 2xsai
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svn-id: r3921
2002-04-13 11:32:15 +00:00
James Brown
94670b2eef
Fix various warnings, and things preventing non-win32 platforms from compiling.
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svn-id: r3916
2002-04-13 04:39:04 +00:00
James Brown
44d4c1ac60
Remove Win32 dependency from sdl.cpp
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svn-id: r3915
2002-04-13 04:11:18 +00:00
Ludvig Strigeus
d2b0070c5f
new video engine (expect broken non-sdl builds),
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simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
2002-04-12 21:26:59 +00:00
Ludvig Strigeus
3a4fa636ee
code cleanup - prepares for simon inclusion
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svn-id: r3910
2002-04-12 10:34:46 +00:00
James Brown
6e508eed29
Fix anti-aliasing crash and a Zak crash. Note there are still AA
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artifacts left on screen. Anyone want to fix this? :)
svn-id: r3909
2002-04-11 20:10:47 +00:00
James Brown
7696081c54
Large pointless reindentation of all the code. Also fixed a few mistakes
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in the object flags code cleanup.
Flags used:
indent *.cpp -br -bap -nbc -lp -ce -cdw -brs -nbad -nbc -npsl -nip
-ts2 -ncs -nbs -npcs -nbap -Tbyte -Tuint32 -Tuint8 -Tuint16 -TArrayHeader
-TMemBlkHeader -TVerbSlot -TObjectData -Tvoid -TImageHeader -TRoomHeader
-TCodeHeader -TResHdr -TBompHeader -TMidiChannelAdl -TGui -TScumm
-TSoundEngine -TPart -TPlayer
svn-id: r3908
2002-04-11 17:19:16 +00:00
James Brown
760b37f879
Fix MI1 cd music - Thanks khalek.
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svn-id: r3891
2002-04-07 12:28:00 +00:00
James Brown
3142a9c5cd
Add support for selecting CDROM drive for Loom/MI cd audio, fix midi support
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svn-id: r3888
2002-04-07 07:33:39 +00:00
James Brown
d2d498d08c
Fix Indy4 bootparam, some more Zak256 work, and a few minor things.
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svn-id: r3887
2002-04-07 04:29:15 +00:00
Nicolas Bacca
6f2da5c673
fix Audio CD version oops
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svn-id: r3886
2002-04-07 01:58:59 +00:00
Nicolas Bacca
facec50a49
Kind of hack that seems to synchronize loom's cutscenes + remove these damned ^M (time to configure my CVS properly I guess ...)
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svn-id: r3885
2002-04-07 01:40:38 +00:00
Nicolas Bacca
37116811cc
Small fix for MP3 CD music (successful cast sound, and a little bit more synchronized in cutscenes)
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svn-id: r3884
2002-04-07 00:47:55 +00:00
James Brown
53b3cf6838
Updated readme, fixed -n subtitles option (thanks dsy) and stripped \M's
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from mp3_cd files (cheers khalek). Arisme: check your CVS options, you need
to do CR/LF conversion :)
svn-id: r3875
2002-04-05 08:48:10 +00:00
Nicolas Bacca
51f343dc05
MP3 CD patch reorganized
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svn-id: r3863
2002-04-05 00:00:46 +00:00
Nicolas Bacca
cbad525cd3
MP3 cd music patch - still WIP, VBR doesn't work, compress the audio track X to MP3 CBR and name them trackX.mp3 in the game directory - only tested with Loom
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svn-id: r3861
2002-04-04 22:47:03 +00:00
James Brown
8258a26aed
Fix bad opcode at Zak Airport
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svn-id: r3850
2002-04-03 15:51:43 +00:00
Vincent Hamm
71be0400dc
Fixed most of the speed issues of insane
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svn-id: r3833
2002-03-25 22:46:32 +00:00
Vincent Hamm
13bf453232
Forced colors for V7 gui...(temporary hack). Now the gui colors are reseted every time it's opened
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svn-id: r3832
2002-03-25 18:17:40 +00:00
Vincent Hamm
11cb8db187
Various fix in insane
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svn-id: r3830
2002-03-25 17:45:55 +00:00
Vincent Hamm
c13853de28
Implemented gui during insane
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svn-id: r3829
2002-03-25 14:22:09 +00:00
Vincent Hamm
5ca87c1269
Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's not crashing anymore
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svn-id: r3828
2002-03-25 12:26:37 +00:00
James Brown
7d6020f37a
Fix text in pre-v3 games. Still broken:
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Charset outline color, scripts randomly hanging, sound, actor animations,
bootparams, full throttle.
svn-id: r3826
2002-03-25 10:05:32 +00:00
James Brown
cc86a591d8
Fix game speed.
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svn-id: r3824
2002-03-25 09:51:05 +00:00
James Brown
5e509a1d18
Finish gameDetector renaming.
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svn-id: r3823
2002-03-25 08:51:34 +00:00