Daniel Schepler
9abc55fcfd
Implement a fullscreen mode.
2005-03-28 01:54:21 +00:00
Pawel Kolodziejski
f7d1e50db4
correction
2005-03-20 18:43:56 +00:00
Pawel Kolodziejski
f3d915f617
added experimental subtitles for speak, it may crash after finish speak line
2005-03-20 16:48:26 +00:00
Pawel Kolodziejski
34b9c11b0d
changed driver func, and moved free bitmap data after driver conversion
2005-03-20 14:03:08 +00:00
Pawel Kolodziejski
51b5e54e34
reorganized TextObject code to easier bitmap recreation
2005-03-20 13:51:40 +00:00
Pawel Kolodziejski
b04615fac3
rest of LAF support patch and my addons for driver drawing
2005-03-19 21:48:23 +00:00
Pawel Kolodziejski
74ae4b3401
applied part of patch LAF code(only loading font data for now), rest is in progress.
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Thanks a lot salty-horse
2005-03-18 19:54:40 +00:00
Joost Peters
8263cddc8e
Apparently this isn't needed anymore? hmm..
2005-03-06 15:29:23 +00:00
Joost Peters
fb60415d90
(f)printf doesn't take std::string
2005-02-26 21:54:21 +00:00
Pawel Kolodziejski
5db01c9ba7
peoper check for spot lights
2005-01-26 19:25:29 +00:00
Pawel Kolodziejski
8f5e10c079
added spot light
2005-01-19 09:24:40 +00:00
Pawel Kolodziejski
714bedab2f
cleanup
2005-01-18 17:34:16 +00:00
Pawel Kolodziejski
9f510ee501
ops (again)
2005-01-18 17:32:44 +00:00
Pawel Kolodziejski
2c627060f0
ops
2005-01-18 17:28:02 +00:00
Pawel Kolodziejski
2c9ea9ea99
added experimental light support,
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texture mapping with light shading is not implemented in TynyGL (yet), to enable shading without texture mapping look into beginning of TinyGL driver
2005-01-18 17:25:04 +00:00
Pawel Kolodziejski
310bffb3c0
fixed some warnings
2005-01-12 23:28:47 +00:00
Pawel Kolodziejski
e3b71377d3
added TinyGL driver as Residual software renderer
2005-01-12 18:06:43 +00:00
Pawel Kolodziejski
d54c39ec12
removed some non used code
2005-01-11 19:46:47 +00:00
Pawel Kolodziejski
3397de9c85
formating
2005-01-10 09:09:42 +00:00
Pawel Kolodziejski
aefd8da093
droped screenblocks, it's a bit too slow(on windows 7500 ati i can't even wrote to zbuffer), it doesn't detect many areas, if even would it will increase rects a lot and speed slow down much. ... and adopting half screen overlays kill solution completly
2005-01-10 09:07:46 +00:00
Pawel Kolodziejski
3a6a28ff05
corrected zbuffer data access, but screenblock not works for me (or rather never for me)
2005-01-05 22:13:56 +00:00
Pawel Kolodziejski
934c88961c
get debug code work again
2005-01-05 21:20:02 +00:00
Pawel Kolodziejski
5d8656dc48
cleanup headers
2005-01-01 12:27:57 +00:00
Pawel Kolodziejski
a2df2cf7ce
update copyrights
2005-01-01 10:23:18 +00:00
Pawel Kolodziejski
b00502ad31
changed to proper convetion naming
2004-12-10 07:26:03 +00:00
Pawel Kolodziejski
39a4b54d30
format "_" in names,
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format code a bit
2004-12-09 23:55:43 +00:00
Pawel Kolodziejski
bac31a68ad
moved opengl stuff into driver_gl
2004-04-19 09:56:34 +00:00
Oliver Kiehl
1964209430
a simple fps monitor
2004-04-15 20:20:04 +00:00
Joost Peters
b1c5d0728d
'Fix' -zbuffer crash on OSX.
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If anyone has a rational explanation.. please step forward :)
Also, depth bitmaps shouldn't be converted. (fixes the graphical glitches when using -zbuffer on Big Endian)
2004-04-14 23:04:33 +00:00
James Brown
ffdb8aa89b
Add builtin font for GUI, etc. Replace platform-dependant font hack with new builtin font.
2004-03-28 11:00:16 +00:00
Daniel Schepler
12ea705ec1
Fix to compile on Unix (and presumably at least make it closer to
...
compiling on Windows as well).
2004-03-26 00:21:08 +00:00
Max Horn
eb3f4e6e8d
the OpenGL framework is already covered by 'sdl-config --libs', and GLUT isn't used at all (note: GLU != GLUT); renamed OSX macro to MACOSX (thus matching ScummVM; hack driver_gl.cpp to compile on OSX
2004-03-25 22:17:09 +00:00
James Brown
567ae0b40d
Reenable *nix temporary font hack
2004-03-25 12:27:02 +00:00
Daniel Schepler
1b67e54e2b
Fix overshoot on smush movie rendering.
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Fix position of movies.
2004-03-24 13:02:14 +00:00
Daniel Schepler
e1a465cd44
Implement animated bitmaps.
...
Reorganize ZBuffer rendering code a bit.
2004-03-23 10:38:02 +00:00
Pawel Kolodziejski
01549c3ce2
added speech mode stuff, and fixed position for overlay mode smush
2004-03-20 07:45:34 +00:00
Pawel Kolodziejski
659b99c78b
- some indent cleanup
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- came back overlay smush
- fixed smush sound
2004-02-29 18:38:26 +00:00
James Brown
362f2dfa1f
Fix flickering, remove duplicated code, optimised for full screen animations
2004-02-25 05:52:47 +00:00
Pawel Kolodziejski
37b6c80f53
update copyright date, some formating stuff, rest later
2004-02-24 21:09:53 +00:00
Pawel Kolodziejski
978b6691b6
moved frame smush update to more proper place
2004-02-24 07:04:50 +00:00
Pawel Kolodziejski
28836b3b3f
more smush stuff, sound disabled for now
2004-02-21 22:00:13 +00:00
James Brown
d05e645a4d
Fix parameter order
2004-01-28 06:16:33 +00:00
James Brown
508d66a1e5
Start of attempt to abstract OpenGL from Residual
2004-01-23 11:10:59 +00:00