Max Horn
|
b27a871f87
|
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
|
2003-11-02 02:18:16 +00:00 |
|
Max Horn
|
31f64369ff
|
merged detectGames() into LauncherDialog::handleCommand()
svn-id: r11043
|
2003-11-01 23:45:39 +00:00 |
|
Max Horn
|
17597164b9
|
amiga checkbox is obsolete (will be replaced by a platform popup
svn-id: r11038
|
2003-11-01 22:18:17 +00:00 |
|
Max Horn
|
53db0a8a07
|
cleanup: removed version/id from GameSettings
svn-id: r10995
|
2003-10-28 17:07:25 +00:00 |
|
Max Horn
|
df7cda84d3
|
findGame is static class method now
svn-id: r10864
|
2003-10-17 15:54:17 +00:00 |
|
Max Horn
|
116dbee1fc
|
factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
|
2003-10-17 12:18:58 +00:00 |
|
Max Horn
|
1e56fb8191
|
cleanup
svn-id: r10839
|
2003-10-16 23:16:16 +00:00 |
|
Max Horn
|
36fd7ec445
|
some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
|
2003-10-12 18:40:12 +00:00 |
|
Max Horn
|
80c6401b9d
|
fix for bug #821502 (GUI: Launcher crashes with unexisting targets)
svn-id: r10738
|
2003-10-11 21:15:57 +00:00 |
|
Max Horn
|
6e09d35090
|
turned PluginManager into a proper singleton
svn-id: r10688
|
2003-10-08 22:10:59 +00:00 |
|
Max Horn
|
d177364715
|
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
|
2003-10-08 21:59:23 +00:00 |
|
Max Horn
|
fd2c041d79
|
Make use of new List iterator
svn-id: r10609
|
2003-10-05 14:03:07 +00:00 |
|
Max Horn
|
0e645f88ae
|
renamed namespace ScummVM to Common
svn-id: r10544
|
2003-10-02 17:43:02 +00:00 |
|
Max Horn
|
be9d4066e1
|
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
|
2003-09-18 02:07:18 +00:00 |
|
Max Horn
|
c1a678afeb
|
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
svn-id: r10282
|
2003-09-17 22:41:01 +00:00 |
|
Max Horn
|
769f5c2919
|
added About dialog to launcher
svn-id: r10107
|
2003-09-08 18:09:32 +00:00 |
|
Max Horn
|
940200f173
|
got rid of version_settings
svn-id: r10101
|
2003-09-08 17:25:44 +00:00 |
|
Max Horn
|
bac8a0da5b
|
added a FIXME comment
svn-id: r10093
|
2003-09-08 16:10:05 +00:00 |
|
Max Horn
|
f23a34c9e5
|
renamed VersionSettings -> TargetSettings and also renamed some of its members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code
svn-id: r10092
|
2003-09-08 15:38:34 +00:00 |
|
Travis Howell
|
be0d723e7f
|
Change Amiga palette option to Amiga version
svn-id: r9800
|
2003-08-20 14:01:39 +00:00 |
|
Travis Howell
|
bf1c300c36
|
Show Amiga option only for scumm games
svn-id: r9643
|
2003-08-12 02:08:21 +00:00 |
|
Max Horn
|
b05e7de7bb
|
replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
svn-id: r9032
|
2003-07-15 02:16:33 +00:00 |
|
Jonathan Gray
|
4cd1927ee0
|
remove scumm.h dependency
svn-id: r8498
|
2003-06-15 02:02:36 +00:00 |
|
Max Horn
|
101df28e0b
|
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
|
2003-06-15 01:42:19 +00:00 |
|
Max Horn
|
5f5b0e6c7e
|
use _version
svn-id: r8370
|
2003-06-07 00:01:18 +00:00 |
|
Max Horn
|
59bff559d1
|
PalmOS changes: allow 8 bit GUI mode
svn-id: r7226
|
2003-04-30 13:57:57 +00:00 |
|
Jonathan Gray
|
dffb21e78a
|
update launcher for recent changes
svn-id: r7191
|
2003-04-29 04:27:08 +00:00 |
|
Max Horn
|
023d84a6a3
|
added some meat to the global options dialog (no prefs are stored yet, though)
svn-id: r6862
|
2003-03-25 15:32:36 +00:00 |
|
Paweł Kołodziejski
|
aa3766018f
|
updated copyrights headers
svn-id: r6726
|
2003-03-06 21:46:56 +00:00 |
|
Paweł Kołodziejski
|
1ff9749b87
|
and more cleanup .... Last
svn-id: r6721
|
2003-03-06 19:52:54 +00:00 |
|
Max Horn
|
189c5405b0
|
don't show amiga checkbox for simon games
svn-id: r6031
|
2002-12-20 22:41:03 +00:00 |
|
Max Horn
|
7f46dc6690
|
cleanup
svn-id: r5947
|
2002-12-14 01:49:19 +00:00 |
|
Max Horn
|
2af8f20344
|
added a dummy global options dialog; PopUpWidget tweaks
svn-id: r5919
|
2002-12-12 23:22:48 +00:00 |
|
Max Horn
|
57d8bb978f
|
added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
svn-id: r5914
|
2002-12-12 12:07:46 +00:00 |
|
Max Horn
|
7098159101
|
fixed launcher buttons again
svn-id: r5770
|
2002-12-01 12:47:13 +00:00 |
|
Max Horn
|
2450640218
|
fix for bug #646218 (Start button in launcher was not getting disabled)
svn-id: r5766
|
2002-12-01 02:04:55 +00:00 |
|
James Brown
|
850428d1a5
|
Add a few EditGame options. Honor game-specific fullScreen from the Launcher
svn-id: r5715
|
2002-11-25 09:43:22 +00:00 |
|
Max Horn
|
4165e1ceb4
|
cleanup
svn-id: r5674
|
2002-11-21 17:29:57 +00:00 |
|
Max Horn
|
293c6cc461
|
enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
svn-id: r5673
|
2002-11-21 17:25:31 +00:00 |
|
Max Horn
|
73369f6f37
|
some fixes; hooked up the EditGameDialog (so changes to 'name' there actually take effect)
svn-id: r5670
|
2002-11-21 16:56:29 +00:00 |
|
Max Horn
|
32de70fb65
|
changed comments slightly
svn-id: r5667
|
2002-11-21 15:24:38 +00:00 |
|
Max Horn
|
9ff12dbc01
|
Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use of EditTextWidget in EditGameDialog; various other tweaks
svn-id: r5665
|
2002-11-21 15:20:52 +00:00 |
|
Max Horn
|
5b59dc4019
|
implemented remove buttons; added EditGameDialog stub (it only displays some info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now
svn-id: r5663
|
2002-11-21 14:12:55 +00:00 |
|
Max Horn
|
7a5063f086
|
enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI
svn-id: r5660
|
2002-11-21 13:11:29 +00:00 |
|
Max Horn
|
dec234c6a5
|
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
svn-id: r5658
|
2002-11-21 12:48:50 +00:00 |
|
Max Horn
|
c5c1091613
|
added _configureButton stub
svn-id: r5652
|
2002-11-21 04:02:10 +00:00 |
|
Max Horn
|
e5257ac4fe
|
added a chooser sub dialog used by 'Add Game'
svn-id: r5651
|
2002-11-21 03:51:07 +00:00 |
|
Max Horn
|
2eb39f6497
|
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
svn-id: r5646
|
2002-11-21 02:19:02 +00:00 |
|
Max Horn
|
ce3cde15a0
|
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
|
2002-11-19 01:36:47 +00:00 |
|
Max Horn
|
e152733344
|
added completly useless non functional browser dialog skeleton. Just to show Endy I really have started working on it finally <g>
svn-id: r5547
|
2002-11-14 13:46:35 +00:00 |
|