scummvm/engines
2012-01-13 23:42:19 +02:00
..
agi AGI: Fix ignoring some exact matches in predictive input 2012-01-06 11:46:00 +01:00
agos AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles. 2011-11-13 23:56:59 +00:00
cge CGE: Add come comments in inventory functions 2011-10-09 11:24:43 +02:00
cine CINE: Remove unused variable 'di' 2011-10-09 10:16:04 +02:00
composer COMPOSER: Silence a false positive warning in MSVC 2011-09-12 21:58:54 +03:00
cruise CRUISE: Revert part of mouse movement patch applied from Bug #3423955. 2011-10-18 01:59:08 +01:00
draci COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save slots 2011-10-01 17:50:19 +10:00
drascula DRASCULA: Remove unecessary VOC header dependency. 2011-10-09 22:13:30 +01:00
dreamweb DREAMWEB: Silenced warnings, applied coding conventions 2011-10-15 12:24:32 +03:00
gob GOB: Fix a very stupid typo in the pathfinder 2011-11-03 17:05:46 +01:00
groovie GROOVIE: Remove dither code from ROQ 2011-09-06 21:59:24 +09:30
hugo HUGO: Improvements to SoundHandler::pcspkr_player(). 2011-09-08 21:07:15 +02:00
kyra KYRA: (LOL) - add support for loading original DOS version save files 2012-01-06 18:16:08 +01:00
lastexpress Last Express: CLIP should use a <int> template to compile correctly. 2011-10-11 09:33:37 +02:00
lure LURE: Fix crash caused by trying to talk to a character when an ask action is in progress 2011-09-09 22:10:03 +10:00
m4 M4: Silence GCC warning (one of several) 2011-10-09 11:28:37 +02:00
made MADE: Graphics::Surface is a struct, not a class 2011-10-15 12:24:31 +03:00
mohawk MOHAWK: Add various Living Books detection entries from bug #3422652. 2011-10-15 17:12:51 +02:00
parallaction PARALLACTION: Fixed bugs #2880939 and #3135868 2011-10-01 01:10:30 +03:00
queen QUEEN: Made some static data const. 2011-09-08 20:07:36 +02:00
saga SAGA: Fixed script bug #3358007 - "IHNM: Freeze when exiting from the motor room's right door" 2011-10-04 01:56:10 +03:00
sci SCI: Reset parameters for all channels used by a song when it starts 2012-01-13 23:42:19 +02:00
scumm SCUMM: paranoia "fix" for ae5192c5d3 2011-11-24 22:07:24 +01:00
sky SKY: Map the floppy intro track. 2012-01-12 17:26:39 +02:00
sword1 SWORD1: Fix bug #3430793 Freeze before meeting with police 2011-10-31 21:14:42 +00:00
sword2 SWORD2: Force fake transparency for PSX sprites 2012-01-09 00:26:48 +01:00
sword25 SWORD25: Make sure that id is always initialized in playSoundEx() 2011-08-07 16:05:54 +03:00
teenagent GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). 2011-08-07 15:19:09 +02:00
testbed OSYSTEM: extended installTimerProc() with timer ID parameter 2011-08-06 11:28:35 +01:00
tinsel TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problem 2011-10-20 20:36:37 +11:00
toon TOON: Fix Flux jumpy animation when imprisoned 2011-10-07 01:10:51 +02:00
touche AUDIO: Add default disposeAfterUse value to makeVOCStream again. 2011-10-09 21:24:06 +02:00
tsage TSAGE: Bugfix for graphics scalers not working on Ringworld 2011-10-31 15:22:10 +11:00
tucker TUCKER: Made some static data const. 2011-09-08 19:53:35 +02:00
advancedDetector.cpp COMMON: Include hidden files in FSDirectory cache and detection. 2011-10-08 14:36:34 +02:00
advancedDetector.h ENGINES: Fix a typo 2011-08-20 18:42:04 -04:00
dialogs.cpp ENGINES: make the default savegame description be the timestamp 2011-09-23 22:06:08 -05:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp BADA: Remove BADA defined check. Was a temp fix for simulator build 2011-08-21 16:39:08 +10:00
engine.h GUI: fix bug #2822778 2011-06-25 15:54:36 +02:00
engines.mk Merge remote-tracking branch 'origin/master' into soltys_wip2 2011-08-22 20:03:05 +02:00
game.cpp Merge pull request #30 from tsoliman/configure-enhancement-warning-clean 2011-06-17 10:19:57 -07:00
game.h Merge pull request #30 from tsoliman/configure-enhancement-warning-clean 2011-06-17 10:19:57 -07:00
metaengine.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00