scummvm/devtools/create_hugo
2011-08-07 13:53:33 +02:00
..
Data
dists JANITORIAL: Add missing NL at EOF. 2011-08-07 13:53:33 +02:00
create_hugo.cpp ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
create_hugo.h ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
enums.h ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
module.mk
README
staticdata.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticdisplay.h ALL: Remove trailing whitespaces 2011-06-20 00:59:48 +02:00
staticengine.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticfont.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticintro.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticmouse.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticparser.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
staticutil.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00

This tool creates hugo.dat. 
This file contains all the hardcoded strings, logic, fonts, and bitmaps and 
is used by the engine depending on the version of the game started.

In order to work properly, the content of the DATA sub-directory has to be
copy next to the executable.