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script
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BLADERUNNER: Rat AI bug fixes
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2019-07-01 21:03:03 +03:00 |
ui
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
actor.cpp
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BLADERUNNER: _playerActorIdle should affect McCoy only
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2019-06-22 11:01:39 +03:00 |
actor.h
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BLADERUNNER: Mainframe talkie restored
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2019-05-13 03:29:00 +03:00 |
actor_clues.cpp
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BLADERUNNER: Resolve dead end state with Zuben
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2019-03-26 02:08:22 +02:00 |
actor_clues.h
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actor_combat.cpp
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BLADERUNNER: Fix waiting time for targets in Maze
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2019-06-26 15:21:55 +03:00 |
actor_combat.h
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actor_dialogue_queue.cpp
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BLADERUNNER: Support wait for dialogue queues to finish
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2019-04-04 21:03:10 +03:00 |
actor_dialogue_queue.h
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BLADERUNNER: Support wait for dialogue queues to finish
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2019-04-04 21:03:10 +03:00 |
actor_walk.cpp
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BLADERUNNER: Officers and combat bugfixes part 1
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2019-05-20 13:12:06 +03:00 |
actor_walk.h
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BLADERUNNER: Fix bad new game pos for player
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2019-05-09 19:18:08 +03:00 |
adpcm_decoder.cpp
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
adpcm_decoder.h
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
ambient_sounds.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
ambient_sounds.h
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BLADERUNNER: Cleanup of TODO notes
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2019-03-04 19:43:36 +01:00 |
archive.cpp
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
archive.h
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BLADERUNNER: Clean-up for subtitles initialization code
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2019-03-09 23:06:35 +01:00 |
aud_stream.cpp
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BLADERUNNER: Fix static noise instead of proper audio in VQAs
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2019-03-25 10:34:58 +02:00 |
aud_stream.h
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audio_cache.cpp
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audio_cache.h
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audio_mixer.cpp
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BLADERUNNER: Fix missing sound effects in some occassions
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2019-03-27 12:39:24 +02:00 |
audio_mixer.h
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BLADERUNNER: Fixes for moonbus combat
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2019-03-27 15:11:31 +02:00 |
audio_player.cpp
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BLADERUNNER: Fix max volume in VQAs with audio stream
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2019-06-21 16:09:58 +03:00 |
audio_player.h
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BLADERUNNER: Fixes for moonbus combat
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2019-03-27 15:11:31 +02:00 |
audio_speech.cpp
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BLADERUNNER: Persistent sound settings, speech samples fix
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2019-04-10 19:00:14 +03:00 |
audio_speech.h
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BLADERUNNER: Fixed panning of speech
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2019-03-06 20:41:02 +01:00 |
bladerunner.cpp
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BLADERUNNER: JANITORIAL: Fix a compiler warning with a const cast. (#1719)
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2019-06-29 09:57:55 +02:00 |
bladerunner.h
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BLADERUNNER: Fix mouse in KIA after moonbus massacre ending
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2019-05-23 02:17:56 +03:00 |
boundingbox.cpp
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boundingbox.h
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chapters.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
chapters.h
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color.h
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combat.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
combat.h
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configure.engine
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BLADERUNNER: Enable engine by default
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2019-06-19 00:05:06 +03:00 |
crimes_database.cpp
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crimes_database.h
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debugger.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
debugger.h
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BLADERUNNER: Fix warning
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2019-07-01 16:16:54 +01:00 |
decompress_lcw.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
decompress_lcw.h
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decompress_lzo.cpp
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decompress_lzo.h
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detection.cpp
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
detection_tables.h
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BLADERUNNER: Fix detection ADGF flags
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2019-06-18 23:23:05 +01:00 |
dialogue_menu.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
dialogue_menu.h
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BLADERUNNER: fix wanring for clearNeverRepeatWasSelectedFlag
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2019-06-25 15:44:27 +03:00 |
fog.cpp
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BLADERUNNER: Clarification of some math
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2019-04-18 22:14:43 +02:00 |
fog.h
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font.cpp
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BLADERUNNER: Fixed alpha channel issues
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2019-06-24 21:45:56 +02:00 |
font.h
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BLADERUNNER: Abstraction from 555 pixel format
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2019-04-17 22:51:18 +02:00 |
game_constants.h
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BLADERUNNER: Rat AI bug fixes
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2019-07-01 21:03:03 +03:00 |
game_flags.cpp
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game_flags.h
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game_info.cpp
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BLADERUNNER: Fixed CppCheck warnings
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2019-02-23 11:39:54 +01:00 |
game_info.h
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image.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
image.h
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item.cpp
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
item.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
item_pickup.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
item_pickup.h
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items.cpp
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
items.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
light.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
light.h
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lights.cpp
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lights.h
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matrix.cpp
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matrix.h
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module.mk
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mouse.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
mouse.h
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BLADERUNNER: Don't exit to desktop after end credits
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2019-05-22 12:13:43 +03:00 |
movement_track.cpp
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movement_track.h
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music.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
music.h
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obstacles.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
obstacles.h
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BLADERUNNER: Alternate fix method for rare path finding assert faults
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2019-03-09 23:17:09 +02:00 |
outtake.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
outtake.h
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overlays.cpp
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BLADERUNNER: Release non-repeated and support queued overlays
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2019-03-31 12:24:23 +03:00 |
overlays.h
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BLADERUNNER: Release non-repeated and support queued overlays
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2019-03-31 12:24:23 +03:00 |
POTFILES
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BLADERUNNER: Update POTFILES
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2019-06-24 00:09:09 +01:00 |
rect_float.h
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regions.cpp
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regions.h
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BLADERUNNER: object, item and region commands
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2019-05-03 16:08:07 +03:00 |
savefile.cpp
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
savefile.h
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BLADERUNNER: Show saved game creation date and add play time
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2019-05-27 06:54:40 -04:00 |
scene.cpp
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
scene.h
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scene_objects.cpp
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BLADERUNNER: Remove debug comments for Police Officers
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2019-06-12 15:06:13 +03:00 |
scene_objects.h
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screen_effects.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
screen_effects.h
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BLADERUNNER: Add methods to skip screen effects
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2019-05-21 22:13:45 +03:00 |
set.cpp
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BLADERUNNER: Fix obstacle map in CT04
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2019-06-26 20:09:10 +03:00 |
set.h
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BLADERUNNER: UG08 and HF06 map glitch fixes
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2019-05-29 15:59:33 +03:00 |
set_effects.cpp
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BLADERUNNER: Debugger add box fix
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2019-05-04 17:25:34 +03:00 |
set_effects.h
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settings.cpp
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
settings.h
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BLADERUNNER: SFX named constants and MissSound fix
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2019-04-05 21:35:55 +03:00 |
shape.cpp
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BLADERUNNER: Fixed alpha channel issues
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2019-06-24 21:45:56 +02:00 |
shape.h
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slice_animations.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
slice_animations.h
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BLADERUNNER: Fix crash in restored mode with CDFRAMESx.DAT
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2019-06-20 10:12:16 +03:00 |
slice_renderer.cpp
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BLADERUNNER: Fixed typo in pixelFormat name
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2019-04-17 23:09:01 +02:00 |
slice_renderer.h
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subtitles.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
subtitles.h
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
suspects_database.cpp
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suspects_database.h
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text_resource.cpp
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BLADERUNNER: JANITORIAL: Code formatting fixes
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2019-06-28 15:30:44 +03:00 |
text_resource.h
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BLADERUNNER: Support for displaying subtitles info
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2019-05-29 12:08:24 +03:00 |
time.cpp
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
time.h
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BLADERUNNER: Fix bad timer initialization for actors after LOAD
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2019-05-31 16:43:10 +03:00 |
vector.h
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view.cpp
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BLADERUNNER: Fix for View::calculateScreenPosition
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2019-05-26 17:17:05 +03:00 |
view.h
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vqa_decoder.cpp
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BLADERUNNER: Fixed alpha channel issues
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2019-06-24 21:45:56 +02:00 |
vqa_decoder.h
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BLADERUNNER: Fixed zbuffer in TB05
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2019-04-30 19:14:16 +02:00 |
vqa_player.cpp
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BLADERUNNER: Fix max volume in VQAs with audio stream
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2019-06-21 16:09:58 +03:00 |
vqa_player.h
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waypoints.cpp
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waypoints.h
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zbuffer.cpp
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BLADERUNNER: Fixed images & z-buffer on big-endian architectures
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2019-04-02 18:55:53 +02:00 |
zbuffer.h
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