scummvm/engines/scumm
Filippos Karapetis 174721e911 SCUMM: Fix MSVC warnings
- Change float suffix to uppercase
- Initialize potentially uninitialized variables
- Fix default cases in switch statements
2019-05-27 14:53:42 +03:00
..
he SCUMM: Fix MSVC warnings 2019-05-27 14:53:42 +03:00
imuse SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger() 2018-05-07 22:21:42 +02:00
imuse_digi SCUMM: Fix wrong comment about iMUSE digital variable 2018-05-21 11:24:40 +02:00
insane
players JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
smush SCUMM: Replace use of strdup with Common::String 2018-08-18 16:30:05 +02:00
actor.cpp
actor.h
actor_he.h
akos.cpp SCUMM: Workaround erroneous AKC_JUMP in German SPY Fox 3 2018-06-23 13:50:57 +02:00
akos.h
base-costume.cpp
base-costume.h
bomp.cpp
bomp.h
boxes.cpp
boxes.h
camera.cpp SCUMM: Simplify clampCameraPos() using CLIP 2018-05-07 19:54:45 +02:00
cdda.cpp
cdda.h
charset-fontdata.cpp
charset.cpp
charset.h
configure.engine SCUMM: HE: Mark Bink as engine dependency 2018-05-30 09:26:17 +02:00
costume.cpp SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
costume.h
cursor.cpp
debugger.cpp SCUMM: Improve 'imuse play' debugger command error handling 2018-06-03 19:38:52 +01:00
debugger.h
detection.cpp ENGINES: Merge GameDescriptor and DetectedGame 2018-05-10 09:04:23 +02:00
detection.h
detection_tables.h
dialogs.cpp
dialogs.h
file.cpp
file.h
file_nes.cpp
file_nes.h
gfx.cpp SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
gfx.h
gfx_towns.cpp
gfxARM.s
help.cpp
help.h
input.cpp
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp
nut_renderer.h
object.cpp SCUMM: Ensure pointer returned by getResourceAddress() is usable 2018-06-01 17:08:39 +00:00
object.h
palette.cpp JANITORIAL: Removing trailing spaces after int casts 2018-08-17 20:30:20 -07:00
POTFILES
proc3ARM.s
resource.cpp SCUMM: Improve 'imuse play' debugger command error handling 2018-06-03 19:38:52 +01:00
resource.h
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
room.cpp
saveload.cpp SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
script.cpp
script.h
script_v0.cpp
script_v2.cpp JANITORIAL: Remove trailing whitespace 2018-05-20 23:40:20 +02:00
script_v3.cpp
script_v4.cpp
script_v5.cpp SCUMM: MONKEY2: Skip extra code on FMTOWNS, fixes bug #2223 2018-10-02 19:32:32 +01:00
script_v6.cpp
script_v8.cpp
scumm-md5.h SCUMM : Add support for European Wii Pajama Sam (EAN3546430138939) 2018-08-18 13:51:54 +02:00
scumm.cpp SCUMM: Original V0-V2 flashlight shape and size for MM/Zak (#10947, #10951) 2019-05-05 15:41:20 +03:00
scumm.h
scumm_v0.h
scumm_v2.h
scumm_v3.h
scumm_v4.h
scumm_v5.h
scumm_v6.h
scumm_v7.h WINCE: Fix compilation 2019-04-15 08:06:39 +03:00
scumm_v8.h
sound.cpp SCUMM: Fix recent commit to compile under all circumstances 2018-06-06 20:53:14 +02:00
sound.h
string.cpp SCUMM: Remove unnecessary space. 2018-06-04 06:41:51 +02:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp
verbs.h