2006-07-10 21:04:37 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2010-01-24 21:10:53 +00:00
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Copyright (C) 1997-2010 Sam Lantinga
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2006-07-10 21:04:37 +00:00
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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2011-02-02 14:34:54 -08:00
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#include "../SDL_sysrender.h"
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#include "../../video/SDL_pixels_c.h"
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2006-07-10 21:04:37 +00:00
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2011-02-03 02:45:29 -08:00
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#include "SDL_draw.h"
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#include "SDL_blendfillrect.h"
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#include "SDL_blendline.h"
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#include "SDL_blendpoint.h"
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#include "SDL_drawline.h"
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#include "SDL_drawpoint.h"
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2006-07-10 21:04:37 +00:00
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/* SDL surface based renderer implementation */
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2006-07-19 07:18:45 +00:00
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static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags);
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2011-02-01 19:19:43 -08:00
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static void SW_WindowEvent(SDL_Renderer * renderer,
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const SDL_WindowEvent *event);
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2006-07-19 07:18:45 +00:00
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static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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2006-08-28 03:17:39 +00:00
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static int SW_SetTextureColorMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_SetTextureAlphaMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2011-01-31 23:37:30 -08:00
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static int SW_SetTextureBlendMode(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2006-08-28 03:17:39 +00:00
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static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, const void *pixels,
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int pitch);
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2006-07-19 07:18:45 +00:00
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static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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2011-02-03 00:19:40 -08:00
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const SDL_Rect * rect, void **pixels, int *pitch);
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2006-07-19 07:18:45 +00:00
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static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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2009-12-23 01:55:00 +00:00
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static int SW_RenderDrawPoints(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int SW_RenderDrawLines(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int SW_RenderFillRects(SDL_Renderer * renderer,
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const SDL_Rect ** rects, int count);
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2006-07-19 07:18:45 +00:00
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static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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2006-08-28 03:17:39 +00:00
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const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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2009-11-09 05:20:11 +00:00
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static int SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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2009-11-16 07:13:07 +00:00
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Uint32 format, void * pixels, int pitch);
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2006-07-19 07:18:45 +00:00
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static void SW_RenderPresent(SDL_Renderer * renderer);
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static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static void SW_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver SW_RenderDriver = {
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SW_CreateRenderer,
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2006-07-10 21:04:37 +00:00
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{
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"software",
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2011-02-01 12:19:46 -08:00
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(SDL_RENDERER_PRESENTVSYNC),
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2011-02-03 00:19:40 -08:00
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8,
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2006-07-10 21:04:37 +00:00
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{
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2006-08-05 17:09:42 +00:00
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SDL_PIXELFORMAT_RGB555,
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SDL_PIXELFORMAT_RGB565,
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SDL_PIXELFORMAT_RGB888,
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SDL_PIXELFORMAT_BGR888,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_PIXELFORMAT_ABGR8888,
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2011-02-03 00:19:40 -08:00
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SDL_PIXELFORMAT_BGRA8888
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},
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2006-07-10 21:04:37 +00:00
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0,
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0}
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};
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typedef struct
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{
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2006-07-15 09:46:36 +00:00
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Uint32 format;
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2006-08-06 07:29:38 +00:00
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SDL_bool updateSize;
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2011-02-01 12:19:46 -08:00
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SDL_Texture *texture;
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2006-07-15 09:46:36 +00:00
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SDL_Surface surface;
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *renderer;
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2006-07-19 07:18:45 +00:00
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} SW_RenderData;
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2006-07-10 21:04:37 +00:00
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2006-07-15 09:46:36 +00:00
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static SDL_Texture *
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CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h)
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{
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SDL_Texture *texture;
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2006-07-22 08:33:18 +00:00
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texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
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2006-07-15 09:46:36 +00:00
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if (!texture) {
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SDL_OutOfMemory();
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return NULL;
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}
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texture->format = format;
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2007-08-11 20:54:31 +00:00
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texture->access = SDL_TEXTUREACCESS_STREAMING;
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2006-07-15 09:46:36 +00:00
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texture->w = w;
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texture->h = h;
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texture->renderer = renderer;
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if (renderer->CreateTexture(renderer, texture) < 0) {
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SDL_free(texture);
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return NULL;
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}
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return texture;
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}
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static void
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DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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{
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renderer->DestroyTexture(renderer, texture);
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SDL_free(texture);
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}
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *
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2006-07-19 07:18:45 +00:00
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SW_CreateRenderer(SDL_Window * window, Uint32 flags)
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2006-07-10 21:04:37 +00:00
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{
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SDL_Renderer *renderer;
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2006-07-19 07:18:45 +00:00
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SW_RenderData *data;
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2011-02-02 14:34:54 -08:00
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int i;
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2011-02-03 00:19:40 -08:00
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int w, h;
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2011-02-02 14:34:54 -08:00
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Uint32 format;
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2006-07-10 21:04:37 +00:00
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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2006-07-15 09:46:36 +00:00
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Uint32 renderer_flags;
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2006-07-23 00:48:12 +00:00
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const char *desired_driver;
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2006-07-10 21:04:37 +00:00
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2011-02-02 14:34:54 -08:00
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format = SDL_GetWindowPixelFormat(window);
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2006-07-10 21:04:37 +00:00
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if (!SDL_PixelFormatEnumToMasks
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2011-02-02 14:34:54 -08:00
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(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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2006-07-10 21:04:37 +00:00
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SDL_SetError("Unknown display format");
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return NULL;
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}
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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2006-07-22 08:33:18 +00:00
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data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
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2006-07-10 21:04:37 +00:00
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if (!data) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_OutOfMemory();
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return NULL;
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}
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2011-02-01 19:19:43 -08:00
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renderer->WindowEvent = SW_WindowEvent;
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2011-02-02 14:34:54 -08:00
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renderer->CreateTexture = SW_CreateTexture;
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renderer->SetTextureColorMod = SW_SetTextureColorMod;
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renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod;
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renderer->SetTextureBlendMode = SW_SetTextureBlendMode;
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renderer->UpdateTexture = SW_UpdateTexture;
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renderer->LockTexture = SW_LockTexture;
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renderer->UnlockTexture = SW_UnlockTexture;
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renderer->DestroyTexture = SW_DestroyTexture;
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2009-12-23 01:55:00 +00:00
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renderer->RenderDrawPoints = SW_RenderDrawPoints;
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renderer->RenderDrawLines = SW_RenderDrawLines;
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renderer->RenderFillRects = SW_RenderFillRects;
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2006-07-19 07:18:45 +00:00
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renderer->RenderCopy = SW_RenderCopy;
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2009-11-09 05:20:11 +00:00
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renderer->RenderReadPixels = SW_RenderReadPixels;
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2006-07-19 07:18:45 +00:00
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renderer->RenderPresent = SW_RenderPresent;
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renderer->DestroyRenderer = SW_DestroyRenderer;
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2011-02-02 14:34:54 -08:00
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renderer->info = SW_RenderDriver.info;
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2007-08-11 23:26:03 +00:00
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renderer->info.flags = 0;
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2010-01-21 06:21:52 +00:00
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renderer->window = window;
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2006-07-10 21:04:37 +00:00
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renderer->driverdata = data;
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2011-02-02 14:34:54 -08:00
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data->format = format;
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2006-07-10 21:04:37 +00:00
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/* Find a render driver that we can use to display data */
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2011-02-01 12:19:46 -08:00
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renderer_flags = 0;
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2006-08-05 17:09:42 +00:00
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if (flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer_flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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2006-07-23 00:48:12 +00:00
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desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER");
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2011-02-02 14:34:54 -08:00
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for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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SDL_RendererInfo info;
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SDL_GetRenderDriverInfo(i, &info);
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if (SDL_strcmp(info.name, SW_RenderDriver.info.name) == 0) {
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2006-07-23 00:48:12 +00:00
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continue;
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}
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if (desired_driver
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2011-02-02 14:34:54 -08:00
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&& SDL_strcasecmp(desired_driver, info.name) != 0) {
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2006-07-23 00:48:12 +00:00
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continue;
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}
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2011-02-02 14:34:54 -08:00
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data->renderer = SDL_CreateRenderer(window, i, renderer_flags);
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2006-07-23 00:48:12 +00:00
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if (data->renderer) {
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break;
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2006-07-10 21:04:37 +00:00
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}
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}
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2011-02-02 14:34:54 -08:00
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if (i == SDL_GetNumRenderDrivers()) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_SetError("Couldn't find display render driver");
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return NULL;
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}
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2006-08-05 17:09:42 +00:00
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if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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/* Create the textures we'll use for display */
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2011-02-03 00:19:40 -08:00
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SDL_GetWindowSize(window, &w, &h);
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data->texture = CreateTexture(data->renderer, data->format, w, h);
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2011-02-01 12:19:46 -08:00
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if (!data->texture) {
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SW_DestroyRenderer(renderer);
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return NULL;
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2006-07-15 09:46:36 +00:00
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}
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/* Create a surface we'll use for rendering */
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data->surface.flags = SDL_PREALLOC;
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data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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if (!data->surface.format) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-15 09:46:36 +00:00
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return NULL;
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}
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2006-07-10 21:04:37 +00:00
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return renderer;
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}
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2011-02-01 19:19:43 -08:00
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static SDL_Texture *
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2006-08-06 04:39:13 +00:00
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SW_ActivateRenderer(SDL_Renderer * renderer)
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{
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SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
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2010-01-21 06:21:52 +00:00
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SDL_Window *window = renderer->window;
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2006-08-06 04:39:13 +00:00
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2006-08-06 07:29:38 +00:00
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if (data->updateSize) {
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/* Recreate the textures for the new window size */
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2011-02-03 00:19:40 -08:00
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int w, h;
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2011-02-01 12:19:46 -08:00
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if (data->texture) {
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DestroyTexture(data->renderer, data->texture);
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2006-08-06 07:29:38 +00:00
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}
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2011-02-03 00:19:40 -08:00
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SDL_GetWindowSize(window, &w, &h);
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data->texture = CreateTexture(data->renderer, data->format, w, h);
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2011-02-01 19:19:43 -08:00
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if (data->texture) {
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data->updateSize = SDL_FALSE;
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2006-08-06 07:29:38 +00:00
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}
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}
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2011-02-01 19:19:43 -08:00
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return data->texture;
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2006-08-06 04:39:13 +00:00
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}
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2011-02-01 19:19:43 -08:00
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static void
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SW_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
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2006-08-06 04:39:13 +00:00
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{
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SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
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2011-02-01 19:19:43 -08:00
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if (event->event == SDL_WINDOWEVENT_RESIZED) {
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data->updateSize = SDL_TRUE;
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2006-08-06 04:39:13 +00:00
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}
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}
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2006-07-10 21:04:37 +00:00
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static int
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2006-07-19 07:18:45 +00:00
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SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
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{
|
2011-02-03 00:19:40 -08:00
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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2006-07-10 21:04:37 +00:00
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2011-02-03 00:19:40 -08:00
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if (!SDL_PixelFormatEnumToMasks
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(texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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SDL_SetError("Unknown texture format");
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return -1;
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}
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2006-07-10 21:04:37 +00:00
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2011-02-03 00:19:40 -08:00
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texture->driverdata =
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SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
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Bmask, Amask);
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SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g,
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texture->b);
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SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a);
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SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode);
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2009-01-30 06:40:16 +00:00
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2011-02-03 00:19:40 -08:00
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if (texture->access == SDL_TEXTUREACCESS_STATIC) {
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|
|
SDL_SetSurfaceRLE(texture->driverdata, 1);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!texture->driverdata) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2006-08-28 03:17:39 +00:00
|
|
|
static int
|
|
|
|
SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceColorMod(surface, texture->r, texture->g,
|
|
|
|
texture->b);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceAlphaMod(surface, texture->a);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceBlendMode(surface, texture->blendMode);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, const void *pixels, int pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2011-02-03 00:19:40 -08:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
Uint8 *src, *dst;
|
|
|
|
int row;
|
|
|
|
size_t length;
|
|
|
|
|
|
|
|
src = (Uint8 *) pixels;
|
|
|
|
dst = (Uint8 *) surface->pixels +
|
|
|
|
rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel;
|
|
|
|
length = rect->w * surface->format->BytesPerPixel;
|
|
|
|
for (row = 0; row < rect->h; ++row) {
|
|
|
|
SDL_memcpy(dst, src, length);
|
|
|
|
src += pitch;
|
|
|
|
dst += surface->pitch;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2011-02-03 00:19:40 -08:00
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
2011-02-03 00:19:40 -08:00
|
|
|
const SDL_Rect * rect, void **pixels, int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2011-02-03 00:19:40 -08:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
*pixels =
|
|
|
|
(void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel);
|
|
|
|
*pitch = surface->pitch;
|
|
|
|
return 0;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2008-12-21 17:39:41 +00:00
|
|
|
static int
|
2009-12-23 01:55:00 +00:00
|
|
|
SW_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-12-21 17:39:41 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2008-12-21 20:17:41 +00:00
|
|
|
SDL_Rect rect;
|
2009-12-09 15:56:56 +00:00
|
|
|
int i;
|
|
|
|
int x, y;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Get the smallest rectangle that contains everything */
|
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
|
|
|
if (!SDL_EnclosePoints(points, count, &rect, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
return 0;
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect,
|
2008-12-21 17:39:41 +00:00
|
|
|
&data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
2008-12-21 20:17:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Draw the points! */
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-09 15:56:56 +00:00
|
|
|
Uint32 color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
x = points[i].x - rect.x;
|
|
|
|
y = points[i].y - rect.y;
|
2008-12-21 17:39:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
status = SDL_DrawPoint(&data->surface, x, y, color);
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
} else {
|
2009-12-09 15:56:56 +00:00
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
x = points[i].x - rect.x;
|
|
|
|
y = points[i].y - rect.y;
|
|
|
|
|
|
|
|
status = SDL_BlendPoint(&data->surface, x, y,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
|
2008-12-21 17:39:41 +00:00
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2008-12-20 13:14:28 +00:00
|
|
|
static int
|
2009-12-23 01:55:00 +00:00
|
|
|
SW_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-12-20 13:14:28 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2009-12-09 15:56:56 +00:00
|
|
|
SDL_Rect clip, rect;
|
|
|
|
int i;
|
|
|
|
int x1, y1, x2, y2;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Get the smallest rectangle that contains everything */
|
|
|
|
clip.x = 0;
|
|
|
|
clip.y = 0;
|
|
|
|
clip.w = texture->w;
|
|
|
|
clip.h = texture->h;
|
|
|
|
SDL_EnclosePoints(points, count, NULL, &rect);
|
|
|
|
if (!SDL_IntersectRect(&rect, &clip, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
return 0;
|
2008-12-21 20:17:41 +00:00
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect,
|
2008-12-20 13:55:45 +00:00
|
|
|
&data->surface.pixels,
|
2008-12-20 13:14:28 +00:00
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
2008-12-21 20:17:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Draw the points! */
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-09 15:56:56 +00:00
|
|
|
Uint32 color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
|
|
|
|
for (i = 1; i < count; ++i) {
|
|
|
|
x1 = points[i-1].x - rect.x;
|
|
|
|
y1 = points[i-1].y - rect.y;
|
|
|
|
x2 = points[i].x - rect.x;
|
|
|
|
y2 = points[i].y - rect.y;
|
2008-12-20 13:14:28 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
status = SDL_DrawLine(&data->surface, x1, y1, x2, y2, color);
|
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
} else {
|
2009-12-09 15:56:56 +00:00
|
|
|
for (i = 1; i < count; ++i) {
|
|
|
|
x1 = points[i-1].x - rect.x;
|
|
|
|
y1 = points[i-1].y - rect.y;
|
|
|
|
x2 = points[i].x - rect.x;
|
|
|
|
y2 = points[i].y - rect.y;
|
|
|
|
|
|
|
|
status = SDL_BlendLine(&data->surface, x1, y1, x2, y2,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
|
2008-12-20 13:14:28 +00:00
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2009-12-23 01:55:00 +00:00
|
|
|
static int
|
|
|
|
SW_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
|
|
|
|
int count)
|
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2009-12-23 01:55:00 +00:00
|
|
|
SDL_Rect clip, rect;
|
|
|
|
Uint32 color = 0;
|
|
|
|
int i;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-23 01:55:00 +00:00
|
|
|
clip.x = 0;
|
|
|
|
clip.y = 0;
|
|
|
|
clip.w = texture->w;
|
|
|
|
clip.h = texture->h;
|
|
|
|
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-23 01:55:00 +00:00
|
|
|
color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
if (!SDL_IntersectRect(rects[i], &clip, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect,
|
2009-12-23 01:55:00 +00:00
|
|
|
&data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
|
|
|
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-23 01:55:00 +00:00
|
|
|
status = SDL_FillRect(&data->surface, NULL, color);
|
|
|
|
} else {
|
|
|
|
status = SDL_BlendFillRect(&data->surface, NULL,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
|
|
|
|
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
}
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
2006-08-28 03:17:39 +00:00
|
|
|
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-03 00:19:40 -08:00
|
|
|
SDL_Surface *surface;
|
|
|
|
SDL_Rect real_srcrect;
|
|
|
|
SDL_Rect real_dstrect;
|
2006-07-15 09:46:36 +00:00
|
|
|
int status;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!SW_ActivateRenderer(renderer)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, data->texture, dstrect,
|
|
|
|
&data->surface.pixels,
|
2008-08-27 15:10:03 +00:00
|
|
|
&data->surface.pitch) < 0) {
|
2006-07-15 09:46:36 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
real_srcrect = *srcrect;
|
2007-08-18 05:39:09 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
data->surface.w = dstrect->w;
|
|
|
|
data->surface.h = dstrect->h;
|
|
|
|
data->surface.clip_rect.w = dstrect->w;
|
|
|
|
data->surface.clip_rect.h = dstrect->h;
|
|
|
|
real_dstrect = data->surface.clip_rect;
|
2007-08-18 05:39:09 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
status = SDL_LowerBlit(surface, &real_srcrect, &data->surface, &real_dstrect);
|
2011-02-01 12:19:46 -08:00
|
|
|
data->renderer->UnlockTexture(data->renderer, data->texture);
|
2006-07-15 09:46:36 +00:00
|
|
|
return status;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
2009-11-09 05:20:11 +00:00
|
|
|
static int
|
|
|
|
SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
|
2009-11-16 07:13:07 +00:00
|
|
|
Uint32 format, void * pixels, int pitch)
|
2009-11-09 05:20:11 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!SW_ActivateRenderer(renderer)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, data->texture, rect,
|
|
|
|
&data->surface.pixels,
|
2009-11-09 05:20:11 +00:00
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-11-16 07:13:07 +00:00
|
|
|
SDL_ConvertPixels(rect->w, rect->h,
|
|
|
|
data->format, data->surface.pixels, data->surface.pitch,
|
|
|
|
format, pixels, pitch);
|
2009-11-09 05:20:11 +00:00
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
data->renderer->UnlockTexture(data->renderer, data->texture);
|
2009-11-09 05:20:11 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderPresent(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2011-02-01 12:19:46 -08:00
|
|
|
SDL_Rect rect;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Send the data to the display */
|
2011-02-01 12:19:46 -08:00
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
|
|
|
data->renderer->RenderCopy(data->renderer, texture, &rect, &rect);
|
2006-07-10 21:04:37 +00:00
|
|
|
data->renderer->RenderPresent(data->renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2011-02-03 00:19:40 -08:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-03 00:19:40 -08:00
|
|
|
SDL_FreeSurface(surface);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyRenderer(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2010-01-21 06:21:52 +00:00
|
|
|
SDL_Window *window = renderer->window;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
if (data) {
|
2011-02-01 12:19:46 -08:00
|
|
|
if (data->texture) {
|
|
|
|
DestroyTexture(data->renderer, data->texture);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-15 09:46:36 +00:00
|
|
|
if (data->surface.format) {
|
|
|
|
SDL_FreeFormat(data->surface.format);
|
|
|
|
}
|
|
|
|
if (data->renderer) {
|
|
|
|
data->renderer->DestroyRenderer(data->renderer);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
SDL_free(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|