2006-07-10 21:04:37 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2010-01-24 21:10:53 +00:00
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Copyright (C) 1997-2010 Sam Lantinga
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2006-07-10 21:04:37 +00:00
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
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2006-07-15 09:46:36 +00:00
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#include "SDL_pixels_c.h"
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2006-07-10 21:04:37 +00:00
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#include "SDL_rect_c.h"
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#include "SDL_yuv_sw_c.h"
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2010-06-26 08:56:48 -07:00
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#include "SDL_renderer_sw.h"
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2006-07-10 21:04:37 +00:00
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/* SDL surface based renderer implementation */
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2006-07-19 07:18:45 +00:00
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static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags);
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2011-02-01 19:19:43 -08:00
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static void SW_WindowEvent(SDL_Renderer * renderer,
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const SDL_WindowEvent *event);
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2006-07-19 07:18:45 +00:00
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static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int SW_QueryTexturePixels(SDL_Renderer * renderer,
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SDL_Texture * texture, void **pixels,
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int *pitch);
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2006-08-28 03:17:39 +00:00
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static int SW_SetTextureColorMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SW_SetTextureAlphaMod(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2011-01-31 23:37:30 -08:00
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static int SW_SetTextureBlendMode(SDL_Renderer * renderer,
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SDL_Texture * texture);
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2006-08-28 03:17:39 +00:00
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static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, const void *pixels,
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int pitch);
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2006-07-19 07:18:45 +00:00
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static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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2006-08-28 03:17:39 +00:00
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const SDL_Rect * rect, int markDirty, void **pixels,
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int *pitch);
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2006-07-19 07:18:45 +00:00
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static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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2009-12-23 01:55:00 +00:00
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static int SW_RenderDrawPoints(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int SW_RenderDrawLines(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int SW_RenderFillRects(SDL_Renderer * renderer,
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const SDL_Rect ** rects, int count);
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2006-07-19 07:18:45 +00:00
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static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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2006-08-28 03:17:39 +00:00
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const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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2009-11-09 05:20:11 +00:00
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static int SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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2009-11-16 07:13:07 +00:00
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Uint32 format, void * pixels, int pitch);
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2009-11-09 05:20:11 +00:00
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static int SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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2009-11-16 07:13:07 +00:00
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Uint32 format, const void * pixels, int pitch);
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2006-07-19 07:18:45 +00:00
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static void SW_RenderPresent(SDL_Renderer * renderer);
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static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static void SW_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver SW_RenderDriver = {
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SW_CreateRenderer,
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2006-07-10 21:04:37 +00:00
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{
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"software",
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2011-02-01 12:19:46 -08:00
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(SDL_RENDERER_PRESENTVSYNC),
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2011-02-01 21:23:43 -08:00
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13,
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2006-07-10 21:04:37 +00:00
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{
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2006-08-05 17:09:42 +00:00
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SDL_PIXELFORMAT_RGB555,
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SDL_PIXELFORMAT_RGB565,
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SDL_PIXELFORMAT_RGB888,
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SDL_PIXELFORMAT_BGR888,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_PIXELFORMAT_ABGR8888,
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SDL_PIXELFORMAT_BGRA8888,
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2008-11-30 23:42:33 +00:00
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SDL_PIXELFORMAT_YV12,
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SDL_PIXELFORMAT_IYUV,
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2006-08-05 17:09:42 +00:00
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SDL_PIXELFORMAT_YUY2,
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2008-11-30 21:58:23 +00:00
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SDL_PIXELFORMAT_UYVY,
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SDL_PIXELFORMAT_YVYU},
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2006-07-10 21:04:37 +00:00
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0,
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0}
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};
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typedef struct
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{
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2006-07-15 09:46:36 +00:00
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Uint32 format;
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2006-08-06 07:29:38 +00:00
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SDL_bool updateSize;
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2011-02-01 12:19:46 -08:00
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SDL_Texture *texture;
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2006-07-15 09:46:36 +00:00
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SDL_Surface surface;
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *renderer;
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SDL_DirtyRectList dirty;
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2006-07-19 07:18:45 +00:00
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} SW_RenderData;
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2006-07-10 21:04:37 +00:00
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2006-07-15 09:46:36 +00:00
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static SDL_Texture *
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CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h)
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{
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SDL_Texture *texture;
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2006-07-22 08:33:18 +00:00
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texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture));
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2006-07-15 09:46:36 +00:00
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if (!texture) {
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SDL_OutOfMemory();
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return NULL;
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}
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texture->format = format;
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2007-08-11 20:54:31 +00:00
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texture->access = SDL_TEXTUREACCESS_STREAMING;
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2006-07-15 09:46:36 +00:00
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texture->w = w;
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texture->h = h;
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texture->renderer = renderer;
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if (renderer->CreateTexture(renderer, texture) < 0) {
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SDL_free(texture);
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return NULL;
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}
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return texture;
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}
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static void
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DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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{
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renderer->DestroyTexture(renderer, texture);
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SDL_free(texture);
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}
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2007-08-11 23:26:03 +00:00
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void
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Setup_SoftwareRenderer(SDL_Renderer * renderer)
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{
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renderer->CreateTexture = SW_CreateTexture;
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renderer->QueryTexturePixels = SW_QueryTexturePixels;
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renderer->SetTextureColorMod = SW_SetTextureColorMod;
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renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod;
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2011-01-31 23:37:30 -08:00
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renderer->SetTextureBlendMode = SW_SetTextureBlendMode;
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2007-08-11 23:26:03 +00:00
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renderer->UpdateTexture = SW_UpdateTexture;
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renderer->LockTexture = SW_LockTexture;
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renderer->UnlockTexture = SW_UnlockTexture;
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renderer->DestroyTexture = SW_DestroyTexture;
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renderer->info.num_texture_formats =
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SW_RenderDriver.info.num_texture_formats;
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SDL_memcpy(renderer->info.texture_formats,
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SW_RenderDriver.info.texture_formats,
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sizeof(renderer->info.texture_formats));;
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renderer->info.max_texture_width = SW_RenderDriver.info.max_texture_width;
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renderer->info.max_texture_height =
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SW_RenderDriver.info.max_texture_height;
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}
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2006-07-10 21:04:37 +00:00
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SDL_Renderer *
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2006-07-19 07:18:45 +00:00
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SW_CreateRenderer(SDL_Window * window, Uint32 flags)
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2006-07-10 21:04:37 +00:00
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{
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2010-01-21 06:21:52 +00:00
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SDL_VideoDisplay *display = window->display;
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2006-07-10 21:04:37 +00:00
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SDL_DisplayMode *displayMode = &display->current_mode;
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SDL_Renderer *renderer;
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2006-07-19 07:18:45 +00:00
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SW_RenderData *data;
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2006-07-10 21:04:37 +00:00
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int i, n;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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2006-07-15 09:46:36 +00:00
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Uint32 renderer_flags;
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2006-07-23 00:48:12 +00:00
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const char *desired_driver;
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2006-07-10 21:04:37 +00:00
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if (!SDL_PixelFormatEnumToMasks
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(displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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SDL_SetError("Unknown display format");
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return NULL;
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}
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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2006-07-22 08:33:18 +00:00
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data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
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2006-07-10 21:04:37 +00:00
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if (!data) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_OutOfMemory();
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return NULL;
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}
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2011-02-01 19:19:43 -08:00
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renderer->WindowEvent = SW_WindowEvent;
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Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403346
2008-12-20 12:00:00 +00:00
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2009-12-23 01:55:00 +00:00
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renderer->RenderDrawPoints = SW_RenderDrawPoints;
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renderer->RenderDrawLines = SW_RenderDrawLines;
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renderer->RenderFillRects = SW_RenderFillRects;
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2006-07-19 07:18:45 +00:00
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renderer->RenderCopy = SW_RenderCopy;
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2009-11-09 05:20:11 +00:00
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renderer->RenderReadPixels = SW_RenderReadPixels;
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renderer->RenderWritePixels = SW_RenderWritePixels;
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2006-07-19 07:18:45 +00:00
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renderer->RenderPresent = SW_RenderPresent;
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renderer->DestroyRenderer = SW_DestroyRenderer;
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2007-08-11 23:26:03 +00:00
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renderer->info.name = SW_RenderDriver.info.name;
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renderer->info.flags = 0;
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2010-01-21 06:21:52 +00:00
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renderer->window = window;
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2006-07-10 21:04:37 +00:00
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renderer->driverdata = data;
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2007-08-11 23:26:03 +00:00
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Setup_SoftwareRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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2011-02-01 12:19:46 -08:00
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n = 1;
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2006-07-15 09:46:36 +00:00
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data->format = displayMode->format;
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2006-07-10 21:04:37 +00:00
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/* Find a render driver that we can use to display data */
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2011-02-01 12:19:46 -08:00
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renderer_flags = 0;
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2006-08-05 17:09:42 +00:00
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if (flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer_flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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2006-07-23 00:48:12 +00:00
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desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER");
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2006-07-10 21:04:37 +00:00
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for (i = 0; i < display->num_render_drivers; ++i) {
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SDL_RenderDriver *driver = &display->render_drivers[i];
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2006-07-23 00:48:12 +00:00
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if (driver->info.name == SW_RenderDriver.info.name) {
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continue;
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}
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if (desired_driver
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&& SDL_strcasecmp(desired_driver, driver->info.name) != 0) {
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continue;
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}
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data->renderer = driver->CreateRenderer(window, renderer_flags);
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if (data->renderer) {
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break;
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2006-07-10 21:04:37 +00:00
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}
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}
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if (i == display->num_render_drivers) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-10 21:04:37 +00:00
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SDL_SetError("Couldn't find display render driver");
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return NULL;
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}
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2006-08-05 17:09:42 +00:00
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if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) {
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renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
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2006-07-15 09:46:36 +00:00
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}
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/* Create the textures we'll use for display */
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2011-02-01 12:19:46 -08:00
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data->texture =
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CreateTexture(data->renderer, data->format, window->w, window->h);
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if (!data->texture) {
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SW_DestroyRenderer(renderer);
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return NULL;
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2006-07-15 09:46:36 +00:00
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}
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/* Create a surface we'll use for rendering */
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data->surface.flags = SDL_PREALLOC;
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data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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if (!data->surface.format) {
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2006-07-19 07:18:45 +00:00
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SW_DestroyRenderer(renderer);
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2006-07-15 09:46:36 +00:00
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return NULL;
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}
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2006-07-10 21:04:37 +00:00
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return renderer;
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}
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|
2011-02-01 19:19:43 -08:00
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static SDL_Texture *
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2006-08-06 04:39:13 +00:00
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SW_ActivateRenderer(SDL_Renderer * renderer)
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{
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SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
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2010-01-21 06:21:52 +00:00
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SDL_Window *window = renderer->window;
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2006-08-06 04:39:13 +00:00
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2006-08-06 07:29:38 +00:00
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if (data->updateSize) {
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/* Recreate the textures for the new window size */
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2011-02-01 12:19:46 -08:00
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if (data->texture) {
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DestroyTexture(data->renderer, data->texture);
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2006-08-06 07:29:38 +00:00
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}
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2011-02-01 12:19:46 -08:00
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data->texture = CreateTexture(data->renderer, data->format,
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window->w, window->h);
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2011-02-01 19:19:43 -08:00
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if (data->texture) {
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data->updateSize = SDL_FALSE;
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2006-08-06 07:29:38 +00:00
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}
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}
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2011-02-01 19:19:43 -08:00
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return data->texture;
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2006-08-06 04:39:13 +00:00
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|
}
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
static void
|
|
|
|
SW_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
|
2006-08-06 04:39:13 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (event->event == SDL_WINDOWEVENT_RESIZED) {
|
|
|
|
data->updateSize = SDL_TRUE;
|
2006-08-06 04:39:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-11-25 02:21:53 +00:00
|
|
|
texture->driverdata =
|
|
|
|
SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
int bpp;
|
|
|
|
Uint32 Rmask, Gmask, Bmask, Amask;
|
|
|
|
|
|
|
|
if (!SDL_PixelFormatEnumToMasks
|
|
|
|
(texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
|
|
|
SDL_SetError("Unknown texture format");
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
texture->driverdata =
|
|
|
|
SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
|
|
|
|
Bmask, Amask);
|
2009-01-30 06:40:16 +00:00
|
|
|
SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g,
|
|
|
|
texture->b);
|
|
|
|
SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a);
|
|
|
|
SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode);
|
|
|
|
|
2008-11-29 00:11:35 +00:00
|
|
|
if (texture->access == SDL_TEXTUREACCESS_STATIC) {
|
|
|
|
SDL_SetSurfaceRLE(texture->driverdata, 1);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!texture->driverdata) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
void **pixels, int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, pixels,
|
|
|
|
pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
*pixels = surface->pixels;
|
|
|
|
*pitch = surface->pitch;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-08-28 03:17:39 +00:00
|
|
|
static int
|
|
|
|
SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceColorMod(surface, texture->r, texture->g,
|
|
|
|
texture->b);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceAlphaMod(surface, texture->a);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
|
{
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
return SDL_SetSurfaceBlendMode(surface, texture->blendMode);
|
2006-08-28 03:17:39 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, const void *pixels, int pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, rect, pixels,
|
|
|
|
pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
Uint8 *src, *dst;
|
|
|
|
int row;
|
|
|
|
size_t length;
|
|
|
|
|
|
|
|
src = (Uint8 *) pixels;
|
|
|
|
dst =
|
|
|
|
(Uint8 *) surface->pixels + rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel;
|
|
|
|
length = rect->w * surface->format->BytesPerPixel;
|
|
|
|
for (row = 0; row < rect->h; ++row) {
|
|
|
|
SDL_memcpy(dst, src, length);
|
|
|
|
src += pitch;
|
|
|
|
dst += surface->pitch;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|
|
|
const SDL_Rect * rect, int markDirty, void **pixels,
|
|
|
|
int *pitch)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2008-08-27 15:10:03 +00:00
|
|
|
return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *)
|
|
|
|
texture->driverdata, rect, markDirty,
|
|
|
|
pixels, pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
*pixels =
|
|
|
|
(void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch +
|
|
|
|
rect->x * surface->format->BytesPerPixel);
|
|
|
|
*pitch = surface->pitch;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-12-21 17:39:41 +00:00
|
|
|
static int
|
2009-12-23 01:55:00 +00:00
|
|
|
SW_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-12-21 17:39:41 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2008-12-21 20:17:41 +00:00
|
|
|
SDL_Rect rect;
|
2009-12-09 15:56:56 +00:00
|
|
|
int i;
|
|
|
|
int x, y;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Get the smallest rectangle that contains everything */
|
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
|
|
|
if (!SDL_EnclosePoints(points, count, &rect, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
return 0;
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect, 1,
|
2008-12-21 17:39:41 +00:00
|
|
|
&data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
2008-12-21 20:17:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Draw the points! */
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-09 15:56:56 +00:00
|
|
|
Uint32 color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
x = points[i].x - rect.x;
|
|
|
|
y = points[i].y - rect.y;
|
2008-12-21 17:39:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
status = SDL_DrawPoint(&data->surface, x, y, color);
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
} else {
|
2009-12-09 15:56:56 +00:00
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
x = points[i].x - rect.x;
|
|
|
|
y = points[i].y - rect.y;
|
|
|
|
|
|
|
|
status = SDL_BlendPoint(&data->surface, x, y,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
2008-12-21 17:39:41 +00:00
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
|
2008-12-21 17:39:41 +00:00
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2008-12-20 13:14:28 +00:00
|
|
|
static int
|
2009-12-23 01:55:00 +00:00
|
|
|
SW_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
|
|
|
|
int count)
|
2008-12-20 13:14:28 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2009-12-09 15:56:56 +00:00
|
|
|
SDL_Rect clip, rect;
|
|
|
|
int i;
|
|
|
|
int x1, y1, x2, y2;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Get the smallest rectangle that contains everything */
|
|
|
|
clip.x = 0;
|
|
|
|
clip.y = 0;
|
|
|
|
clip.w = texture->w;
|
|
|
|
clip.h = texture->h;
|
|
|
|
SDL_EnclosePoints(points, count, NULL, &rect);
|
|
|
|
if (!SDL_IntersectRect(&rect, &clip, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
return 0;
|
2008-12-21 20:17:41 +00:00
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect, 1,
|
2008-12-20 13:55:45 +00:00
|
|
|
&data->surface.pixels,
|
2008-12-20 13:14:28 +00:00
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
2008-12-21 20:17:41 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
/* Draw the points! */
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-09 15:56:56 +00:00
|
|
|
Uint32 color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
|
|
|
|
for (i = 1; i < count; ++i) {
|
|
|
|
x1 = points[i-1].x - rect.x;
|
|
|
|
y1 = points[i-1].y - rect.y;
|
|
|
|
x2 = points[i].x - rect.x;
|
|
|
|
y2 = points[i].y - rect.y;
|
2008-12-20 13:14:28 +00:00
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
status = SDL_DrawLine(&data->surface, x1, y1, x2, y2, color);
|
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
} else {
|
2009-12-09 15:56:56 +00:00
|
|
|
for (i = 1; i < count; ++i) {
|
|
|
|
x1 = points[i-1].x - rect.x;
|
|
|
|
y1 = points[i-1].y - rect.y;
|
|
|
|
x2 = points[i].x - rect.x;
|
|
|
|
y2 = points[i].y - rect.y;
|
|
|
|
|
|
|
|
status = SDL_BlendLine(&data->surface, x1, y1, x2, y2,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
2008-12-20 13:14:28 +00:00
|
|
|
}
|
|
|
|
|
2009-12-09 15:56:56 +00:00
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
|
2008-12-20 13:14:28 +00:00
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2009-12-23 01:55:00 +00:00
|
|
|
static int
|
|
|
|
SW_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
|
|
|
|
int count)
|
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2009-12-23 01:55:00 +00:00
|
|
|
SDL_Rect clip, rect;
|
|
|
|
Uint32 color = 0;
|
|
|
|
int i;
|
|
|
|
int status = 0;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-12-23 01:55:00 +00:00
|
|
|
clip.x = 0;
|
|
|
|
clip.y = 0;
|
|
|
|
clip.w = texture->w;
|
|
|
|
clip.h = texture->h;
|
|
|
|
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-23 01:55:00 +00:00
|
|
|
color = SDL_MapRGBA(data->surface.format,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < count; ++i) {
|
|
|
|
if (!SDL_IntersectRect(rects[i], &clip, &rect)) {
|
|
|
|
/* Nothing to draw */
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (data->renderer->LockTexture(data->renderer, texture, &rect, 1,
|
|
|
|
&data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
data->surface.clip_rect.w = data->surface.w = rect.w;
|
|
|
|
data->surface.clip_rect.h = data->surface.h = rect.h;
|
|
|
|
|
2011-01-31 23:23:57 -08:00
|
|
|
if (renderer->blendMode == SDL_BLENDMODE_NONE) {
|
2009-12-23 01:55:00 +00:00
|
|
|
status = SDL_FillRect(&data->surface, NULL, color);
|
|
|
|
} else {
|
|
|
|
status = SDL_BlendFillRect(&data->surface, NULL,
|
|
|
|
renderer->blendMode,
|
|
|
|
renderer->r, renderer->g, renderer->b,
|
|
|
|
renderer->a);
|
|
|
|
}
|
|
|
|
|
|
|
|
data->renderer->UnlockTexture(data->renderer, texture);
|
|
|
|
}
|
|
|
|
return status;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static int
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
2006-08-28 03:17:39 +00:00
|
|
|
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2006-07-15 09:46:36 +00:00
|
|
|
int status;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!SW_ActivateRenderer(renderer)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, data->texture,
|
2008-08-27 15:10:03 +00:00
|
|
|
dstrect, 1, &data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
2006-07-15 09:46:36 +00:00
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
2006-07-15 09:46:36 +00:00
|
|
|
status =
|
|
|
|
SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata,
|
|
|
|
srcrect, data->format, dstrect->w, dstrect->h,
|
|
|
|
data->surface.pixels, data->surface.pitch);
|
2006-07-10 21:04:37 +00:00
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
2007-08-18 05:39:09 +00:00
|
|
|
SDL_Rect real_srcrect = *srcrect;
|
|
|
|
SDL_Rect real_dstrect;
|
|
|
|
|
|
|
|
data->surface.w = dstrect->w;
|
|
|
|
data->surface.h = dstrect->h;
|
|
|
|
data->surface.clip_rect.w = dstrect->w;
|
|
|
|
data->surface.clip_rect.h = dstrect->h;
|
|
|
|
real_dstrect = data->surface.clip_rect;
|
|
|
|
|
|
|
|
status =
|
|
|
|
SDL_LowerBlit(surface, &real_srcrect, &data->surface,
|
|
|
|
&real_dstrect);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2011-02-01 12:19:46 -08:00
|
|
|
data->renderer->UnlockTexture(data->renderer, data->texture);
|
2006-07-15 09:46:36 +00:00
|
|
|
return status;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
|
2009-11-09 05:20:11 +00:00
|
|
|
static int
|
|
|
|
SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
|
2009-11-16 07:13:07 +00:00
|
|
|
Uint32 format, void * pixels, int pitch)
|
2009-11-09 05:20:11 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!SW_ActivateRenderer(renderer)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, data->texture,
|
2009-11-09 05:20:11 +00:00
|
|
|
rect, 0, &data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-11-16 07:13:07 +00:00
|
|
|
SDL_ConvertPixels(rect->w, rect->h,
|
|
|
|
data->format, data->surface.pixels, data->surface.pitch,
|
|
|
|
format, pixels, pitch);
|
2009-11-09 05:20:11 +00:00
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
data->renderer->UnlockTexture(data->renderer, data->texture);
|
2009-11-09 05:20:11 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
|
2009-11-16 07:13:07 +00:00
|
|
|
Uint32 format, const void * pixels, int pitch)
|
2009-11-09 05:20:11 +00:00
|
|
|
{
|
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!SW_ActivateRenderer(renderer)) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
if (data->renderer->LockTexture(data->renderer, data->texture,
|
2009-11-09 05:20:11 +00:00
|
|
|
rect, 1, &data->surface.pixels,
|
|
|
|
&data->surface.pitch) < 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
2009-11-16 07:13:07 +00:00
|
|
|
SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch,
|
|
|
|
data->format, data->surface.pixels, data->surface.pitch);
|
2009-11-09 05:20:11 +00:00
|
|
|
|
2011-02-01 12:19:46 -08:00
|
|
|
data->renderer->UnlockTexture(data->renderer, data->texture);
|
2009-11-09 05:20:11 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderPresent(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2011-02-01 19:19:43 -08:00
|
|
|
SDL_Texture *texture = SW_ActivateRenderer(renderer);
|
2011-02-01 12:19:46 -08:00
|
|
|
SDL_Rect rect;
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2011-02-01 19:19:43 -08:00
|
|
|
if (!texture) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Send the data to the display */
|
2011-02-01 12:19:46 -08:00
|
|
|
rect.x = 0;
|
|
|
|
rect.y = 0;
|
|
|
|
rect.w = texture->w;
|
|
|
|
rect.h = texture->h;
|
|
|
|
data->renderer->RenderCopy(data->renderer, texture, &rect, &rect);
|
2006-07-10 21:04:37 +00:00
|
|
|
data->renderer->RenderPresent(data->renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
|
|
|
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
|
|
|
|
SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata);
|
|
|
|
} else {
|
|
|
|
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
|
|
|
|
|
|
|
|
SDL_FreeSurface(surface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_DestroyRenderer(SDL_Renderer * renderer)
|
2006-07-10 21:04:37 +00:00
|
|
|
{
|
2006-07-19 07:18:45 +00:00
|
|
|
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
|
2010-01-21 06:21:52 +00:00
|
|
|
SDL_Window *window = renderer->window;
|
|
|
|
SDL_VideoDisplay *display = window->display;
|
2006-07-10 21:04:37 +00:00
|
|
|
int i;
|
|
|
|
|
|
|
|
if (data) {
|
2011-02-01 12:19:46 -08:00
|
|
|
if (data->texture) {
|
|
|
|
DestroyTexture(data->renderer, data->texture);
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2006-07-15 09:46:36 +00:00
|
|
|
if (data->surface.format) {
|
|
|
|
SDL_FreeFormat(data->surface.format);
|
|
|
|
}
|
|
|
|
if (data->renderer) {
|
|
|
|
data->renderer->DestroyRenderer(data->renderer);
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_FreeDirtyRects(&data->dirty);
|
|
|
|
SDL_free(data);
|
|
|
|
}
|
|
|
|
SDL_free(renderer);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|