Commit graph

4332 commits

Author SHA1 Message Date
Sam Lantinga
ffe479aab8 Temporarily removing sprite and sprite2 at Frank's request 2011-03-26 21:27:23 -07:00
Sam Lantinga
3b72fdeffe NDS update
Frank Zago to SDL

I've cleaned up a few bugs in the nds code. A few more tests now pass.
There's still a few things to do, but overall I think it's starting to be in a
good shape.

The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc warning).
2011-03-26 21:26:05 -07:00
Sam Lantinga
85ad17e7d6 Added high resolution timing API: SDL_GetPerformanceCounter(), SDL_GetPerformanceFrequency() 2011-03-25 14:45:04 -07:00
Sam Lantinga
98e5ddb37d Android defines linux, but doesn't have the gettid system call. 2011-03-25 13:48:48 -07:00
Sam Lantinga
5c01c4797c SDL 1.3 requires a 64-bit type for the platform. 2011-03-25 13:47:49 -07:00
Sam Lantinga
da1479c45f Fixed typos in example code 2011-03-25 13:19:48 -07:00
Sam Lantinga
a38339ac08 Warn people not to run their applications as root! 2011-03-25 12:54:21 -07:00
Sam Lantinga
f0b1c9b859 The API sets the priority for the current thread, not an arbitrary thread.
Implemented thread priority as the 'nice' value on Linux.  High priority threads require root permissions (you shouldn't give your game root permissions though!)
2011-03-25 12:44:06 -07:00
Sam Lantinga
fb417a9de4 Don't be clever, just call it testthread
--HG--
rename : test/testhread.c => test/testthread.c
2011-03-25 11:09:57 -07:00
Sam Lantinga
6141cf3aae Fixed permissions 2011-03-25 10:54:13 -07:00
Sam Lantinga
bca33709c6 Implemented SDL_SetThreadPriority() 2011-03-25 10:47:49 -07:00
Sam Lantinga
0b1225e301 Fixed signed/unsigned warning. 2011-03-25 10:26:25 -07:00
Sam Lantinga
7472736e2d Fixed related function documentation 2011-03-22 10:48:33 -07:00
Sam Lantinga
b547542f70 The scale mode is per texture, not per texture unit. 2011-03-21 17:15:49 -07:00
Sam Lantinga
75dcb27882 Fixed bug: No right mouse button events during FullScreen Mac OS
Something inside setStyleMask mucks with the view responder chain, which prevents the listener from hearing the right mouse down events.  We just reset the listener after changing the style to fix this.
2011-03-21 16:36:17 -07:00
Sam Lantinga
6373d8954b Fixed compiler warning 2011-03-21 13:33:53 -07:00
Ken Rogoway
791cca44b5 Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
Fixed issue when calling SDL_BlitScaled() directly with src or dst rectangles that were out of bounds.
2011-03-13 22:38:41 -05:00
Sam Lantinga
6f505f9608 Make it possible to run "make dist" from a separate build directory. 2011-03-15 23:26:22 -07:00
Sam Lantinga
e6a027df65 Added quotes to the post-build copy commands 2011-03-15 22:42:26 -07:00
Sam Lantinga
7bee4c671d Fixed dependencies for testcursor 2011-03-15 22:41:14 -07:00
Sam Lantinga
1e83a51bfd Removed obsolete window positioning code. 2011-03-15 21:44:56 -07:00
Sam Lantinga
4952e5686b Fixed accidental line deletion. 2011-03-15 21:40:57 -07:00
Sam Lantinga
45e584dd37 Do not break application's signal handler installed with SA_SIGINFO
Gleb Natapov to sdl

If application installs SIGINT/SIGTERM signal handler with
sigaction(SA_SIGINFO) syscall before initializing SDL, after
initialization
of SDL signal handler will be reinstalled without SA_SIGINFO flag which
brings havoc when the signal handler is called. The breakage is done by
SDL_QuitInit()/SDL_QuitQuit() function. They use signal() to detect that
signal handler is already installed even in sigaction() is available.
2011-03-15 21:37:01 -07:00
Sam Lantinga
5f721ad51f Fixed error because intrin.h contains C++ code and can't be included in an extern "C" block. 2011-03-15 19:37:38 -07:00
Sam Lantinga
bbf8ed88c2 There's a function to do that... :) 2011-03-14 23:16:05 -07:00
Sam Lantinga
441f60edb6 SDL will treat the functionality as unsupported if the functions aren't filled in. 2011-03-14 23:14:51 -07:00
Sam Lantinga
a8591ca87b DirectFB driver update
Couriersud to Sam

the attached patch brings the DirectFB driver back in line with recent
SDL 1.3 developments.
2011-03-14 23:13:33 -07:00
Sam Lantinga
dc564a22c8 Delegate should use application: didFinishLaunchingWithOptions:
Vittorio G.  to Sam

would it be possible to update the application delegate in
SDL_uikitappdelagate to the suggest new method
2011-03-14 23:04:52 -07:00
Sam Lantinga
fb23223dc1 Fixed typo 2011-03-14 10:58:35 -07:00
Sam Lantinga
5ddb72419d Fixed crash if the update rectangles are not pre-clipped. 2011-03-13 19:06:43 -07:00
Sam Lantinga
a19e258730 Added the SDL_HINT_RENDER_SCALE_QUALITY hint, which defaults to nearest pixel sampling. 2011-03-13 11:18:35 -07:00
Sam Lantinga
fbc49beee3 Removed unreferenced variable 2011-03-13 11:17:11 -07:00
Sam Lantinga
a9d41506c3 If we leave the default SDL_config.h in place, it'll override the one generated by configure when building from a different directory. Argh... 2011-03-12 13:28:56 -08:00
Sam Lantinga
fc9ee0c10f Fixed so code will compile with SDL_config_minimal.h 2011-03-12 13:21:57 -08:00
Sam Lantinga
2bfebc895c Fixed operator precedence
Frank Zago to SDL

& takes precedence over |. (was a gcc warning)
2011-03-11 18:38:29 -08:00
Sam Lantinga
23b4b79a90 Fixed bug 1165 (SDL_GetMouseState() returns wrong location after switch to/from fullscreen)
I'm solving this by moving the mouse to the correct location after a fullscreen mode switch.
2011-03-11 18:16:39 -08:00
Sam Lantinga
0eb0a30eca Fixed bug 1167 (SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch)
The top level code handles SDL_WINDOWPOS_CENTERED now, and the Cocoa SetWindowPosition call will clear the moveHack before adjusting the window position.
2011-03-11 16:54:43 -08:00
Sam Lantinga
06a33455ca Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button) 2011-03-11 16:03:23 -08:00
Sam Lantinga
8fe03ca350 Copy icon.bmp for the testcursor build 2011-03-11 14:30:00 -08:00
Sam Lantinga
0f3c139a87 We don't want to remove SDL_config.h since it's in source control now. 2011-03-11 14:24:35 -08:00
Sam Lantinga
64db8ae2c6 Updated configure with newer autoconf 2011-03-11 14:15:25 -08:00
Sam Lantinga
27db584f54 Added a function to create color cursors: SDL_CreateColorCursor() 2011-03-11 14:14:38 -08:00
Sam Lantinga
3b5aaf8974 We can assume ARGB surface format when creating cursors (enforced by higher level API) 2011-03-11 13:59:52 -08:00
Sam Lantinga
3b97514dce Added support for the Xcursor library for color cursors 2011-03-11 13:56:53 -08:00
Sam Lantinga
d8ce454e1e Implemented X11 cursor support. 2011-03-11 13:27:25 -08:00
Sam Lantinga
3f39e2eae1 Fixing permissions 2011-03-11 13:22:43 -08:00
Sam Lantinga
c9e8ff608c Fixed permissions for C header files 2011-03-11 11:53:09 -08:00
Sam Lantinga
45d991f20d Fixed permissions for C source files 2011-03-11 11:52:41 -08:00
Sam Lantinga
7dd0385c57 Gamma support is back!
New API functions:
	SDL_SetWindowBrightness()
	SDL_GetWindowBrightness()
	SDL_SetWindowGammaRamp()
	SDL_GetWindowGammaRamp()
	SDL_CalculateGammaRamp()
2011-03-11 08:49:20 -08:00
Sam Lantinga
2f6aa755d6 Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0) 2011-03-10 01:03:43 -08:00