Commit graph

3035 commits

Author SHA1 Message Date
Sam Lantinga
a64fc29cfb Merged Paul's Google Summer of Code work from SDL-gsoc2010_android 2010-08-22 12:23:55 -07:00
Sam Lantinga
238acbd53d Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture 2010-08-22 12:07:55 -07:00
egottlieb
b72231e508 Create all shaped windows at -1000,-1000 and save the real coordinates. 2010-08-17 01:11:11 -04:00
egottlieb
18dce59eb7 Recoded Cocoa code that got erased by... failure to commit? Merge? Eh. 2010-08-16 14:01:00 -04:00
egottlieb
c510c4d902 Moved the +1 to mostly eliminate the visual artifact. 2010-08-16 10:48:54 -04:00
egottlieb
9f396e2964 Condensed flag-setting code and put parantheses in the appropriate places. It was that, in the end. 2010-08-16 01:17:19 -04:00
Eli Gottlieb
80d2377e78 Set flag bits *exactly* as Andreas showed me in his screenshot. This shouldn't be different, but what do I know about C's order of operations? 2010-08-15 23:57:50 -04:00
egottlieb
b109f61935 Removed useless debugging code. 2010-08-15 22:03:38 -04:00
egottlieb
affaf98f34 Added hiding-as-positioning trick and finally fixed flags. 2010-08-15 21:46:04 -04:00
Eli Gottlieb
b3840496be Changed flags and positioning (for the fake-hiding) as Andreas recommended. 2010-08-15 18:52:57 -04:00
Jim Grandpre
794c5cb3ee Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture 2010-08-15 00:36:28 -04:00
egottlieb
6d46437524 Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
Oh well, back into the salt mine.
2010-08-14 20:29:51 -04:00
egottlieb
4e4cb86ffe Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! 2010-08-14 16:14:36 -04:00
Jim Grandpre
68b3cfb42f Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code. 2010-08-13 23:08:32 -04:00
Paul Hunkin
b2104a9057 Working on the sound system 2010-08-14 12:35:21 +12:00
Sam Lantinga
c26da073d3 Fixed so the origin of the touch events is the upper left. 2010-08-13 17:05:06 -07:00
Eli Gottlieb
0a86be6abb Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows. 2010-08-12 18:17:15 -04:00
Jjgod Jiang
43cd4e54ac Fix for deleting the last uncommit character 2010-08-12 16:00:47 +02:00
Sam Lantinga
819cc95139 Couriersud to Sam
Hi Sam,

20100815_1.diff contains updates for the directfb driver:

- more documentation, mainly on software OpenGL in README.directfb
- Revised error handling leading to leaner code
- Improved/fixed OpenGL handling of multiple contexts.
- Made the built-in simple window manager handle OpenGL windows.
- Rewrote pixelformat mapping - this was quite ugly before.

Well, all software GL, but working :-)
2010-08-16 09:04:55 -07:00
Eli Gottlieb
25775cdb23 Fixed a bug in X11 shaping that refused to use color-key mode. 2010-08-10 16:10:26 -04:00
Eli Gottlieb
5f2c8902e0 Fixing bugs introduced into X11 shaping implementation by merge. 2010-08-10 15:45:59 -04:00
egottlieb
b6eeb0d250 Switched over to poly-polygon region building and shape-tree traversal for Win32. 2010-08-10 15:39:46 -04:00
Eli Gottlieb
f294cf6a4c Fixed formatting of SDL_shape.c post-merge again. 2010-08-09 20:32:15 -04:00
Eli Gottlieb
f4b4b47ab1 Fixed overwriting of SDL_shape.c in merge. 2010-08-09 20:27:45 -04:00
Eli Gottlieb
56d94ad5b3 Merging branches. Will begin correcting mistakes introduced by merging. 2010-08-09 15:41:33 -04:00
Eli Gottlieb
30693e9160 Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation. 2010-08-09 15:37:20 -04:00
Sunny Sachanandani
79c2953f54 Documentation and code safety updates. (x11 renderer) 2010-08-08 19:26:30 +05:30
Jim Grandpre
ef04c29fdd Removed some debug prints. 2010-08-07 11:35:24 -04:00
Jim Grandpre
9e84eb9fa5 Fixed Dollar Recognition. 2010-08-07 11:32:11 -04:00
egottlieb
cd2d456d46 Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger. 2010-08-06 20:22:14 -04:00
egottlieb
9e01a7bbb1 Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree(). 2010-08-06 13:52:38 -04:00
Jim Grandpre
f15f76c9ad Re-enabled dollar gesture 2010-08-06 01:55:38 -04:00
egottlieb
983d7b8fd6 Finally figured out how to use autorelease pools. 2010-08-05 21:27:32 -04:00
egottlieb
c95526b7ce Improving Cocoa implementation and fixed a small bug in SDL_shape.c. 2010-08-05 18:58:45 -04:00
egottlieb
08c64cf886 Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors. 2010-08-05 01:03:24 -04:00
egottlieb
91e4d53502 Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code. 2010-08-05 00:53:38 -04:00
Jim Grandpre
bcd4b4df6f Fixed gestureMulti. Disabled dollar gesture temporarily. 2010-08-04 23:17:30 -04:00
dewyatt
d980c084c7 Updated to fit SDL style a little more. 2010-08-04 23:17:12 -04:00
egottlieb
f77e383d26 Building under OS X with command-line tools now works. 2010-08-03 23:41:57 -04:00
egottlieb
6295237d5f Compiling for cocoa now works. Does it run? We'll see. 2010-08-03 23:22:31 -04:00
egottlieb
57c8f6a466 Implemented shaped windows for Cocoa. Still need to see if they actually work. 2010-08-03 21:56:05 -04:00
dewyatt
aa7b525b35 Large commit with initial reading string support, TSF UILess code, etc. 2010-08-03 16:57:49 -04:00
dewyatt
12881b428c Added SDL_wcslcpy and SDL_wcslcat. 2010-08-03 16:52:10 -04:00
egottlieb
8f1459d90c Got basic, pre-actually-writing-anything Cocoa to build. 2010-08-03 00:47:33 -04:00
Jim Grandpre
c219144751 Minimized functionality of gestureSDLTest. 2010-08-03 00:18:00 -04:00
Eli Gottlieb
c013c279ef Added SDL_cocoashape.h 2010-08-02 23:33:04 -04:00
Sunny Sachanandani
ad2351c699 Fixed the code to use the correct scaling transformation matrix with XRender. 2010-08-03 08:53:20 +05:30
Sunny Sachanandani
6a85ea7b52 Merge. 2010-08-03 08:05:53 +05:30
Sunny Sachanandani
0669fef25b Added some comments. 2010-08-02 17:14:09 +05:30
egottlieb
56ab3ca590 Worked on Windows implementation and the quad-trees. 2010-08-02 01:54:59 -04:00