Commit graph

5491 commits

Author SHA1 Message Date
Ryan C. Gordon
b5692bd236 Don't crash with a NULL thread name. 2011-10-18 00:34:45 -04:00
Ryan C. Gordon
3d70224c40 Check for __ARM_ARCH_5TEJ__ in spinlock atomics.
Fixes Bugzilla #1264.

Thanks to Gueniffey for the patch!
2011-10-16 03:27:48 -04:00
Ryan C. Gordon
5a652760ab Let iOS use OSAtomicCompareAndSwap32Barrier() if nothing else is available. 2011-10-16 03:02:46 -04:00
Ryan C. Gordon
4ff67de178 Fix up some retain/release issues with UIScreenMode objects.
Fixes Bugzilla #1191.

This patch is based on work done by Vittorio Giovara.
2011-10-14 20:47:53 -04:00
Ryan C. Gordon
3f0781af54 Don't use a global JNIEnv across threads; it's not thread safe.
Obtain the correct environment in a thread-safe way when appropriate instead.

Fixes Bugzilla #1312.

Thanks to Bill Chenbin for the patch!
2011-10-15 23:50:06 -07:00
Ryan C. Gordon
84848501c0 Bumped default Android API target to 5 (Android 2.0, up from 1.6).
We need this for GLES2 support.
2011-10-15 14:25:00 -07:00
Ryan C. Gordon
bba4029d9b Removed STL dependency in Android code. 2011-10-15 14:16:29 -07:00
Tim Angus
aa76adf490 * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer 2011-10-14 17:29:49 +01:00
Ryan C. Gordon
116a6faf2f Implement GL_GetProcAddress() for Android.
Fixes Bugzilla #1290.

Thanks to Gabriel Jacobo for the patch!

--HG--
extra : rebase_source : 80bd6c922b4e9c74582cc85d62462d87431315bd
2011-10-13 01:30:01 -04:00
Ryan C. Gordon
32104bc32e Specify joystick (accelerometer) support for iOS in the config header.
Fixes Bugzilla #1292.

Thanks to Vittorio Giovara for the patch!
2011-10-14 00:20:44 -04:00
Kees Bakker
eecf78dc29 Do not use UIScreenMode to add a iOS display, always use the boundary
This solves the problem that on iPad you would get 1024x768 instead
of 768x1024 when calling SDL_GetDesktopDisplayMode(0, &mode)
See Apple's doc for UIScreenMode where is says:
"Most developers should never need to use the information provided
 by this class and should simply use the bounds provided by the
 UIScreen object for their drawing space."
2011-10-09 22:00:20 +02:00
Kees Bakker
8f5d9a49e6 Merge upstream updates 2011-10-08 12:45:10 +02:00
Andreas Schiffler
b1bd23a25d Refactored audio device enumeration/naming tests ana added negative cases 2011-10-05 08:08:06 -07:00
Ryan C. Gordon
d328ee7f5b Disable thread naming on Windows for now.
We need the C runtime, which we don't link against, for __try/__except.
2011-10-02 00:59:11 -04:00
Ryan C. Gordon
e07d7980cd Patched to compile on Mac OS X (I think). 2011-10-02 00:49:52 -04:00
Ryan C. Gordon
3d8f0392c1 Further patched to compile on Windows. 2011-10-02 00:43:56 -04:00
Ryan C. Gordon
18cd3d30c7 Patched to compile on Windows. 2011-10-02 00:36:18 -04:00
Ryan C. Gordon
0863dee582 1.3 API CHANGE: Add support for naming threads.
--HG--
extra : rebase_source : ae532d4b4d68ef86de0fc2cb6794a622e0841bce
2011-10-02 00:29:16 -04:00
Kees Bakker
c33ade3bc3 Make SDL_uikitviewcontroller.window a real Objective-C property and synthesize 2011-09-28 21:42:02 +02:00
Kees Bakker
f1c04b8c14 Minor code cleanup in uikit/SDL_uikitview.m (no functional changes) 2011-09-28 21:25:46 +02:00
Kees Bakker
7e6128661d Simplied the code a bit in uikit/SDL_uikitvideo.m 2011-09-28 21:13:09 +02:00
Kees Bakker
601a5ebf03 Remove unused SDL_uikitopenglview (privateMethods) 2011-09-28 21:03:05 +02:00
Kees Bakker
f74237993f Use Objective-C construct for..in instead of oldfashioned C (uikit) 2011-09-28 20:32:26 +02:00
Sam Lantinga
dead491b27 Fixed to compile with pedantic C 2011-09-27 23:16:04 -04:00
Sam Lantinga
e934e97c76 ============================================================ 2011-09-27 23:15:01 -04:00
Sam Lantinga
afe3250552 ============================================================ 2011-09-27 23:14:16 -04:00
Kees Bakker
b0e7f4b098 Do not exit in (uikit) postFinishLaunch but store the exit status and use that to return from main()
Also cleanup the stored argv in main() instead of postFinishLaunch.
2011-09-27 23:49:24 +02:00
Kees Bakker
9da0e1c8c1 Cleanup of the use of include files in src/video/uikit 2011-09-27 23:40:21 +02:00
Kees Bakker
52f5e85d3b Add Xcode-iPhoneOS/rakefile which can be used to build SDL.framework from the commandline
This is the rakefile from Andrey Nesterov, but slightly modified.
Use the following command:
  $ rake -f Xcode-iPhoneOS/rakefile
The resulting framework is placed in the ./build directory.
2011-09-27 22:54:59 +02:00
Kees Bakker
2bd415b42a Use a consistent source code format in src/video/uikit
For example:
* Opening bracket of a method/function on a new line at column 0
* space after "if", "while", etc
2011-09-27 22:51:26 +02:00
Kees Bakker
4fa8ce73fc Remove INDENT-ON INDENT-OFF comments in src/video/uikit
These comments are only useful for running indent which we are
probably not going to use in Objective-C context.
2011-09-27 21:07:09 +02:00
Kees Bakker
7797271a96 Cleanup out trailing whitespace in src/video/uikit 2011-09-27 21:02:26 +02:00
Ryan C. Gordon
90ff13a669 Moved pthread spinlock check in with the rest of the pthread tests. 2011-09-21 03:08:00 -04:00
Ryan C. Gordon
131470867d Replaced a sanity check with an SDL_assert(). 2011-09-21 02:42:25 -04:00
Ryan C. Gordon
081fbdf242 Don't call pthread_exit(), returning from RunThread() is equivalent. 2011-09-20 17:48:29 -04:00
Ryan C. Gordon
596099f2c0 Simplified Windows RunThread().
Removed checks for things that are always true, free unneeded struct before
 calling thread entry point, instead of after thread completes.
2011-09-20 17:42:58 -04:00
Ryan C. Gordon
966f4f55fd Updated fatbuild.sh to match 1.2 version. 2011-09-19 01:49:29 -04:00
Markus Kauppila
e534989ee1 Fixed option parsing code of test harness. 2011-09-18 13:01:33 +03:00
Ryan C. Gordon
8cd891d753 Fixed compiler warnings on Haiku. 2011-09-18 03:52:08 +00:00
Ryan C. Gordon
82283b7279 Implemented x86 and x86-64 spinlock inline asm.
Favor it over Mac OS X API for Intel systems (but not GCC atomic intrinsics).

This might get us a little further on Cygwin builds, too.
2011-09-18 03:19:41 -04:00
Ryan C. Gordon
6fcfc35b50 Use an actual #error instead of a bogus symbol if there's no spinlock support. 2011-09-18 02:55:45 -04:00
Ryan C. Gordon
f369e4fa7c Patched to compile on some platforms. 2011-09-18 02:09:20 -04:00
Andreas Schiffler
e9174b8226 Add tests for SDL_RectEquals and empty rectangle cases 2011-09-17 22:37:31 -07:00
Andreas Schiffler
1694584d77 Add special cases for empty rectangles in SDL_Rect functions 2011-09-17 22:35:57 -07:00
Andreas Schiffler
6c74730331 Fix SDL_RectEquals define 2011-09-17 22:35:10 -07:00
Andreas Schiffler
9d8f2b6917 Add test cases for SDL_RectEmpty 2011-09-16 08:26:20 -07:00
Andreas Schiffler
6e3ff8fdf5 Add NULL handling in SDL_RectEmpty and SDL_RectEquals 2011-09-16 08:25:49 -07:00
Ryan C. Gordon
a90884b482 Removed some FIXMEs (Nathan's changes were, in fact, correct). 2011-09-15 23:55:36 -04:00
Ryan C. Gordon
99f00f09bd Merged Nathan Heisey's Haiku work into the main SDL 1.3 branch.
This was a Google Summer of Code 2011 project, sponsored by the Haiku project.

We thank Nathan and the other Haiku developers for their support!
2011-09-15 23:51:07 -04:00
Andreas Schiffler
13e13cd331 Added tests for SDL_UnionRect to testrect suite 2011-09-15 08:21:54 -07:00