directly need GLU, but SDL_opengl.h tries to include it, and it shows that
the workstation is misconfigured or incompletely configured if just this
one header is missing.
Fixes Bugzilla #336.
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(like Sun Studio) have this as a predefined macro.
Fixes Bugzilla #434.
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need loaded; it's more efficient, and works even if the last unnecessary
xrandr symbol failed to load. Otherwise, leave the original loadso error, so
the end user can find out what symbol failed.
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From: George Gensure <werkt0@gmail.com>
Subject: [SDL] error removal patch for SDL_x11dyn.c
I found that calling SDL_GetError when an error hasn't necessarily occurred is
still reporting problems from loadso regarding dynamic functions in X11. I've
added the following to my local copy to avoid revealing the 'many library
lookup' approach adopted by x11dyn.c:
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which is still common in Linux distros, and does in 0.6.0). Disable it if we
don't, attempting to fallback to using nasm. Thanks to Mike Frysinger for the
patch.
Fixes Bugzilla #393.
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processor they ship (and thus, it's likely to beat our code on PowerPC and
Intel and whatever variants or new archs show up later).
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we ever actually look up the symbol...that's probably a bug. :/
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isn't available...this looks like it got tucked into here with the other
attributes, which are wrapped in a pixel_format availability check.
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attempt to disable screen savers. Works for Quartz (Mac OS X) and X11.
Need a formal API for this in 1.3, still.
Fixes Bugzilla #415.
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cases where one or more of them are disabled.
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./configure time, and define SDL_JOYSTICK_DUMMY if the subsystem is wanted
but there aren't any drivers available for the platform.
Fixes Bugzilla #403.
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Thanks to Alex Volkov for following up on this.
Fixes Bugzilla #390.
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only call XChangePointerControl() if we have valid arguments.
Fixes Bugzilla #417.
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From: Bert Wesarg
To: sdl@lists.libsdl.org
Subject: [SDL] [PATCH] sdl-config.in needs ${libdir}
Hello,
after the patch for Bug #321, sdl-config.in needs the libdir variable. and
there is a hardcoded 'lib' in SDL.spec.in too.
Bert Wesarg
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Date: Mon, 26 Mar 2007 23:22:45 +0100
To: "A list for developers using the SDL library. \(includes SDL-announce\)" <sdl@lists.libsdl.org>
Subject: [SDL] SDL_config_macosx.h: MAC_OS_X_VERSION_MIN_REQUIRED
Hi,
I just compiled my SDL application on Mac OS X with -Wundef and it
threw a number of errors. Of note was:
SDL_config_macosx.h: 34
warning: "MAC_OS_X_VERSION_MIN_REQUIRED" is not defined
Line 34 is:
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined (__POWERPC__)) )
Now according to this mailing on the Apple developer lists:
http://lists.apple.com/archives/Xcode-users/2005/May/msg00602.html
that particular #define was removed from the gcc compiler defaults
and AvailabilityMacros.h (/usr/include/AvailabilityMacros.h) should
be pulled in directly instead.
Would someone closer to the Mac OS X version of SDL be willing to
make that change please? Thanks.
Laurence Passmore
Homeworld SDL @ www.homeworldsdl.org
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devices, since they are probably joysticks, or joystick-like things.
See 3Dconnexion's SpaceNavigator for an example of such a device:
http://www.3dconnexion.com/products/3a1d.php
Thanks to Laurence Passmore for the fix.
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