Sam Lantinga
f4dd9b9456
Allow you to override SDL's main override
2011-02-16 12:27:29 -08:00
Sam Lantinga
e5803d148c
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
10b8372bd3
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
2011-01-24 15:46:11 -08:00
Sam Lantinga
9d25ba272a
Fixed bug #925
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Changed "win32" to "windows"
--HG--
rename : include/SDL_config_win32.h => include/SDL_config_windows.h
rename : src/events/scancodes_win32.h => src/events/scancodes_windows.h
rename : src/haptic/win32/SDL_syshaptic.c => src/haptic/windows/SDL_syshaptic.c
rename : src/joystick/win32/SDL_dxjoystick.c => src/joystick/windows/SDL_dxjoystick.c
rename : src/joystick/win32/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dxjoystick_c.h
rename : src/joystick/win32/SDL_mmjoystick.c => src/joystick/windows/SDL_mmjoystick.c
rename : src/loadso/win32/SDL_sysloadso.c => src/loadso/windows/SDL_sysloadso.c
rename : src/main/win32/SDL_win32_main.c => src/main/windows/SDL_windows_main.c
rename : src/main/win32/version.rc => src/main/windows/version.rc
rename : src/thread/win32/SDL_sysmutex.c => src/thread/windows/SDL_sysmutex.c
rename : src/thread/win32/SDL_syssem.c => src/thread/windows/SDL_syssem.c
rename : src/thread/win32/SDL_systhread.c => src/thread/windows/SDL_systhread.c
rename : src/thread/win32/SDL_systhread_c.h => src/thread/windows/SDL_systhread_c.h
rename : src/thread/win32/win_ce_semaphore.c => src/thread/windows/win_ce_semaphore.c
rename : src/thread/win32/win_ce_semaphore.h => src/thread/windows/win_ce_semaphore.h
rename : src/timer/win32/SDL_systimer.c => src/timer/windows/SDL_systimer.c
rename : src/video/win32/SDL_ceddrawrender.c => src/video/windows/SDL_ceddrawrender.c
rename : src/video/win32/SDL_ceddrawrender.h => src/video/windows/SDL_ceddrawrender.h
rename : src/video/win32/SDL_d3drender.c => src/video/windows/SDL_d3drender.c
rename : src/video/win32/SDL_d3drender.h => src/video/windows/SDL_d3drender.h
rename : src/video/win32/SDL_gapirender.c => src/video/windows/SDL_gapirender.c
rename : src/video/win32/SDL_gapirender.h => src/video/windows/SDL_gapirender.h
rename : src/video/win32/SDL_gapirender_c.h => src/video/windows/SDL_gapirender_c.h
rename : src/video/win32/SDL_gdirender.c => src/video/windows/SDL_gdirender.c
rename : src/video/win32/SDL_gdirender.h => src/video/windows/SDL_gdirender.h
rename : src/video/win32/SDL_msctf.h => src/video/windows/SDL_msctf.h
rename : src/video/win32/SDL_vkeys.h => src/video/windows/SDL_vkeys.h
rename : src/video/win32/SDL_win32clipboard.c => src/video/windows/SDL_windowsclipboard.c
rename : src/video/win32/SDL_win32clipboard.h => src/video/windows/SDL_windowsclipboard.h
rename : src/video/win32/SDL_win32events.c => src/video/windows/SDL_windowsevents.c
rename : src/video/win32/SDL_win32events.h => src/video/windows/SDL_windowsevents.h
rename : src/video/win32/SDL_win32gamma.c => src/video/windows/SDL_windowsgamma.c
rename : src/video/win32/SDL_win32gamma.h => src/video/windows/SDL_windowsgamma.h
rename : src/video/win32/SDL_win32keyboard.c => src/video/windows/SDL_windowskeyboard.c
rename : src/video/win32/SDL_win32keyboard.h => src/video/windows/SDL_windowskeyboard.h
rename : src/video/win32/SDL_win32modes.c => src/video/windows/SDL_windowsmodes.c
rename : src/video/win32/SDL_win32modes.h => src/video/windows/SDL_windowsmodes.h
rename : src/video/win32/SDL_win32mouse.c => src/video/windows/SDL_windowsmouse.c
rename : src/video/win32/SDL_win32mouse.h => src/video/windows/SDL_windowsmouse.h
rename : src/video/win32/SDL_win32opengl.c => src/video/windows/SDL_windowsopengl.c
rename : src/video/win32/SDL_win32opengl.h => src/video/windows/SDL_windowsopengl.h
rename : src/video/win32/SDL_win32shape.c => src/video/windows/SDL_windowsshape.c
rename : src/video/win32/SDL_win32shape.h => src/video/windows/SDL_windowsshape.h
rename : src/video/win32/SDL_win32video.c => src/video/windows/SDL_windowsvideo.c
rename : src/video/win32/SDL_win32video.h => src/video/windows/SDL_windowsvideo.h
rename : src/video/win32/SDL_win32window.c => src/video/windows/SDL_windowswindow.c
rename : src/video/win32/SDL_win32window.h => src/video/windows/SDL_windowswindow.h
rename : src/video/win32/wmmsg.h => src/video/windows/wmmsg.h
2011-01-20 18:04:05 -08:00
Sam Lantinga
82f0d82581
Android needs the SDL_main() redirect as well
2011-01-04 11:39:04 -08:00
Sam Lantinga
4d3df8b3e3
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404453
2010-01-24 21:10:53 +00:00
Sam Lantinga
1cbfd5b6e0
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404127
2009-10-19 13:31:58 +00:00
Sam Lantinga
0c30a927ed
Updated copyright date
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--HG--
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2008-12-08 00:27:32 +00:00
Sam Lantinga
c6ac35a2bb
Final merge of Google Summer of Code 2008 work...
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Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
--HG--
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2008-10-04 06:46:59 +00:00
Sam Lantinga
28506dbf31
Reverted Holmes' changes, they should be on the iphone branch
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402811
2008-07-05 16:15:44 +00:00
Holmes Futrell
5ef7f8e2ea
iPhone OS uses a custom main
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--HG--
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2008-06-22 23:10:44 +00:00
Sam Lantinga
d5f1b58e5d
Missed a Qtopia change.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402027
2006-08-10 14:55:45 +00:00
Sam Lantinga
d942ec3207
MacOS Classic is no longer supported.
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--HG--
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2006-08-10 14:54:23 +00:00
Sam Lantinga
6822a805b4
The Mac OS X Cocoa video driver is under construction...
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Note that SDLmain is no longer necessary on Mac OS X. :)
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401976
2006-07-23 09:11:10 +00:00
Sam Lantinga
0f030a1802
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
2006-07-10 21:04:37 +00:00
Sam Lantinga
a401cf0a7a
*** empty log message ***
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--HG--
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2006-03-05 22:18:15 +00:00
Sam Lantinga
c36118165e
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401406
2006-02-21 08:46:50 +00:00
Sam Lantinga
3732b0b8bd
*** empty log message ***
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--HG--
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2006-02-10 03:19:02 +00:00
Sam Lantinga
eea4857268
Updated copyright information and removed rcs id lines (problematic in branch merges)
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I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401315
2006-02-01 06:32:25 +00:00
Ryan C. Gordon
7791c73962
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.
Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html
--HG--
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2005-09-27 09:00:42 +00:00
Sam Lantinga
cb9c2efd17
Updated copyright information for 2004 (Happy New Year!)
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--HG--
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2004-01-04 16:49:27 +00:00
Sam Lantinga
a3897183c7
Updated for embedded Visual C++ 4.0
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--HG--
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2002-08-20 00:20:06 +00:00
Sam Lantinga
965965962a
Added David Hedbor's Qtopia patches
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--HG--
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2002-05-19 20:06:01 +00:00
Sam Lantinga
808d714de4
Explicitly specify the SDL API calling convention (C by default)
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--HG--
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2002-04-11 14:35:16 +00:00
Sam Lantinga
ea5d630479
Updated copyright information for 2002
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--HG--
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2002-03-06 11:23:08 +00:00
Sam Lantinga
c565735afa
Updated the headers with the correct e-mail address
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--HG--
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2001-12-14 12:37:47 +00:00
Sam Lantinga
ce3a1900be
Added initial support for EPOC/Symbian OS (thanks Hannu!)
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--HG--
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2001-09-11 20:38:49 +00:00
Sam Lantinga
8e41c23177
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40150
2001-08-09 14:04:46 +00:00
Sam Lantinga
5af50961be
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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and added a function to cache the application handle so DirectInput
still works properly.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40146
2001-08-09 12:21:32 +00:00
Sam Lantinga
72f7279bf8
Added initial support for Quartz video (thanks Darrell!)
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4048
2001-06-07 14:28:11 +00:00
Sam Lantinga
2f110628a7
Initial revision
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--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
2001-04-26 16:45:43 +00:00