Sam Lantinga
fca0b3d448
Added testoverlay2 to the Visual Studio 2013 solution
2014-03-10 03:59:47 -07:00
Sam Lantinga
1348631206
Converted David Ludwig's D3D11 renderer to C and optimized it.
...
The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS)
This will need tweaking to fix the Windows RT build.
--HG--
rename : src/render/direct3d11/SDL_render_d3d11.cpp => src/render/direct3d11/SDL_render_d3d11.c
2014-03-10 01:51:03 -07:00
Sam Lantinga
f6e1a153be
Visual Studio 2013 project updates
2014-03-09 10:37:45 -07:00
Gabriel Jacobo
d0fff34d42
Fixes #2408 , VS2013: several projects of release build are not built
...
Patch by Hiroyuki Iwatsuki
2014-02-20 17:03:55 -03:00
Gabriel Jacobo
464c9a9fc4
Fixes #2403 , add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki)
2014-02-19 11:03:03 -03:00
Ryan C. Gordon
63256a2384
Implemented the Dynamic API magic.
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--HG--
extra : rebase_source : 38f639089d3d142895d5cf106919a0bfbb65c5ed
2013-12-09 16:03:18 -05:00
Gabriel Jacobo
f21d3e7e2a
OpenGL ES support for Windows
2013-11-22 13:24:53 -03:00
Sam Lantinga
0a6b490596
Fixed bug 2232 - Version Mismatch in VS2013 Solution File
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Joe LeVeque
Line 3 of SDL_VS2013.sln file reads "# Visual Studio 2012" instead of "# Visual Studio 2013" which causes Windows to associate the file with Visual Studio 2012, if installed, instead of Visual Studio 2013.
2013-11-16 12:11:19 -08:00
Apoorv Upreti
728572a414
Fixed visualtest build on VS2012
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SDL2, SDL2main and SDL2test had to be added as dependencies to the testquit project to get it to build properly.
2013-11-14 22:19:07 +05:30
Sam Lantinga
c04efa65dc
Added project files for Visual Studio 2013
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Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
2013-11-10 11:51:06 -08:00
Ryan C. Gordon
694010e6e4
Added Apoorv Upreti's GSoC2013 work: visual test suite.
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See visualtest/README.txt for details.
2013-11-10 00:32:23 -05:00
Sam Lantinga
4abff3bd75
Fixed project conflict during commit
2013-10-14 09:14:09 -07:00
Sam Lantinga
dca068eb06
Adding static lib to SDL builds on Windows.
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CR: SamL
2013-10-14 08:56:45 -07:00
Ryan C. Gordon
2b9a2802b2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
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--HG--
extra : rebase_source : c1fac232063443a2880e64f1abda85e0bdb2e710
2013-08-20 19:57:11 -04:00
Andreas Schiffler
16a40598f6
Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
2013-08-14 23:30:10 -07:00
Ryan C. Gordon
d99a4adff9
SDL_*Parachute() are no-ops, remove them.
2013-08-07 11:12:11 -07:00
Sam Lantinga
2e821930a3
Fix building the tests with Visual Studio 2012 (thanks Isaac!)
2013-08-07 09:20:41 -07:00
Sam Lantinga
6f83bd0e2a
Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects
2013-07-23 12:46:22 -07:00
Andreas Schiffler
a74537a5a9
Fix bug 1494: add missing test projects to VS2010/VS2010 solution
2013-07-22 06:00:41 -07:00
Sam Lantinga
bfcb08d569
Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
2013-07-10 02:32:04 -07:00
Ryan C. Gordon
2740a12ae3
Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
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Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
7afed3e5ae
Removed deprecated SDL_types.h header.
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Fixes Bugzilla #1945 .
2013-07-08 23:37:00 -04:00
Sam Lantinga
324a14d847
Added testgamecontroller to the Visual Studio 2012 solution.
2013-06-28 22:42:10 -07:00
Andreas Schiffler
319984251f
Add VS Express Edition sln files (drop the unsupported solution folders for tests); update VisualC documentation
2013-06-23 14:05:27 -07:00
Sam Lantinga
199bed4801
Removed obsolete NoStdio configurations.
2013-06-05 22:35:13 -07:00
Sam Lantinga
b42b0c3e91
Added testautomation to the Visual Studio 2008 project.
2013-06-05 22:33:10 -07:00
Andreas Schiffler
5a7d3757f5
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
2013-06-03 19:24:18 -07:00
Andreas Schiffler
3426ac11ad
Remove deprecated/deleted VS test projects
2013-06-03 07:28:55 -07:00
Andreas Schiffler
5d3e05c2c4
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
2013-05-30 20:03:56 -07:00
Sam Lantinga
f423813732
Fixed Windows build
2013-05-24 03:29:31 -07:00
Andreas Schiffler
750f6fb9d9
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
914c1c4469
Disable C++ exceptions, use debug format that includes debug information in the static libraries, and standardize on Program Database / Program Database with edit and continue for the DLL debug format.
2013-05-06 13:39:17 -07:00
Andreas Schiffler
985951f70e
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01 22:14:29 -07:00
Andreas Schiffler
d1c430023f
Reformat SDL_VS2010.sln so WindowsExplorer VS type detection works again
2013-03-13 09:14:45 -07:00
Sam Lantinga
2c077061e0
Fied bug 1719 - Remove unnecessary PrecompiledHeaderOutputFile.
...
Hiroyuki Iwatsuki
Patch for removing unnecessary PrecompiledHeaderOutputFile.
2013-03-03 22:08:00 -08:00
Sam Lantinga
ee24414406
Generate debug info for all configurations on all platforms
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Turned off C++ exception handling for all configurations and all platforms
Turned on comdat folding and optimized references for all optimized builds
CR: Bruce Dawson
2013-02-27 11:39:38 -08:00
Sam Lantinga
aa427c702d
Removed SDL_input.h from various projects
2013-02-19 05:46:51 -08:00
Jørgen P. Tjernø
6fee8913ec
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
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- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
--HG--
extra : amend_source : e7d1b224d1356c5be7a89df7b82a7f5e1141c167
2013-02-13 17:19:21 -08:00
Jørgen P. Tjernø
2d5dc3c4ed
Fix linker error for Win32 tests.
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This adds the new testautomation_main.c to the VisualC projects.
2013-02-12 12:29:08 -08:00
Jørgen P. Tjernø
f85aeb98c7
Don't clobber refcounting in SDL_Init.
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- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
- Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
the canonical source of truth for whether or not a subsystem has been
initialized.
- Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
functions to manage refcount.
- Adds automated tests for SDL_Init/Quit*.
- Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00
Andreas Schiffler
da76be8927
Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings
2013-02-08 07:14:50 -08:00
Andreas Schiffler
a971c6b291
Added timer test suite
2013-01-14 08:14:53 -08:00
Andreas Schiffler
5220df817b
Add new test suite (mouse) with a few new tests
2013-01-06 18:19:30 -08:00
Andreas Schiffler
687ba034f6
Add new test suites (events, keyboard, syswm, video) with a few new tests each
2013-01-06 15:17:59 -08:00
Andreas Schiffler
c412071894
Fix VS buildbot builds
2012-12-31 19:22:05 -08:00
Andreas Schiffler
e225eb7390
Fix VS2010 and VS2012 solutions.
2012-12-31 19:11:14 -08:00
Sam Lantinga
49bf362b10
Fixed building tests with Visual Studio 2008
2012-12-31 13:49:06 -08:00
Andreas Schiffler
1ab1039416
Add missing VS project dependencies to fix buildbot build; fix surface suite; minor update to rwops suite
2012-12-30 10:58:18 -08:00
Andreas Schiffler
40c14b85a8
Add testautomation to VS project; remove automated from VS project; minor update to platform suite
2012-12-30 09:58:03 -08:00
Andreas Schiffler
81eb615d45
Test lib updates: updated harness to support filtering, added surface comparer, updated interface to test images; added Render test suite from GSOC project
2012-12-22 16:06:55 -08:00