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bwindow
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Reverted Bob's indent checkin
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2009-01-10 21:50:26 +00:00 |
cocoa
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Restore the desktop mode when requested
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2009-12-02 07:55:23 +00:00 |
directfb
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
dummy
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Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.
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2009-11-18 09:20:01 +00:00 |
fbcon
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
gapi
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Fixed some dependency issues with SDL_revision.h
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2009-01-04 05:52:14 +00:00 |
nds
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indent
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2009-05-23 22:41:08 +00:00 |
pandora
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
photon
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
ps2gs
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
ps3
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
qnxgf
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
riscos
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Fixed some dependency issues with SDL_revision.h
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2009-01-04 05:52:14 +00:00 |
svga
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
uikit
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Eric Wing to Sam, hfutrell
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2009-11-24 08:12:32 +00:00 |
win32
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
x11
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
Xext
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Added an API to enable/disable the screen saver.
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2009-01-12 06:19:05 +00:00 |
mmx.h
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-07-10 21:04:37 +00:00 |
SDL_alphamult.c
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indent
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2009-02-07 18:03:46 +00:00 |
SDL_alphamult.h
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indent
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2009-02-07 18:03:46 +00:00 |
SDL_blendline.c
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Fixed argument order to the line clipping routine
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2008-12-23 02:38:28 +00:00 |
SDL_blendpoint.c
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Added RenderPiont() API
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2008-12-21 17:39:41 +00:00 |
SDL_blendrect.c
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Make it possible to switch algorithms in the future
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2008-12-21 08:59:56 +00:00 |
SDL_blit.c
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit.h
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Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
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2009-11-16 09:47:34 +00:00 |
SDL_blit_0.c
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Von: Thomas Zimmermann
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2009-06-03 04:37:27 +00:00 |
SDL_blit_1.c
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Von: Thomas Zimmermann
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2009-06-03 04:37:27 +00:00 |
SDL_blit_A.c
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Updated for the new pixel format structure
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2009-11-11 06:34:33 +00:00 |
SDL_blit_auto.c
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit_auto.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit_copy.c
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit_copy.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit_N.c
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Von: Thomas Zimmermann
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2009-06-03 04:37:27 +00:00 |
SDL_blit_slow.c
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_blit_slow.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_bmp.c
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Added support for 32-bit BMP files with an alpha channel
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2009-11-30 17:57:12 +00:00 |
SDL_draw.h
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Fixed off by one error in line drawing code
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2009-02-12 06:01:54 +00:00 |
SDL_drawline.c
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Fixed argument order to the line clipping routine
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2008-12-23 02:38:28 +00:00 |
SDL_drawpoint.c
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error message typo fix
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2009-05-28 09:39:14 +00:00 |
SDL_fillrect.c
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Fixed Visual C++ release build for Visual C++ 2005
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2009-01-10 18:32:24 +00:00 |
SDL_gamma.c
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Work in progress on multi-display support:
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2009-12-01 05:57:15 +00:00 |
SDL_glesfuncs.h
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indent
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2009-01-02 16:03:37 +00:00 |
SDL_glfuncs.h
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Adjust the vertices to be over the texel center.
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2009-11-19 04:33:35 +00:00 |
SDL_leaks.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_pixels.c
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Set the error so someone can get more information
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2009-11-22 20:53:53 +00:00 |
SDL_pixels_c.h
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indent
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2009-01-04 17:14:27 +00:00 |
SDL_rect.c
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Fix recommended by Eddy L O Jansson
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2009-01-19 03:28:23 +00:00 |
SDL_rect_c.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_renderer_gl.c
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Adam Strzelecki to SDL
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2009-11-26 05:55:57 +00:00 |
SDL_renderer_gl.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_renderer_gles.c
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Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
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2009-10-13 06:51:20 +00:00 |
SDL_renderer_gles.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_renderer_sw.c
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You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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2009-11-16 07:13:07 +00:00 |
SDL_renderer_sw.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_RLEaccel.c
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Von: Thomas Zimmermann
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2009-06-03 04:37:27 +00:00 |
SDL_RLEaccel_c.h
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_stretch.c
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There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.
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2009-10-18 23:21:15 +00:00 |
SDL_surface.c
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Fixed memory corruption in SW_RenderReadPixels()
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2009-11-16 07:39:08 +00:00 |
SDL_sysvideo.h
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On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
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2009-12-02 07:38:28 +00:00 |
SDL_video.c
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Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
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2009-12-03 05:05:26 +00:00 |
SDL_yuv_mmx.c
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |
SDL_yuv_sw.c
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Merged Martin's code changes from Google Summer of Code 2009
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2009-09-07 04:51:29 +00:00 |
SDL_yuv_sw_c.h
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Merged Martin's code changes from Google Summer of Code 2009
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2009-09-07 04:51:29 +00:00 |
sdlgenblit.pl
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Updated copyright date
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2008-12-08 00:27:32 +00:00 |