SDL-mirror/src/video
Sam Lantinga 013a718a1f Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404259
2009-12-03 05:05:26 +00:00
..
bwindow Reverted Bob's indent checkin 2009-01-10 21:50:26 +00:00
cocoa Restore the desktop mode when requested 2009-12-02 07:55:23 +00:00
directfb Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
dummy Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer. 2009-11-18 09:20:01 +00:00
fbcon Updated copyright date 2008-12-08 00:27:32 +00:00
gapi Fixed some dependency issues with SDL_revision.h 2009-01-04 05:52:14 +00:00
nds indent 2009-05-23 22:41:08 +00:00
pandora Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
photon Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
ps2gs Updated copyright date 2008-12-08 00:27:32 +00:00
ps3 Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
qnxgf Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
riscos Fixed some dependency issues with SDL_revision.h 2009-01-04 05:52:14 +00:00
svga Updated copyright date 2008-12-08 00:27:32 +00:00
uikit Eric Wing to Sam, hfutrell 2009-11-24 08:12:32 +00:00
win32 Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
x11 Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
Xext Added an API to enable/disable the screen saver. 2009-01-12 06:19:05 +00:00
mmx.h SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
SDL_alphamult.c indent 2009-02-07 18:03:46 +00:00
SDL_alphamult.h indent 2009-02-07 18:03:46 +00:00
SDL_blendline.c Fixed argument order to the line clipping routine 2008-12-23 02:38:28 +00:00
SDL_blendpoint.c Added RenderPiont() API 2008-12-21 17:39:41 +00:00
SDL_blendrect.c Make it possible to switch algorithms in the future 2008-12-21 08:59:56 +00:00
SDL_blit.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit.h Thank you automated tests (and bobbens!), fixed alpha blending for accuracy 2009-11-16 09:47:34 +00:00
SDL_blit_0.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_1.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_A.c Updated for the new pixel format structure 2009-11-11 06:34:33 +00:00
SDL_blit_auto.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_auto.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_copy.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_copy.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_N.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_slow.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_slow.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_bmp.c Added support for 32-bit BMP files with an alpha channel 2009-11-30 17:57:12 +00:00
SDL_draw.h Fixed off by one error in line drawing code 2009-02-12 06:01:54 +00:00
SDL_drawline.c Fixed argument order to the line clipping routine 2008-12-23 02:38:28 +00:00
SDL_drawpoint.c error message typo fix 2009-05-28 09:39:14 +00:00
SDL_fillrect.c Fixed Visual C++ release build for Visual C++ 2005 2009-01-10 18:32:24 +00:00
SDL_gamma.c Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
SDL_glesfuncs.h indent 2009-01-02 16:03:37 +00:00
SDL_glfuncs.h Adjust the vertices to be over the texel center. 2009-11-19 04:33:35 +00:00
SDL_leaks.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_pixels.c Set the error so someone can get more information 2009-11-22 20:53:53 +00:00
SDL_pixels_c.h indent 2009-01-04 17:14:27 +00:00
SDL_rect.c Fix recommended by Eddy L O Jansson 2009-01-19 03:28:23 +00:00
SDL_rect_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_gl.c Adam Strzelecki to SDL 2009-11-26 05:55:57 +00:00
SDL_renderer_gl.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_gles.c Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer. 2009-10-13 06:51:20 +00:00
SDL_renderer_gles.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_sw.c You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels() 2009-11-16 07:13:07 +00:00
SDL_renderer_sw.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_RLEaccel.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_RLEaccel_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_stretch.c There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh. 2009-10-18 23:21:15 +00:00
SDL_surface.c Fixed memory corruption in SW_RenderReadPixels() 2009-11-16 07:39:08 +00:00
SDL_sysvideo.h On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen. 2009-12-02 07:38:28 +00:00
SDL_video.c Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X. 2009-12-03 05:05:26 +00:00
SDL_yuv_mmx.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_yuv_sw.c Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
SDL_yuv_sw_c.h Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
sdlgenblit.pl Updated copyright date 2008-12-08 00:27:32 +00:00