2016-02-05 20:39:42 -05:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common/scummsys.h"
|
2016-03-15 23:49:18 -04:00
|
|
|
#include "common/archive.h"
|
2016-02-05 20:39:42 -05:00
|
|
|
#include "common/config-manager.h"
|
|
|
|
#include "common/debug-channels.h"
|
|
|
|
#include "common/events.h"
|
2017-08-18 21:53:57 -04:00
|
|
|
#include "common/translation.h"
|
2016-02-05 20:39:42 -05:00
|
|
|
#include "engines/util.h"
|
|
|
|
#include "graphics/scaler.h"
|
|
|
|
#include "graphics/thumbnail.h"
|
2017-08-18 21:53:57 -04:00
|
|
|
#include "gui/saveload.h"
|
2016-02-05 20:39:42 -05:00
|
|
|
#include "titanic/titanic.h"
|
2016-03-17 22:29:16 -04:00
|
|
|
#include "titanic/debugger.h"
|
2016-03-01 20:41:07 -05:00
|
|
|
#include "titanic/carry/hose.h"
|
2016-02-25 08:48:21 -05:00
|
|
|
#include "titanic/core/saveable_object.h"
|
2016-03-01 20:41:07 -05:00
|
|
|
#include "titanic/game/get_lift_eye2.h"
|
2016-03-24 22:40:07 -04:00
|
|
|
#include "titanic/game/television.h"
|
2016-02-29 22:56:16 -05:00
|
|
|
#include "titanic/game/parrot/parrot_lobby_object.h"
|
2016-03-01 08:07:05 -05:00
|
|
|
#include "titanic/game/sgt/sgt_navigation.h"
|
2016-02-29 22:56:16 -05:00
|
|
|
#include "titanic/game/sgt/sgt_state_room.h"
|
2016-03-01 20:41:07 -05:00
|
|
|
#include "titanic/moves/enter_exit_first_class_state.h"
|
2016-03-01 23:40:59 -05:00
|
|
|
#include "titanic/moves/enter_exit_sec_class_mini_lift.h"
|
|
|
|
#include "titanic/moves/exit_pellerator.h"
|
2016-12-08 22:35:33 -05:00
|
|
|
#include "titanic/pet_control/pet_control.h"
|
2017-02-12 12:51:47 -05:00
|
|
|
#include "titanic/sound/music_room_instrument.h"
|
2016-05-16 07:40:10 -04:00
|
|
|
#include "titanic/support/simple_file.h"
|
2016-07-24 19:44:19 -04:00
|
|
|
#include "titanic/true_talk/tt_npc_script.h"
|
2016-02-05 20:39:42 -05:00
|
|
|
|
|
|
|
namespace Titanic {
|
|
|
|
|
2016-03-14 23:09:57 -04:00
|
|
|
TitanicEngine *g_vm;
|
|
|
|
|
2016-02-05 20:39:42 -05:00
|
|
|
TitanicEngine::TitanicEngine(OSystem *syst, const TitanicGameDescription *gameDesc)
|
2016-03-18 20:04:54 -04:00
|
|
|
: _gameDescription(gameDesc), Engine(syst), _randomSource("Titanic") {
|
2016-03-14 23:09:57 -04:00
|
|
|
g_vm = this;
|
2016-03-17 22:29:16 -04:00
|
|
|
_debugger = nullptr;
|
2016-03-18 20:04:54 -04:00
|
|
|
_events = nullptr;
|
2016-05-09 21:03:21 -04:00
|
|
|
_filesManager = nullptr;
|
2016-02-05 22:11:02 -05:00
|
|
|
_window = nullptr;
|
2016-03-21 21:51:29 -04:00
|
|
|
_screen = nullptr;
|
2016-02-05 22:11:02 -05:00
|
|
|
_screenManager = nullptr;
|
2016-05-08 14:37:18 -04:00
|
|
|
_scriptHandler = nullptr;
|
|
|
|
_script = nullptr;
|
2016-08-07 19:04:28 -04:00
|
|
|
CMusicRoom::_musicHandler = nullptr;
|
2016-10-28 20:19:35 -04:00
|
|
|
|
|
|
|
// Set up debug channels
|
|
|
|
DebugMan.addDebugChannel(kDebugCore, "core", "Core engine debug level");
|
|
|
|
DebugMan.addDebugChannel(kDebugScripts, "scripts", "Game scripts");
|
|
|
|
DebugMan.addDebugChannel(kDebugGraphics, "graphics", "Graphics handling");
|
2017-04-16 13:03:12 -04:00
|
|
|
DebugMan.addDebugChannel(kDebugStarfield, "starfield", "Starfield logic");
|
2016-02-05 20:39:42 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
TitanicEngine::~TitanicEngine() {
|
|
|
|
}
|
|
|
|
|
2016-03-15 23:49:18 -04:00
|
|
|
void TitanicEngine::initializePath(const Common::FSNode &gamePath) {
|
|
|
|
Engine::initializePath(gamePath);
|
|
|
|
SearchMan.addSubDirectoryMatching(gamePath, "assets");
|
|
|
|
}
|
|
|
|
|
2017-06-20 19:52:11 -04:00
|
|
|
bool TitanicEngine::initialize() {
|
2016-09-11 14:16:11 -04:00
|
|
|
_filesManager = new CFilesManager(this);
|
2017-06-20 19:52:11 -04:00
|
|
|
if (!_filesManager->loadResourceIndex()) {
|
|
|
|
delete _filesManager;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
_debugger = new Debugger(this);
|
2016-07-24 20:56:58 -04:00
|
|
|
|
2016-02-07 16:22:16 -05:00
|
|
|
CSaveableObject::initClassList();
|
2016-02-28 12:46:48 -05:00
|
|
|
CEnterExitFirstClassState::init();
|
2016-06-19 16:21:49 -04:00
|
|
|
CGameObject::init();
|
2016-03-01 20:41:07 -05:00
|
|
|
CGetLiftEye2::init();
|
2016-02-29 22:56:16 -05:00
|
|
|
CHose::init();
|
2016-07-03 17:43:37 -04:00
|
|
|
CMovie::init();
|
2017-02-12 12:51:47 -05:00
|
|
|
CMusicRoomInstrument::init();
|
2016-03-01 20:41:07 -05:00
|
|
|
CParrotLobbyObject::init();
|
2016-03-01 08:07:05 -05:00
|
|
|
CSGTNavigation::init();
|
2016-02-29 22:56:16 -05:00
|
|
|
CSGTStateRoom::init();
|
2016-03-01 23:40:59 -05:00
|
|
|
CExitPellerator::init();
|
|
|
|
CEnterExitSecClassMiniLift::init();
|
2016-03-24 22:40:07 -04:00
|
|
|
CTelevision::init();
|
2016-10-01 18:26:09 -04:00
|
|
|
CVideoSurface::setup();
|
2016-07-24 19:44:19 -04:00
|
|
|
TTnpcScript::init();
|
2016-02-28 10:57:45 -05:00
|
|
|
|
2016-03-18 20:04:54 -04:00
|
|
|
_events = new Events(this);
|
2016-03-22 21:54:26 -04:00
|
|
|
_screen = new Graphics::Screen(0, 0);
|
2016-02-07 23:25:34 -05:00
|
|
|
_screenManager = new OSScreenManager(this);
|
2016-02-22 21:15:20 -05:00
|
|
|
_window = new CMainGameWindow(this);
|
2016-11-11 15:24:53 -05:00
|
|
|
_strings.load();
|
2016-05-16 07:40:10 -04:00
|
|
|
|
|
|
|
setItemNames();
|
|
|
|
setRoomNames();
|
|
|
|
|
2016-02-22 21:15:20 -05:00
|
|
|
_window->applicationStarting();
|
2017-06-20 19:52:11 -04:00
|
|
|
return true;
|
2016-02-05 20:39:42 -05:00
|
|
|
}
|
|
|
|
|
2016-02-28 12:46:48 -05:00
|
|
|
void TitanicEngine::deinitialize() {
|
2016-11-15 21:04:30 -05:00
|
|
|
delete _debugger;
|
|
|
|
delete _events;
|
|
|
|
delete _window;
|
|
|
|
delete _screenManager;
|
|
|
|
delete _filesManager;
|
|
|
|
delete _screen;
|
|
|
|
|
2016-02-28 12:46:48 -05:00
|
|
|
CEnterExitFirstClassState::deinit();
|
2016-03-01 20:41:07 -05:00
|
|
|
CGetLiftEye2::deinit();
|
2016-02-29 22:56:16 -05:00
|
|
|
CHose::deinit();
|
2016-03-01 08:07:05 -05:00
|
|
|
CSGTNavigation::deinit();
|
2016-02-29 22:56:16 -05:00
|
|
|
CSGTStateRoom::deinit();
|
2016-03-01 23:40:59 -05:00
|
|
|
CExitPellerator::deinit();
|
|
|
|
CEnterExitSecClassMiniLift::deinit();
|
2016-06-19 16:21:49 -04:00
|
|
|
CGameObject::deinit();
|
2016-03-24 22:40:07 -04:00
|
|
|
CTelevision::deinit();
|
2016-07-24 19:44:19 -04:00
|
|
|
TTnpcScript::deinit();
|
2016-11-15 21:04:30 -05:00
|
|
|
CMovie::deinit();
|
|
|
|
CSaveableObject::freeClassList();
|
2016-02-28 12:46:48 -05:00
|
|
|
}
|
|
|
|
|
2016-02-05 20:39:42 -05:00
|
|
|
Common::Error TitanicEngine::run() {
|
2017-06-20 19:52:11 -04:00
|
|
|
if (initialize()) {
|
|
|
|
// Main event loop
|
|
|
|
while (!shouldQuit()) {
|
|
|
|
_events->pollEventsAndWait();
|
|
|
|
}
|
2016-02-05 20:39:42 -05:00
|
|
|
|
2017-06-20 19:52:11 -04:00
|
|
|
deinitialize();
|
2016-03-13 15:39:35 -04:00
|
|
|
}
|
|
|
|
|
2016-02-05 20:39:42 -05:00
|
|
|
return Common::kNoError;
|
|
|
|
}
|
|
|
|
|
2016-04-01 20:37:44 -04:00
|
|
|
void TitanicEngine::setItemNames() {
|
2016-05-16 07:40:10 -04:00
|
|
|
Common::SeekableReadStream *r;
|
|
|
|
r = g_vm->_filesManager->getResource("TEXT/ITEM_NAMES");
|
|
|
|
while (r->pos() < r->size())
|
2016-05-16 19:59:09 -04:00
|
|
|
_itemNames.push_back(readStringFromStream(r));
|
2016-05-16 07:40:10 -04:00
|
|
|
delete r;
|
|
|
|
|
|
|
|
r = g_vm->_filesManager->getResource("TEXT/ITEM_DESCRIPTIONS");
|
|
|
|
while (r->pos() < r->size())
|
2016-10-26 19:26:14 -04:00
|
|
|
_itemDescriptions.push_back(readStringFromStream(r));
|
2016-05-16 07:40:10 -04:00
|
|
|
delete r;
|
|
|
|
|
|
|
|
r = g_vm->_filesManager->getResource("TEXT/ITEM_IDS");
|
|
|
|
while (r->pos() < r->size())
|
2016-05-16 19:59:09 -04:00
|
|
|
_itemIds.push_back(readStringFromStream(r));
|
2016-05-16 07:40:10 -04:00
|
|
|
delete r;
|
2016-04-01 20:37:44 -04:00
|
|
|
}
|
|
|
|
|
2016-05-01 19:09:21 -04:00
|
|
|
void TitanicEngine::setRoomNames() {
|
2016-05-16 07:40:10 -04:00
|
|
|
Common::SeekableReadStream *r = g_vm->_filesManager->getResource("TEXT/ROOM_NAMES");
|
|
|
|
while (r->pos() < r->size())
|
2016-05-16 19:59:09 -04:00
|
|
|
_roomNames.push_back(readStringFromStream(r));
|
2016-05-16 07:40:10 -04:00
|
|
|
delete r;
|
2016-05-01 19:09:21 -04:00
|
|
|
}
|
2016-04-01 20:37:44 -04:00
|
|
|
|
2016-06-25 23:07:44 -04:00
|
|
|
bool TitanicEngine::canLoadGameStateCurrently() {
|
2017-07-02 22:02:24 -04:00
|
|
|
CGameManager *gameManager = _window->_gameManager;
|
2017-07-05 08:22:05 -04:00
|
|
|
CScreenManager *screenMan = CScreenManager::_screenManagerPtr;
|
|
|
|
|
2017-07-02 22:02:24 -04:00
|
|
|
if (!_window->_inputAllowed || !gameManager->_gameState._petActive)
|
2016-12-08 22:35:33 -05:00
|
|
|
return false;
|
2017-07-05 08:22:05 -04:00
|
|
|
if (screenMan && screenMan->_inputHandler->isLocked())
|
|
|
|
return false;
|
|
|
|
|
2017-07-02 22:02:24 -04:00
|
|
|
CProjectItem *project = gameManager->_project;
|
2016-12-08 22:35:33 -05:00
|
|
|
if (project) {
|
|
|
|
CPetControl *pet = project->getPetControl();
|
|
|
|
if (pet && !pet->isAreaUnlocked())
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
2016-06-25 23:07:44 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
bool TitanicEngine::canSaveGameStateCurrently() {
|
2016-12-08 22:35:33 -05:00
|
|
|
return canLoadGameStateCurrently();
|
2016-06-25 23:07:44 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
Common::Error TitanicEngine::loadGameState(int slot) {
|
|
|
|
_window->_project->loadGame(slot);
|
|
|
|
return Common::kNoError;
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::Error TitanicEngine::saveGameState(int slot, const Common::String &desc) {
|
|
|
|
_window->_project->saveGame(slot, desc);
|
|
|
|
return Common::kNoError;
|
|
|
|
}
|
|
|
|
|
|
|
|
CString TitanicEngine::generateSaveName(int slot) {
|
|
|
|
return CString::format("%s.%03d", _targetName.c_str(), slot);
|
|
|
|
}
|
|
|
|
|
2016-07-22 19:20:05 -04:00
|
|
|
CString TitanicEngine::getSavegameName(int slot) {
|
|
|
|
// Try and open up the savegame for access
|
|
|
|
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(
|
|
|
|
generateSaveName(slot));
|
|
|
|
|
|
|
|
if (in) {
|
|
|
|
// Read in the savegame header data
|
|
|
|
CompressedFile file;
|
|
|
|
file.open(in);
|
|
|
|
|
|
|
|
TitanicSavegameHeader header;
|
|
|
|
bool isValid = CProjectItem::readSavegameHeader(&file, header);
|
|
|
|
if (header._thumbnail) {
|
|
|
|
header._thumbnail->free();
|
|
|
|
delete header._thumbnail;
|
|
|
|
}
|
|
|
|
|
|
|
|
file.close();
|
|
|
|
|
|
|
|
if (isValid)
|
|
|
|
// Set the name text
|
|
|
|
return header._saveName;
|
|
|
|
}
|
|
|
|
|
|
|
|
return CString();
|
|
|
|
}
|
|
|
|
|
2017-06-20 19:52:11 -04:00
|
|
|
void TitanicEngine::GUIError(const char *msg, ...) {
|
|
|
|
char buffer[STRINGBUFLEN];
|
|
|
|
va_list va;
|
|
|
|
|
|
|
|
// Generate the full error message
|
|
|
|
va_start(va, msg);
|
|
|
|
vsnprintf(buffer, STRINGBUFLEN, msg, va);
|
|
|
|
va_end(va);
|
|
|
|
|
|
|
|
GUIErrorMessage(buffer);
|
|
|
|
}
|
|
|
|
|
2017-08-18 21:53:57 -04:00
|
|
|
|
|
|
|
void TitanicEngine::showScummVMSaveDialog() {
|
|
|
|
if (!canSaveGameStateCurrently())
|
|
|
|
return;
|
|
|
|
|
|
|
|
GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true);
|
|
|
|
|
|
|
|
int slot = dialog->runModalWithCurrentTarget();
|
|
|
|
if (slot >= 0) {
|
|
|
|
Common::String desc = dialog->getResultString();
|
|
|
|
|
|
|
|
if (desc.empty()) {
|
|
|
|
// create our own description for the saved game, the user didn't enter it
|
|
|
|
desc = dialog->createDefaultSaveDescription(slot);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Save the game
|
|
|
|
saveGameState(slot, desc);
|
|
|
|
}
|
|
|
|
|
|
|
|
delete dialog;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TitanicEngine::showScummVMRestoreDialog() {
|
|
|
|
if (!canLoadGameStateCurrently())
|
|
|
|
return;
|
|
|
|
|
|
|
|
GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false);
|
|
|
|
|
|
|
|
int slot = dialog->runModalWithCurrentTarget();
|
|
|
|
if (slot >= 0) {
|
|
|
|
loadGameState(slot);
|
|
|
|
}
|
|
|
|
|
|
|
|
delete dialog;
|
|
|
|
}
|
|
|
|
|
2016-02-05 20:39:42 -05:00
|
|
|
} // End of namespace Titanic
|