Pawel Kolodziejski
066dd6629c
some changes to user draw mode
2005-08-14 13:26:37 +00:00
Pawel Kolodziejski
80f7bc8e2a
added store/restore display buffer
2005-08-13 20:14:46 +00:00
Pawel Kolodziejski
d2a4376c73
next main loop changes and few others
2005-08-13 16:25:51 +00:00
Pawel Kolodziejski
92f126f9e2
next main loop changes (not finished)
2005-08-13 13:35:43 +00:00
Pawel Kolodziejski
21d9ea665e
indent
2005-08-13 11:58:39 +00:00
Pawel Kolodziejski
f6093896c8
back from merge
2005-08-13 11:55:22 +00:00
Pawel Kolodziejski
be282dd536
get rid custom menu handler, and back original script handling, some changes in main loop(not finished)
...
still need finish few funcs for menu
2005-08-13 11:33:12 +00:00
Torbjorn Andersson
24bcd2bd25
Applied my own patch #1258241 to decrease CPU load during SMUSH cutscenes.
2005-08-13 06:49:40 +00:00
Pawel Kolodziejski
0df9c083fd
fix warnings, cleanup code
2005-08-10 08:33:45 +00:00
Erich Edgar Hoover
0eec34348c
fix for text object memory problems and some small improvements to the menu handling system
2005-08-10 05:30:58 +00:00
Erich Edgar Hoover
f16975f426
fixed some actor movement issues - fixed several scene changing issues - fixed memory bugs in LocalizeString and isVoicePlaying - fixed start_script called with LUA_T_NIL
2005-08-01 03:49:02 +00:00
Erich Edgar Hoover
2f89d06d03
Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest.
2005-07-21 15:16:35 +00:00
Erich Edgar Hoover
b537213d94
Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking
2005-07-17 23:40:22 +00:00
Erich Edgar Hoover
6bebeb9fa2
Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer
2005-07-10 18:57:27 +00:00
Gregory Montoir
8b313e5121
fixed some warnings and compilation under mingw :
...
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
2005-04-08 22:29:06 +00:00
Pawel Kolodziejski
b061c7a539
added few opcodes used by savegame
2005-04-08 17:32:02 +00:00
Pawel Kolodziejski
3df679a857
added Get/SetTextSpeed opcodes
2005-04-08 11:47:47 +00:00
Pawel Kolodziejski
b4e227b8e8
whitespaces
2005-04-08 10:23:03 +00:00
Pawel Kolodziejski
92ab300774
forgot it after some crash tests
2005-04-08 06:50:09 +00:00
Pawel Kolodziejski
39e3aed426
added some part of primitives code
2005-04-07 19:29:06 +00:00
Pawel Kolodziejski
57c52d7498
patch from Erich Hoover: Menu support(partialy), Text fixes
2005-04-05 13:50:54 +00:00
Pawel Kolodziejski
c0ce067e56
patch fixes from Erich Hoover:
...
subtitles fixes
Thanks
2005-04-03 11:33:28 +00:00
Daniel Schepler
9abc55fcfd
Implement a fullscreen mode.
2005-03-28 01:54:21 +00:00
Pawel Kolodziejski
9629ca0312
correct
2005-03-20 16:54:42 +00:00
Pawel Kolodziejski
f3d915f617
added experimental subtitles for speak, it may crash after finish speak line
2005-03-20 16:48:26 +00:00
Pawel Kolodziejski
b04615fac3
rest of LAF support patch and my addons for driver drawing
2005-03-19 21:48:23 +00:00
Pawel Kolodziejski
fcb27a10ba
moved code. pause also while restore
2005-01-14 10:53:29 +00:00
Pawel Kolodziejski
cf5a9ebd0e
cleanup code. pause/unpase while saving
2005-01-14 10:51:20 +00:00
Pawel Kolodziejski
310bffb3c0
fixed some warnings
2005-01-12 23:28:47 +00:00
Pawel Kolodziejski
e3b71377d3
added TinyGL driver as Residual software renderer
2005-01-12 18:06:43 +00:00
Pawel Kolodziejski
0792435198
added imuse save/restore stubs
2005-01-12 13:48:29 +00:00
Pawel Kolodziejski
8b67f943d1
removed not needed call
2005-01-11 20:01:12 +00:00
Pawel Kolodziejski
8952a50e90
synced a bit with local
2005-01-11 19:59:40 +00:00
Pawel Kolodziejski
ecf71e48dd
attached 3d sound position to sound costume component
2005-01-10 09:53:02 +00:00
Pawel Kolodziejski
aefd8da093
droped screenblocks, it's a bit too slow(on windows 7500 ati i can't even wrote to zbuffer), it doesn't detect many areas, if even would it will increase rects a lot and speed slow down much. ... and adopting half screen overlays kill solution completly
2005-01-10 09:07:46 +00:00
Pawel Kolodziejski
3a6a28ff05
corrected zbuffer data access, but screenblock not works for me (or rather never for me)
2005-01-05 22:13:56 +00:00
Pawel Kolodziejski
ba95e81d21
some more imuse changes
2005-01-05 18:28:50 +00:00
Pawel Kolodziejski
0726949cb8
fixes to imuse
2005-01-03 16:27:57 +00:00
Pawel Kolodziejski
5d8656dc48
cleanup headers
2005-01-01 12:27:57 +00:00
Pawel Kolodziejski
a2df2cf7ce
update copyrights
2005-01-01 10:23:18 +00:00
Pawel Kolodziejski
fa8e82812d
replace class instances into global refrences
2004-12-31 21:35:04 +00:00
Pawel Kolodziejski
2a8687df99
forgot to add flushTracks() call
2004-12-31 20:11:09 +00:00
Pawel Kolodziejski
39b1712f0a
clear state after stopallsounds
2004-12-30 23:48:04 +00:00
Pawel Kolodziejski
b3d9dbf897
added refreshScripts() to main loop of engine
2004-12-30 23:18:14 +00:00
Pawel Kolodziejski
dbe4a2e98f
attach imuse to lua commands scripts
2004-12-30 22:38:53 +00:00
Pawel Kolodziejski
82ddc18868
- allow reset lua global tables,
...
- allow access to some static funcs,
- clearing CallInfo structure after alloc and realloc,
- add base_ci_size of base_ci to task and state structure and handle it,
- add PAUSE tag to task,
- store funcs libs into lists,
- added few lua funcs used by engine
- added dummy save/restore callbacks/funcs
- changed restore engine key F5 to F7
2004-12-25 18:23:07 +00:00
Pawel Kolodziejski
b00502ad31
changed to proper convetion naming
2004-12-10 07:26:03 +00:00
Pawel Kolodziejski
39a4b54d30
format "_" in names,
...
format code a bit
2004-12-09 23:55:43 +00:00
Pawel Kolodziejski
d219ab0f50
- moved pause/unpause scripts into lua,
...
- add/reorder lua opcodes
2004-11-06 14:04:08 +00:00
Torbjorn Andersson
dd101c18a2
Fixed compilation. (Well, it compiles for me now, at least. For all I know
...
I may have broken it for someone else.)
2004-11-04 08:41:01 +00:00