Lothar Serra Mari
1aba295dcc
ALL: Bump copyright year to 2019
2019-03-03 14:18:35 +01:00
Cameron Cawley
07834616b3
GRAPHICS: Fix dstFormat check in Surface::convertTo
2019-03-03 13:44:53 +01:00
Cameron Cawley
342733cee6
SDL: Add a function to convert from SDL_PixelFormat to Graphics::PixelFormat
2019-03-03 13:44:10 +01:00
Paul Gilbert
4c708dc97f
GLK: FROTZ: Implement os_beep method
...
I instantiate a PCSpeaker instance in the main engine just for beeps,
because I don't know any simpler way. But hey, it works.
2019-03-02 20:43:19 -08:00
Paul Gilbert
8393faf036
GLK: Switch focus window immediately after requesting lines or chars
2019-03-02 19:35:36 -08:00
Paul Gilbert
3b8d006c8b
GLK: Add support for input cursors in text grid windows
...
This is initially primarily for Bureaucracy.. the starting form
is drawn in the text grid window, and visible cursor is needed
so you can tell which line you're filling in
2019-03-02 18:11:51 -08:00
Paul Gilbert
6be0dbe016
GLK: Move input caret drawing into base FontInfo class
2019-03-02 18:11:51 -08:00
Cameron Cawley
668820e018
RISCOS: Don't expand system variables passed via the command line
2019-03-03 00:20:12 +00:00
Torbjörn Andersson
b923410025
GLK: Don't treat Caps, Num and Scroll Lock as standard keypresses
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Technically, they're lock keys rather than modifier keys, but we
may as well treat them as the same thing here.
My keyboard doesn't have an F-lock key, and I can't find any key
code for it, so I don't know if that one has to be excluded too.
2019-03-02 15:45:55 +01:00
Vhati
0def174fa0
SCI32: Fix QFG4 peering at absent bats
...
Fixes castle doors when all bats have been killed, bug #10789
2019-03-02 10:08:59 +02:00
sluicebox
e67b8501bf
WIN32: Fix embedding disabled engine files
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Fix Windows builds (msvc and mingw) including data files from disabled
engines as embedded resources in executable. Bug #10878
2019-03-02 10:01:37 +02:00
Cameron Cawley
205df5dbdf
IMAGE: Fix taking screenshots on big endian systems
2019-03-02 07:29:22 +01:00
Cameron Cawley
8ae17b481a
IMAGE: Move bitmap writing code out of OpenGLGraphicsManager
2019-03-02 07:29:22 +01:00
Cameron Cawley
fd1162cb71
GRAPHICS: Support converting to 3Bpp surfaces
2019-03-02 07:29:22 +01:00
Cameron Cawley
5d912b6923
COMMON: Add WRITE_UINT24
2019-03-02 07:29:22 +01:00
Paul Gilbert
f14703e709
GLK: Don't ignore Alt key combinations
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I'm told that on some foreign keyboards, combinations of Alt & Fn
keys are used to produce standard characters. So I can't just
ignore Alt combinations because of this
2019-03-01 19:38:21 -08:00
Paul Gilbert
e91e911b61
GLK: Don't treat modifier keys as standard keypresses
2019-03-01 19:38:21 -08:00
sluicebox
6603969c7b
SCI: Add QFG1VGA Mac workaround for Yorick
2019-03-01 14:04:27 -08:00
Torbjörn Andersson
22f12e5ffb
GLK: FROTZ: Fix confusing indentation
2019-03-01 17:19:30 +01:00
sluicebox
4e1963d84a
SCI: Fix QFG1VGA Yorick door lockup, bug #6410
2019-03-01 17:18:06 +02:00
Thanasis Antoniou
4642d1697d
BLADERUNNER: Sadik dead end fix (BB09 kill)
...
Also fixed an flag constistency for kFlagZubenBountyPaid
It is no longer possible to kill Sadik at BB09, but shooting him will lower his health (from initial to a fixed HP), and if McCoy also shoots him at UG18 his health will be further lowered (again to a fixed HP).
2019-03-01 11:04:07 +02:00
sluicebox
dfb13759c2
SCI: Fix ECO1 empty apartment messages, bug #10903
2019-03-01 10:42:28 +02:00
Cameron Cawley
2955cd29d3
README: Convert README.md to use Unix-style line endings
2019-02-28 15:37:39 -05:00
Torbjörn Andersson
d86bb46a85
GLK: Use delete[] instead of free() to free _lineTerminators
2019-02-28 19:58:54 +01:00
Thanasis Antoniou
7ecf255598
BLADERUNNER: Improvement on overrideSceneObjectInfo
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No longer need to have sceneId as an argument.
Restored original signature of Set::addObjectsToScene()
2019-02-28 15:39:08 +02:00
Thanasis Antoniou
571ddf46cd
BLADERUNNER: A better fix for Sebastian's doll
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Use just the existing box 31. Implement a way to override object placement.
Remove the item 77 (Holden's badge) completely.
2019-02-28 15:26:35 +02:00
Paul Gilbert
833e1d11c0
GLK: FROTZ: Move window clearing to a Window method
2019-02-27 21:53:41 -08:00
Paul Gilbert
27f4eb8f1b
GLK: FROTZ: Move current window into _wp
2019-02-27 21:34:46 -08:00
Paul Gilbert
acb39303f1
GLK: FROTZ: Improved palette reading
2019-02-27 21:34:46 -08:00
Thanasis Antoniou
1c75912ecf
BLADERUNNER: Debugger command overlay
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List and or play overlay loops that have been loaded for the scene
2019-02-28 02:04:19 +02:00
sluicebox
b924da753a
SCI: Fix ECO1 Spanish pump test code, bug #10900
2019-02-28 01:21:27 +02:00
Paul Gilbert
7ee0f4d593
GLK: FROTZ: Fix getting cursor position for non V6 games
2019-02-26 19:19:46 -08:00
Torbjörn Andersson
c9a9461d3c
SHERLOCK: 3DO: Draw copyright string in intro in correct position
...
After discussion with dreammaster. Apparently the 3DO version uses
a resolution of 640x400 pixels internally, not 320x200. Doubling
the X and Y coordinates from what they were seems to match what I
have seen in YouTube videos of the original game.
2019-02-26 07:07:07 +01:00
Paul Gilbert
50fe6f508d
SHERLOCK: 3DO: Fix display of map screen
2019-02-25 21:44:54 -08:00
Paul Gilbert
eae00fe6f9
SHERLOCK: 3DO: Fix transparency for characters, and speech dialogs
2019-02-25 21:27:30 -08:00
Thanasis Antoniou
09d3460780
BLADERUNNER: Fix for Sebastian's doll in BB06
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Targeting clicking bounding box fixed. Animation weirdness minimized.
Also restored explosion animation.
2019-02-26 02:19:36 +02:00
Eugene Sandulenko
390b243ef2
BLADERUNNER: Avoid using global objects in subtitle code
2019-02-25 09:22:39 +01:00
Eugene Sandulenko
d0a88a4b5c
Revert "BLADERUNNER: Possible fix for broken build"
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This reverts commit 727e583b94
.
Revert "BLADERUNNER: Possible fix for clang warning for subtitles"
This reverts commit 78b14649be
.
2019-02-25 09:19:25 +01:00
sluicebox
9949558fdb
SCI: Fix ECO1CD missing ocean cliffs, bug #10893
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Fixes graphics not being drawn in the CD version
2019-02-25 08:05:28 +02:00
sluicebox
a7bf0a1350
SCI: Fix LB2 disappearing desk items, bug #10894
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Fixes bug in original that doesn't redraw objects
2019-02-25 08:01:24 +02:00
sluicebox
3158285e79
SCI: Fix LB2 armor exhibit messages, bug #10895
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Fixes script bugs in the original that prevent messages.
Replaces a script patch that fixed one of the symptoms.
2019-02-25 07:59:35 +02:00
sluicebox
d1b1bd5381
SCI: Fix LONGBOW Day 8 archer pathfinding
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Work around a lockup that occurs due to our pathfinding, bug #10896
2019-02-25 07:56:58 +02:00
Thanasis Antoniou
727e583b94
BLADERUNNER: Possible fix for broken build
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Previous fix attempt for the clang warning "warning: declaration requires a global destructor [-Wglobal-constructors]" went awry
2019-02-25 00:05:01 +02:00
Thanasis Antoniou
78b14649be
BLADERUNNER: Possible fix for clang warning for subtitles
2019-02-24 23:39:52 +02:00
Peter Kohaut
096e870b7b
BLADERUNNER: Fixed quick video playback in few occasions
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Overlays were played too quickly after using KIA.
After outtakes finished, scene videos were playing too quickly.
When ScummVM was not updating game and it was not paused (eg window
drag) scene videos were played too quickly.
2019-02-24 19:47:27 +01:00
Thanasis Antoniou
902b2278a5
BLADERUNNER: Impovement on spell correction of JEWELRY
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Improvement allows text override which is good for translation support
2019-02-24 20:14:07 +02:00
Thanasis Antoniou
3730a549e0
BLADERUNNER: Fix incorrect spelling of JEWELRY
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Entry 1020 for dialogue menu in English version is replaced
"DRAGONFLY JEWERLY" becomes "DRAGONFLY JEWELRY"
2019-02-24 19:58:44 +02:00
Cameron Cawley
ad648f8a97
CONFIGURE: Append pkg-config cflags to CXXFLAGS
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CPPFLAGS should only contain options that are used by the preprocessor, however pkg-config may return C/C++ specific options which are unrecognised by windres.
2019-02-24 11:29:09 +00:00
Paul Gilbert
4efa9c73d4
GLK: FROTZ: Add V6 text cursor logic
2019-02-23 16:31:08 -08:00
Peter Kohaut
5f520aa386
BLADERUNNER: Small clean-up of macros
2019-02-24 00:36:41 +01:00