Erich Edgar Hoover
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2f89d06d03
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Fix for scene changing bug (task cleanup problem) - better SMUSH looping - actor choring now allowed when actor not visible. commit from wrong folder, here's the rest.
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2005-07-21 15:16:35 +00:00 |
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Erich Edgar Hoover
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b537213d94
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Font patch from Andrea Corna - improved keyframe support - SMUSH looping support - improved IMUSE stability - additional error checking
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2005-07-17 23:40:22 +00:00 |
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Erich Edgar Hoover
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6bebeb9fa2
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Improved state object rendering - actor colormap support - preliminary debug message options - actor transparency support for hardware renderer
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2005-07-10 18:57:27 +00:00 |
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Pawel Kolodziejski
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a63023e5ae
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- patch from Erich Hoover
- some uint -> int changes
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2005-05-05 21:23:17 +00:00 |
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James Brown
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c6ba63f2f3
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Fix compilation on any platform != WIN32 :)
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2005-04-10 03:08:29 +00:00 |
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Gregory Montoir
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8b313e5121
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fixed some warnings and compilation under mingw :
- replaced _MSC_VER by _WIN32 define
- removed search.h include (not available here and tsearch() doesn't seem to be used anyway)
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2005-04-08 22:29:06 +00:00 |
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Pawel Kolodziejski
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94b05cfdaa
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added snapshot for tinygl driver
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2005-04-08 18:29:13 +00:00 |
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Pawel Kolodziejski
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b061c7a539
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added few opcodes used by savegame
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2005-04-08 17:32:02 +00:00 |
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Pawel Kolodziejski
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a92e42b692
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added code for view transcript dialog
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2005-04-08 15:19:41 +00:00 |
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Pawel Kolodziejski
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602739b042
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added code for SetVideoDevices
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2005-04-08 14:48:48 +00:00 |
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Pawel Kolodziejski
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c573ba7e97
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added code for hardware setup, and another Bitmap constructor
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2005-04-08 14:35:13 +00:00 |
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Pawel Kolodziejski
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47db166b99
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corrections, states can be nil
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2005-04-08 13:07:30 +00:00 |
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Pawel Kolodziejski
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6413affb5c
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added code for SendObjectToBack and SendObjectToFront
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2005-04-08 12:41:19 +00:00 |
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Pawel Kolodziejski
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e345595a63
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added code for freeing object states
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2005-04-08 12:09:17 +00:00 |
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Pawel Kolodziejski
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ab91e70d9f
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ops
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2005-04-08 11:49:00 +00:00 |
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Pawel Kolodziejski
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3df679a857
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added Get/SetTextSpeed opcodes
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2005-04-08 11:47:47 +00:00 |
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Pawel Kolodziejski
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fe52e9db40
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added *Image opcodes, so Grim logo in menu is displayed
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2005-04-08 11:16:57 +00:00 |
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Pawel Kolodziejski
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3cd5fe2c38
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whitespaces
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2005-04-08 10:23:43 +00:00 |
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Pawel Kolodziejski
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b4e227b8e8
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whitespaces
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2005-04-08 10:23:03 +00:00 |
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Pawel Kolodziejski
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f5371ff904
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added rectangle drawing support, gl driver is not working properly only tinygl
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2005-04-08 09:33:21 +00:00 |
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Pawel Kolodziejski
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3f867414f0
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ops
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2005-04-08 08:39:02 +00:00 |
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Pawel Kolodziejski
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9c2b49ac8c
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next patch from Erich Hoover:
- more menu support
- fix problem with Manny going to garage
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2005-04-08 08:22:02 +00:00 |
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Pawel Kolodziejski
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c77fc9cdaf
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added few lua stubs
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2005-04-07 20:06:27 +00:00 |
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Pawel Kolodziejski
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39e3aed426
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added some part of primitives code
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2005-04-07 19:29:06 +00:00 |
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Pawel Kolodziejski
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443bb6bdf2
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few changes to working in progress DimScreen and BlastRect
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2005-04-07 07:04:36 +00:00 |
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Pawel Kolodziejski
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57c52d7498
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patch from Erich Hoover: Menu support(partialy), Text fixes
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2005-04-05 13:50:54 +00:00 |
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Pawel Kolodziejski
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f51215c370
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few changes for textObjects
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2005-04-05 04:33:56 +00:00 |
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Pawel Kolodziejski
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c0ce067e56
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patch fixes from Erich Hoover:
subtitles fixes
Thanks
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2005-04-03 11:33:28 +00:00 |
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Pawel Kolodziejski
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aceada4278
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that opcodes are allready in there.
please note that all used in games opcodes are on that array. adding/removing/changing order break savegame compatibility.
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2005-03-28 05:15:11 +00:00 |
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Daniel Schepler
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932ccec21b
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Preliminary version of wall handling. Manny still gets stuck at walls,
but he now turns until he can move forward again.
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2005-03-28 01:56:40 +00:00 |
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Pawel Kolodziejski
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f3d915f617
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added experimental subtitles for speak, it may crash after finish speak line
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2005-03-20 16:48:26 +00:00 |
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Pawel Kolodziejski
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51b5e54e34
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reorganized TextObject code to easier bitmap recreation
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2005-03-20 13:51:40 +00:00 |
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Pawel Kolodziejski
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54185ac340
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that is not needed
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2005-03-20 11:53:15 +00:00 |
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Pawel Kolodziejski
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a761e95adc
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split into subfunc getTextObjectParams
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2005-03-20 11:50:56 +00:00 |
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Pawel Kolodziejski
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b04615fac3
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rest of LAF support patch and my addons for driver drawing
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2005-03-19 21:48:23 +00:00 |
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Pawel Kolodziejski
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74ae4b3401
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applied part of patch LAF code(only loading font data for now), rest is in progress.
Thanks a lot salty-horse
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2005-03-18 19:54:40 +00:00 |
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Pawel Kolodziejski
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641f4dcf0f
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added font tag
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2005-01-21 23:00:33 +00:00 |
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Pawel Kolodziejski
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d4696bd224
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changed way of actor, objectstate, color usertags
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2005-01-21 22:57:30 +00:00 |
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Pawel Kolodziejski
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723d50dc59
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fix warning
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2005-01-21 17:53:26 +00:00 |
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Pawel Kolodziejski
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3e778f909b
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fixed bug related checking all sounds instead for concrete sound
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2005-01-16 00:27:19 +00:00 |
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Max Horn
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d58535d9f3
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Use ARRAYSIZE
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2005-01-15 17:06:31 +00:00 |
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Pawel Kolodziejski
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07c4acb81e
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forgot add before
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2005-01-14 22:25:38 +00:00 |
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Pawel Kolodziejski
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43635340dc
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added one func
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2005-01-14 22:20:18 +00:00 |
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Pawel Kolodziejski
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444e6ef553
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changed resturn value from setSequence as should be
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2005-01-14 09:25:42 +00:00 |
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Pawel Kolodziejski
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52515b14ce
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added -1 param support for imuse setMusicSeq func
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2005-01-13 21:25:39 +00:00 |
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Pawel Kolodziejski
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21ee0705c6
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handle EngineDisplay opcode better
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2005-01-13 09:27:07 +00:00 |
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Pawel Kolodziejski
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c0f8811e01
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fixed more warnings
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2005-01-13 00:15:15 +00:00 |
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Pawel Kolodziejski
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310bffb3c0
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fixed some warnings
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2005-01-12 23:28:47 +00:00 |
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Pawel Kolodziejski
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ba95e81d21
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some more imuse changes
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2005-01-05 18:28:50 +00:00 |
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Pawel Kolodziejski
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0726949cb8
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fixes to imuse
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2005-01-03 16:27:57 +00:00 |
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