From: Couriersud
Subject: LPGL and closed-source license / Re: [Bug 607] Texture palette not up
Permission granted to release code under both LPGL and closed-source
commercial license.
Please find attached a minor patch fixing vsync handling in the directfb
driver and containing a small update to README.directfb
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403252
According to the spec, when SDL_SRCALPHA is set, the colorkey is ignored, so
we just need to convert the colorkey into the alpha channel.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403248
Removed SDL_KillThread() from the API, as it isn't safe on many platforms.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403240
Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403222
One or two things got moved around, but largely this is hooked up correctly
in the Unix configure system now: it can be dynamically loaded and fallback
gracefully if not available, or libXi can be directly linked to libSDL.
XInput support can be --disable'd from the configure script, too (defaults to
enabled).
Please note that while the framework is in place to gracefully fallback, the
current state of the source requires XInput. We'll need to adjust a few
things still to correct this.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403220
(The actual bug was in SDL code removed from the 1.3 codebase.)
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403219
Stephen L Moshier wrote:
>
> pow(x,y) returns 0 when x is very close to -1.0 and y is very large.
> The following test program prints
>
> pow(1.0000000000000002e+00 4.5035996273704970e+15) = 2.7182818284590455e+00
> pow(-1.0000000000000002e+00 4.5035996273704970e+15) =0.0000000000000000e+00
> pow(9.9999999999999978e-01 4.5035996273704970e+15) = 3.6787944117144222e-01
> pow(-9.9999999999999978e-01 4.5035996273704970e+15) = 0.0000000000000000e+00
>
> which is incorrect for the negative arguments raised to an odd integer
> power.
>
> -----
> double pow (double, double);
>
> int
> main ()
> {
> double x, y, z;
>
> x = 1.0 + pow (2.0, -52.0);
> y = 1.0 + pow (2.0, 52.0);
> z = pow (x, y);
> printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
> x = -x;
> z = pow (x, y);
> printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
> x = 1.0 - pow (2.0, -52.0);
> z = pow (x, y);
> printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
> x = -x;
> z = pow (x, y);
> printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
> }
> -----
>
> Here is a patch for newlib/libm/math/epow.c:
Patch checked in and duplicated for ef_pow.c. Thanks.
-- Jeff J.
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403207
From: Couriersud
Subject: Re: Updated DirectFB driver for SDL1.3
attached is a patch which brings the directfb driver in line with
current svn. In addition:
* driver now is in line with the structure of the X11 driver.
This adds a couple of files.
* driver now supports relative mouse movements
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403190
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403188