2016-06-08 11:02:21 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MACVENTURE_GUI_H
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#define MACVENTURE_GUI_H
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#include "graphics/macgui/macwindowmanager.h"
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2016-06-08 16:07:53 +02:00
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#include "graphics/macgui/macwindow.h"
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#include "graphics/macgui/macmenu.h"
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2016-06-08 11:02:21 +02:00
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2016-06-21 03:02:14 +02:00
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#include "graphics/font.h"
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2016-06-21 13:22:56 +02:00
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#include "macventure/container.h"
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2016-06-21 03:02:14 +02:00
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#include "macventure/image.h"
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2016-07-15 12:47:27 +02:00
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#include "macventure/dialog.h"
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2016-06-21 03:02:14 +02:00
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2016-06-08 11:02:21 +02:00
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namespace MacVenture {
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using namespace Graphics::MacGUIConstants;
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2016-06-09 11:31:19 +02:00
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using namespace Graphics::MacWindowConstants;
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2016-06-08 16:07:53 +02:00
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class MacVentureEngine;
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2016-06-20 01:30:39 +02:00
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typedef uint32 ObjID;
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2016-06-08 11:02:21 +02:00
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2016-07-02 17:11:42 +02:00
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class Cursor;
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2016-07-04 11:45:47 +02:00
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class ConsoleText;
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2016-06-22 00:47:53 +02:00
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class CommandButton;
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class ImageAsset;
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2016-07-15 12:47:27 +02:00
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class Dialog;
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2016-06-22 00:47:53 +02:00
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2016-06-09 11:31:19 +02:00
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enum MenuAction {
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kMenuActionAbout,
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kMenuActionNew,
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kMenuActionOpen,
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kMenuActionSave,
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kMenuActionSaveAs,
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kMenuActionQuit,
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kMenuActionUndo,
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kMenuActionCut,
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kMenuActionCopy,
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kMenuActionPaste,
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kMenuActionClear,
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kMenuActionCleanUp,
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kMenuActionMessUp,
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kMenuActionCommand
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};
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//} using namespace MacVentureMenuActions;
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2016-06-12 20:22:01 +02:00
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enum WindowReference {
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kNoWindow = 0,
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kInventoryStart = 1,
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kCommandsWindow = 0x80,
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kMainGameWindow = 0x81,
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kOutConsoleWindow = 0x82,
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kSelfWindow = 0x83,
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kExitsWindow = 0x84,
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kDiplomaWindow = 0x85
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};
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enum MVWindowType {
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kDocument = 0x00,
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kDBox = 0x01,
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kPlainDBox = 0x02,
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kAltBox = 0x03,
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kNoGrowDoc = 0x04,
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kMovableDBox = 0x05,
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kZoomDoc = 0x08,
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kZoomNoGrow = 0x0c,
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kRDoc16 = 0x10,
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kRDoc4 = 0x12,
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kRDoc6 = 0x14,
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kRDoc10 = 0x16
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};
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2016-06-22 00:47:53 +02:00
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struct DrawableObject {
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ObjID obj;
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byte mode;
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DrawableObject(ObjID id, byte md) {
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obj = id;
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mode = md;
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}
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};
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2016-06-12 20:22:01 +02:00
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struct WindowData {
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Common::Rect bounds;
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MVWindowType type;
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ObjID objRef;
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uint16 visible;
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uint16 hasCloseBox;
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WindowReference refcon;
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uint8 titleLength;
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Common::String title;
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Common::Array<DrawableObject> children;
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bool updateScroll;
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};
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2016-07-09 19:46:10 +02:00
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enum ControlType { // HACK, should correspond exactly with the types of controls (sliders etc)
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kControlExitBox = 0,
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kControlExamine = 1,
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kControlOpen = 2,
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kControlClose = 3,
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kControlSpeak = 4,
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kControlOperate = 5,
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kControlGo = 6,
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kControlHit = 7,
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2016-06-23 23:21:24 +02:00
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kControlConsume = 8,
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kControlClickToContinue = 9
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2016-06-12 20:22:01 +02:00
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};
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2016-07-05 13:06:51 +02:00
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enum ControlAction { // HACK, figure out a way to put it in engine
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kNoCommand = 0,
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kStartOrResume = 1,
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kClose = 2,
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kTick = 3,
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kActivateObject = 4,
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kMoveObject = 5,
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kConsume = 6,
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kExamine = 7,
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kGo = 8,
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kHit = 9,
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kOpen = 10,
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kOperate = 11,
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kSpeak = 12,
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kBabble = 13,
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kTargetName = 14,
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kDebugObject = 15,
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kClickToContinue = 16
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};
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2016-06-12 20:22:01 +02:00
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struct ControlData {
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Common::Rect bounds;
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uint16 scrollValue;
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uint8 visible;
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uint16 scrollMax;
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uint16 scrollMin;
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uint16 cdef;
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ControlAction refcon;
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ControlType type;
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2016-06-12 20:22:01 +02:00
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uint8 titleLength;
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char* title;
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2016-06-12 22:09:06 +02:00
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uint16 border;
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2016-06-12 20:22:01 +02:00
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};
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2016-06-13 00:01:39 +02:00
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struct BorderBounds {
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uint16 leftOffset;
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uint16 topOffset;
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uint16 rightOffset;
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uint16 bottomOffset;
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BorderBounds(uint16 l, uint16 t, uint16 r, uint16 b) : leftOffset(l), topOffset(t), rightOffset(r), bottomOffset(b) {}
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};
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2016-06-27 19:10:49 +02:00
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struct DraggedObj {
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ObjID id;
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Common::Point pos;
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2016-06-30 16:57:14 +02:00
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Common::Point mouseOffset;
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2016-07-07 15:06:40 +02:00
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Common::Point startPos;
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WindowReference startWin;
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bool hasMoved;
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2016-06-27 19:10:49 +02:00
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};
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2016-07-02 17:11:42 +02:00
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enum CursorState {
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// HACK, I should define a proper FSM for this
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kCursorIdle,
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kCursorSingleClick, // Triggered when mouse goes up
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kCursorSingleClickAwait, // Triggered when we are in single click and mouse goes down
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kCursorSingleClickTrap, // Trap state, for when we are in await, and the timer goes off
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kCursorDoubleClick
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};
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2016-06-12 20:22:01 +02:00
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2016-06-11 23:25:42 +02:00
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class Gui {
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public:
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Gui(MacVentureEngine *engine, Common::MacResManager *resman);
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~Gui();
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void draw();
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2016-06-20 08:59:53 +02:00
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void drawMenu();
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2016-06-21 19:17:38 +02:00
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void drawTitle();
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2016-06-30 08:41:25 +02:00
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2016-06-23 23:21:24 +02:00
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void clearControls();
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2016-06-08 17:13:02 +02:00
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bool processEvent(Common::Event &event);
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2016-06-09 11:31:19 +02:00
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void handleMenuAction(MenuAction action);
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2016-06-20 01:30:39 +02:00
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void updateWindow(WindowReference winID, bool containerOpen);
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2016-06-23 23:21:24 +02:00
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void invertWindowColors(WindowReference winID);
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2016-06-20 01:30:39 +02:00
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2016-06-24 21:00:06 +02:00
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WindowReference createInventoryWindow(ObjID objRef);
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2016-06-21 03:02:14 +02:00
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bool tryCloseWindow(WindowReference winID);
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2016-06-12 23:23:10 +02:00
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2016-07-12 11:49:05 +02:00
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Common::Point getObjMeasures(ObjID obj);
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2016-06-24 21:00:06 +02:00
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2016-07-07 19:50:30 +02:00
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WindowReference getObjWindow(ObjID objID);
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WindowReference findObjWindow(ObjID objID);
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2016-06-12 23:23:10 +02:00
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// Event processors
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2016-06-11 23:57:35 +02:00
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bool processCommandEvents(WindowClick click, Common::Event &event);
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2016-06-12 23:23:10 +02:00
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bool processMainGameEvents(WindowClick click, Common::Event &event);
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bool processOutConsoleEvents(WindowClick click, Common::Event &event);
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bool processSelfEvents(WindowClick click, Common::Event &event);
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bool processExitsEvents(WindowClick click, Common::Event &event);
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bool processDiplomaEvents(WindowClick click, Common::Event &event);
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2016-06-20 08:59:53 +02:00
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bool processInventoryEvents(WindowClick click, Common::Event &event);
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2016-06-08 11:02:21 +02:00
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2016-07-02 17:11:42 +02:00
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void processCursorTick();
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2016-06-24 21:00:06 +02:00
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//bool processClickObject(ObjID obj, WindowReference win, Common::Event event, bool canDrag);
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2016-06-12 22:09:06 +02:00
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const WindowData& getWindowData(WindowReference reference);
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const Graphics::Font& getCurrentFont();
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2016-07-02 17:11:42 +02:00
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// Clicks
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void handleSingleClick(Common::Point pos);
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void handleDoubleClick(Common::Point pos);
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2016-06-20 01:30:39 +02:00
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// Modifiers
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void bringToFront(WindowReference window);
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void setWindowTitle(WindowReference winID, Common::String string);
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2016-06-21 03:02:14 +02:00
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void updateWindowInfo(WindowReference ref, ObjID objID, const Common::Array<ObjID> &children);
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2016-06-20 01:30:39 +02:00
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2016-06-22 00:47:53 +02:00
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void addChild(WindowReference target, ObjID child);
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void removeChild(WindowReference target, ObjID child);
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2016-07-09 19:46:10 +02:00
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void clearExits();
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2016-06-30 08:41:25 +02:00
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void unselectExits();
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void updateExit(ObjID id);
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2016-07-04 11:45:47 +02:00
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void printText(const Common::String &text);
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2016-07-15 23:02:37 +02:00
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void getTextFromUser();
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void setTextInput(Common::String str);
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2016-07-15 12:47:27 +02:00
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void closeDialog();
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2016-07-04 11:45:47 +02:00
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2016-06-12 22:09:06 +02:00
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// Ugly switches
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2016-06-13 00:01:39 +02:00
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BorderBounds borderBounds(MVWindowType type);
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2016-06-12 22:09:06 +02:00
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2016-06-08 11:02:21 +02:00
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private: // Attributes
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2016-06-08 16:07:53 +02:00
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MacVentureEngine *_engine;
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2016-06-08 17:13:02 +02:00
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Common::MacResManager *_resourceManager;
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2016-06-08 16:07:53 +02:00
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2016-06-08 11:02:21 +02:00
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Graphics::ManagedSurface _screen;
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Graphics::MacWindowManager _wm;
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2016-06-12 22:09:06 +02:00
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Common::List<WindowData> *_windowData;
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2016-06-30 08:41:25 +02:00
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Common::Array<CommandButton> *_controlData;
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Common::Array<CommandButton> *_exitsData;
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2016-06-12 22:09:06 +02:00
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Graphics::MacWindow *_controlsWindow;
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Graphics::MacWindow *_mainGameWindow;
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2016-06-08 19:02:15 +02:00
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Graphics::MacWindow *_outConsoleWindow;
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2016-06-12 22:09:06 +02:00
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Graphics::MacWindow *_selfWindow;
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Graphics::MacWindow *_exitsWindow;
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Graphics::MacWindow *_diplomaWindow;
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2016-06-20 01:30:39 +02:00
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Common::Array<Graphics::MacWindow*> _inventoryWindows;
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2016-06-08 16:07:53 +02:00
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Graphics::Menu *_menu;
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2016-07-15 12:47:27 +02:00
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Dialog *_dialog;
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2016-06-08 16:07:53 +02:00
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2016-06-21 13:22:56 +02:00
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Container *_graphics;
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2016-06-22 00:47:53 +02:00
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Common::HashMap<ObjID, ImageAsset*> _assets;
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2016-06-21 13:22:56 +02:00
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2016-06-27 19:10:49 +02:00
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Graphics::ManagedSurface _draggedSurface;
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DraggedObj _draggedObj;
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2016-07-09 19:46:10 +02:00
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2016-07-02 17:11:42 +02:00
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Cursor *_cursor;
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2016-07-04 11:45:47 +02:00
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ConsoleText *_consoleText;
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2016-06-08 11:02:21 +02:00
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private: // Methods
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2016-06-12 22:09:06 +02:00
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// Initializers
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2016-06-08 11:02:21 +02:00
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void initGUI();
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2016-06-12 22:09:06 +02:00
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void initWindows();
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2016-06-25 17:38:15 +02:00
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void assignObjReferences(); // Mainly guesswork
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2016-06-12 22:09:06 +02:00
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// Loaders
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2016-06-08 17:13:02 +02:00
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bool loadMenus();
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2016-06-12 22:27:23 +02:00
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bool loadWindows();
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bool loadControls();
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2016-06-11 23:25:42 +02:00
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void loadBorder(Graphics::MacWindow * target, Common::String filename, bool active);
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2016-06-21 13:22:56 +02:00
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void loadGraphics();
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2016-06-08 11:02:21 +02:00
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2016-06-12 22:09:06 +02:00
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// Drawers
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2016-06-13 00:36:24 +02:00
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void drawWindows();
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2016-06-12 22:09:06 +02:00
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void drawCommandsWindow();
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2016-06-13 00:36:24 +02:00
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void drawMainGameWindow();
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void drawSelfWindow();
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2016-06-23 23:21:24 +02:00
|
|
|
void drawInventories();
|
|
|
|
void drawExitsWindow();
|
2016-07-04 11:45:47 +02:00
|
|
|
void drawConsoleWindow();
|
2016-06-12 20:22:01 +02:00
|
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|
|
2016-06-27 19:10:49 +02:00
|
|
|
void drawDraggedObject();
|
2016-06-22 00:47:53 +02:00
|
|
|
void drawObjectsInWindow(WindowReference target, Graphics::ManagedSurface *surface);
|
2016-06-23 23:21:24 +02:00
|
|
|
void drawWindowTitle(WindowReference target, Graphics::ManagedSurface *surface);
|
2016-07-15 12:47:27 +02:00
|
|
|
void drawDialog();
|
2016-06-22 00:47:53 +02:00
|
|
|
|
2016-07-13 13:40:00 +02:00
|
|
|
void moveDraggedObject(Common::Point target);
|
|
|
|
|
2016-06-20 01:30:39 +02:00
|
|
|
// Finders
|
2016-07-02 17:11:42 +02:00
|
|
|
WindowReference findWindowAtPoint(Common::Point point);
|
2016-06-30 16:57:14 +02:00
|
|
|
Common::Point getWindowSurfacePos(WindowReference reference);
|
2016-06-20 01:30:39 +02:00
|
|
|
WindowData& findWindowData(WindowReference reference);
|
2016-06-23 23:21:24 +02:00
|
|
|
Graphics::MacWindow *findWindow(WindowReference reference);
|
2016-06-20 01:30:39 +02:00
|
|
|
|
2016-06-25 22:53:11 +02:00
|
|
|
// Utils
|
2016-07-10 18:56:05 +02:00
|
|
|
bool canBeSelected(ObjID obj, const Common::Event &event, const Common::Rect &clickRect, WindowReference ref);
|
|
|
|
void checkSelect(const WindowData &data, const Common::Event &event, const Common::Rect &clickRect, WindowReference ref);
|
2016-06-25 22:53:11 +02:00
|
|
|
bool isRectInsideObject(Common::Rect target, ObjID obj);
|
2016-06-30 16:57:14 +02:00
|
|
|
void selectDraggable(ObjID child, WindowReference origin, Common::Point startPos);
|
2016-07-02 17:11:42 +02:00
|
|
|
void handleDragRelease(Common::Point pos, bool shiftPressed, bool isDoubleClick);
|
2016-06-28 20:56:55 +02:00
|
|
|
Common::Rect calculateClickRect(Common::Point clickPos, Common::Rect windowBounds);
|
2016-07-07 15:06:40 +02:00
|
|
|
Common::Point localize(Common::Point point, WindowReference origin, WindowReference target);
|
2016-06-25 22:53:11 +02:00
|
|
|
|
2016-07-13 19:17:25 +02:00
|
|
|
void ensureAssetLoaded(ObjID obj);
|
|
|
|
|
2016-06-08 11:02:21 +02:00
|
|
|
};
|
|
|
|
|
2016-07-02 17:11:42 +02:00
|
|
|
class Cursor {
|
|
|
|
enum ClickState {
|
|
|
|
kCursorIdle = 0,
|
|
|
|
kCursorSC = 1,
|
|
|
|
kCursorNoTick = 2,
|
|
|
|
kCursorSCTrans = 3,
|
|
|
|
kCursorExecSC = 4,
|
|
|
|
kCursorExecDC = 5,
|
|
|
|
kCursorStateCount
|
|
|
|
};
|
|
|
|
|
|
|
|
enum CursorInput { // Columns for the FSM transition table
|
|
|
|
kTickCol = 0,
|
|
|
|
kButtonDownCol = 1,
|
|
|
|
kButtonUpCol = 2,
|
|
|
|
kCursorInputCount
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ClickState _transitionTable[kCursorStateCount][kCursorInputCount] = {
|
|
|
|
/* kCursorIdle */ {kCursorIdle, kCursorIdle, kCursorSC },
|
|
|
|
/* kCursorSC */ {kCursorExecSC, kCursorSCTrans, kCursorExecDC },
|
|
|
|
/* IgnoreTick */ {kCursorNoTick, kCursorNoTick, kCursorExecSC },
|
|
|
|
/* SC Transition */ {kCursorNoTick, kCursorNoTick, kCursorExecDC },
|
|
|
|
/* Exec SC */ {kCursorIdle, kCursorExecSC, kCursorExecSC }, // Trap state
|
|
|
|
/* Exec DC */ {kCursorIdle, kCursorExecDC, kCursorExecDC } // Trap state
|
|
|
|
};
|
|
|
|
|
|
|
|
public:
|
|
|
|
Cursor(Gui *gui) {
|
|
|
|
_gui = gui;
|
|
|
|
_state = kCursorIdle;
|
|
|
|
}
|
|
|
|
|
|
|
|
~Cursor() {}
|
|
|
|
|
|
|
|
void tick() {
|
2016-07-09 19:46:10 +02:00
|
|
|
executeState();
|
2016-07-02 17:11:42 +02:00
|
|
|
changeState(kTickCol);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool processEvent(const Common::Event &event) {
|
|
|
|
|
|
|
|
if (event.type == Common::EVENT_MOUSEMOVE) {
|
|
|
|
_pos = event.mouse;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (event.type == Common::EVENT_LBUTTONDOWN) {
|
|
|
|
changeState(kButtonDownCol);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
if (event.type == Common::EVENT_LBUTTONUP) {
|
|
|
|
changeState(kButtonUpCol);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::Point getPos() {
|
|
|
|
return _pos;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void changeState(CursorInput input) {
|
2016-07-05 13:06:51 +02:00
|
|
|
debug(4, "Change cursor state: [%d] -> [%d]", _state, _transitionTable[_state][input]);
|
2016-07-02 17:11:42 +02:00
|
|
|
_state = _transitionTable[_state][input];
|
|
|
|
}
|
|
|
|
|
|
|
|
void executeState() {
|
|
|
|
if (_state == kCursorExecSC) {
|
|
|
|
_gui->handleSingleClick(_pos);
|
|
|
|
changeState(kTickCol);
|
|
|
|
} else if (_state == kCursorExecDC) {
|
|
|
|
_gui->handleDoubleClick(_pos);
|
|
|
|
changeState(kTickCol);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
Gui *_gui;
|
|
|
|
|
|
|
|
Common::Point _pos;
|
|
|
|
ClickState _state;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2016-06-11 23:25:42 +02:00
|
|
|
class CommandButton {
|
|
|
|
|
|
|
|
enum {
|
|
|
|
kCommandsLeftPadding = 0,
|
|
|
|
kCommandsTopPadding = 0
|
|
|
|
};
|
|
|
|
|
|
|
|
public:
|
2016-06-17 12:44:52 +02:00
|
|
|
|
|
|
|
CommandButton() {
|
|
|
|
_gui = nullptr;
|
|
|
|
}
|
|
|
|
|
2016-06-11 23:25:42 +02:00
|
|
|
CommandButton(ControlData data, Gui *g) {
|
|
|
|
_data = data;
|
|
|
|
_gui = g;
|
2016-06-23 23:21:24 +02:00
|
|
|
_selected = false;
|
2016-06-11 23:25:42 +02:00
|
|
|
}
|
|
|
|
~CommandButton() {}
|
|
|
|
|
2016-06-11 23:57:35 +02:00
|
|
|
void draw(Graphics::ManagedSurface &surface) const {
|
2016-06-11 23:25:42 +02:00
|
|
|
|
2016-06-23 23:21:24 +02:00
|
|
|
uint colorFill = _selected ? kColorBlack : kColorWhite;
|
|
|
|
uint colorText = _selected ? kColorWhite : kColorBlack;
|
|
|
|
|
|
|
|
surface.fillRect(_data.bounds, colorFill);
|
2016-06-11 23:25:42 +02:00
|
|
|
surface.frameRect(_data.bounds, kColorBlack);
|
|
|
|
|
2016-06-30 08:41:25 +02:00
|
|
|
if (_data.titleLength > 0) {
|
|
|
|
const Graphics::Font &font = _gui->getCurrentFont();
|
|
|
|
Common::String title(_data.title);
|
|
|
|
font.drawString(
|
|
|
|
&surface,
|
|
|
|
title,
|
|
|
|
_data.bounds.left,
|
|
|
|
_data.bounds.top,
|
|
|
|
_data.bounds.right - _data.bounds.left,
|
|
|
|
colorText,
|
|
|
|
Graphics::kTextAlignCenter);
|
|
|
|
}
|
2016-06-11 23:25:42 +02:00
|
|
|
}
|
|
|
|
|
2016-06-11 23:57:35 +02:00
|
|
|
bool isInsideBounds(const Common::Point point) const {
|
2016-06-11 23:25:42 +02:00
|
|
|
return _data.bounds.contains(point);
|
|
|
|
}
|
|
|
|
|
2016-06-11 23:57:35 +02:00
|
|
|
const ControlData& getData() const {
|
2016-06-11 23:25:42 +02:00
|
|
|
return _data;
|
|
|
|
}
|
|
|
|
|
2016-06-23 23:21:24 +02:00
|
|
|
void select() {
|
|
|
|
_selected = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void unselect() {
|
|
|
|
_selected = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool isSelected() {
|
|
|
|
return _selected;
|
|
|
|
}
|
|
|
|
|
2016-06-11 23:25:42 +02:00
|
|
|
private:
|
2016-06-23 23:21:24 +02:00
|
|
|
bool _selected;
|
2016-06-11 23:25:42 +02:00
|
|
|
ControlData _data;
|
|
|
|
Gui *_gui;
|
|
|
|
};
|
|
|
|
|
2016-07-04 11:45:47 +02:00
|
|
|
class ConsoleText {
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
ConsoleText(Gui *gui) {
|
|
|
|
_gui = gui;
|
|
|
|
_lines.push_back("");
|
|
|
|
}
|
|
|
|
|
|
|
|
~ConsoleText() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void printLine(const Common::String &str, int maxW) {
|
|
|
|
Common::StringArray wrappedLines;
|
|
|
|
int textW = maxW;
|
|
|
|
const Graphics::Font *font = &_gui->getCurrentFont();
|
|
|
|
|
|
|
|
font->wordWrapText(str, textW, wrappedLines);
|
|
|
|
|
|
|
|
if (wrappedLines.empty()) // Sometimes we have empty lines
|
|
|
|
_lines.push_back("");
|
|
|
|
|
|
|
|
for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
|
|
|
|
_lines.push_back(*j);
|
|
|
|
|
|
|
|
updateScroll();
|
|
|
|
}
|
|
|
|
|
|
|
|
void renderInto(Graphics::ManagedSurface *target, uint leftOffset) {
|
|
|
|
target->fillRect(target->getBounds(), kColorWhite);
|
|
|
|
const Graphics::Font *font = &_gui->getCurrentFont();
|
|
|
|
// HACK print the last lines visible (no scroll)
|
|
|
|
uint y = target->h - font->getFontHeight();
|
|
|
|
for (uint i = _lines.size() - 1; i != 0; i--) {
|
|
|
|
font->drawString(target, _lines[i], leftOffset, y, font->getStringWidth(_lines[i]), kColorBlack);
|
|
|
|
y -= font->getFontHeight();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void updateScroll() {
|
|
|
|
// TODO implemebt
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
Gui *_gui;
|
|
|
|
|
|
|
|
Common::StringArray _lines;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
2016-06-08 11:02:21 +02:00
|
|
|
} // End of namespace MacVenture
|
|
|
|
|
|
|
|
#endif
|