Pawel Kolodziejski
b04615fac3
rest of LAF support patch and my addons for driver drawing
2005-03-19 21:48:23 +00:00
Pawel Kolodziejski
74ae4b3401
applied part of patch LAF code(only loading font data for now), rest is in progress.
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Thanks a lot salty-horse
2005-03-18 19:54:40 +00:00
Pawel Kolodziejski
641f4dcf0f
added font tag
2005-01-21 23:00:33 +00:00
Pawel Kolodziejski
d4696bd224
changed way of actor, objectstate, color usertags
2005-01-21 22:57:30 +00:00
Pawel Kolodziejski
723d50dc59
fix warning
2005-01-21 17:53:26 +00:00
Pawel Kolodziejski
3e778f909b
fixed bug related checking all sounds instead for concrete sound
2005-01-16 00:27:19 +00:00
Max Horn
d58535d9f3
Use ARRAYSIZE
2005-01-15 17:06:31 +00:00
Pawel Kolodziejski
07c4acb81e
forgot add before
2005-01-14 22:25:38 +00:00
Pawel Kolodziejski
43635340dc
added one func
2005-01-14 22:20:18 +00:00
Pawel Kolodziejski
444e6ef553
changed resturn value from setSequence as should be
2005-01-14 09:25:42 +00:00
Pawel Kolodziejski
52515b14ce
added -1 param support for imuse setMusicSeq func
2005-01-13 21:25:39 +00:00
Pawel Kolodziejski
21ee0705c6
handle EngineDisplay opcode better
2005-01-13 09:27:07 +00:00
Pawel Kolodziejski
c0f8811e01
fixed more warnings
2005-01-13 00:15:15 +00:00
Pawel Kolodziejski
310bffb3c0
fixed some warnings
2005-01-12 23:28:47 +00:00
Pawel Kolodziejski
ba95e81d21
some more imuse changes
2005-01-05 18:28:50 +00:00
Pawel Kolodziejski
0726949cb8
fixes to imuse
2005-01-03 16:27:57 +00:00
Pawel Kolodziejski
6489c11fdc
added 3 funcs
2005-01-03 08:18:45 +00:00
Pawel Kolodziejski
1497caa55a
added two lua opcodes
2005-01-02 20:26:51 +00:00
Pawel Kolodziejski
1e4fdcada6
changes in parsing message texts
2005-01-02 13:34:50 +00:00
Pawel Kolodziejski
631db27920
handle sfx and voice by imuse
2005-01-01 21:07:52 +00:00
Pawel Kolodziejski
f5381592ef
removed never used lua opcodes and add new monkey4 stubs opcodes
2005-01-01 15:23:13 +00:00
Pawel Kolodziejski
23e36b1fa2
cleanup
2005-01-01 12:41:53 +00:00
Pawel Kolodziejski
5d8656dc48
cleanup headers
2005-01-01 12:27:57 +00:00
Pawel Kolodziejski
a2df2cf7ce
update copyrights
2005-01-01 10:23:18 +00:00
Pawel Kolodziejski
f8d91f8332
cleanup
2004-12-31 22:05:26 +00:00
Pawel Kolodziejski
fa8e82812d
replace class instances into global refrences
2004-12-31 21:35:04 +00:00
Pawel Kolodziejski
dbe4a2e98f
attach imuse to lua commands scripts
2004-12-30 22:38:53 +00:00
Pawel Kolodziejski
700a3124b0
- removed/disabled current sound code, will be replaced with imuse
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- updated more temporary imuse code
2004-12-28 08:05:18 +00:00
Pawel Kolodziejski
db40b6046b
remove tab
2004-12-25 19:03:48 +00:00
Pawel Kolodziejski
82ddc18868
- allow reset lua global tables,
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- allow access to some static funcs,
- clearing CallInfo structure after alloc and realloc,
- add base_ci_size of base_ci to task and state structure and handle it,
- add PAUSE tag to task,
- store funcs libs into lists,
- added few lua funcs used by engine
- added dummy save/restore callbacks/funcs
- changed restore engine key F5 to F7
2004-12-25 18:23:07 +00:00
Pawel Kolodziejski
b00502ad31
changed to proper convetion naming
2004-12-10 07:26:03 +00:00
Pawel Kolodziejski
39a4b54d30
format "_" in names,
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format code a bit
2004-12-09 23:55:43 +00:00
Pawel Kolodziejski
3192552d54
fixed after cvs commit conflict
2004-11-06 14:45:12 +00:00
Pawel Kolodziejski
d219ab0f50
- moved pause/unpause scripts into lua,
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- add/reorder lua opcodes
2004-11-06 14:04:08 +00:00
Torbjorn Andersson
dd101c18a2
Fixed compilation. (Well, it compiles for me now, at least. For all I know
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I may have broken it for someone else.)
2004-11-04 08:41:01 +00:00
Pawel Kolodziejski
baaa04525d
forgot too
2004-11-01 22:18:05 +00:00
Pawel Kolodziejski
e114b24cbd
that too
2004-11-01 22:09:54 +00:00
Pawel Kolodziejski
dc6ac2b863
moved stubs func into main list
2004-11-01 22:07:51 +00:00
Pawel Kolodziejski
64e1113686
added save ,load funcs
2004-11-01 09:47:19 +00:00
Pawel Kolodziejski
ce72edc1a7
- moved GetCurrentScript call from lua into engine lua code
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- moved print_stack from dummy func list
- cleanup braces
2004-10-31 15:34:14 +00:00
Pawel Kolodziejski
661de1a589
-fixed sector code,
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-match lua initialisation with IDB
2004-10-31 10:19:28 +00:00
Jonathan Gray
e897baa22f
add stub for GetDiskFreeSpace which is used to check for free space when creating save games
2004-06-04 20:57:17 +00:00
Jonathan Gray
88813c2213
add disabled key stub to BlastText, add default value for system.frameTime (0), add GetTextCharPosition stub which lets the F1 menus work, they just aren't drawn as BlastText/Display/et cetera aren't implemented
2004-06-04 19:08:16 +00:00
Jonathan Gray
fc21d10cfa
add font to list of keys MakeTextObject looks for, create BlastText stub so I can see the text telling me to switch cds when I try jump sets
2004-06-04 15:12:16 +00:00
Jonathan Gray
a8612f123b
add stub for MakeTextObject key center
2004-04-16 12:01:36 +00:00
Jonathan Gray
5d58b7acf2
add Is3DHardwareEnabled() implementation
2004-04-16 11:41:38 +00:00
Jonathan Gray
8d84209882
add print_stack() to stub list, called when pressing F1
2004-04-16 11:21:44 +00:00
Joost Peters
be15b1ef54
Big Endian fix
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Inventory, walking backwards, picking up items, etc. work now
2004-04-12 15:24:25 +00:00
James Brown
ba3e14c0b4
Cleanup
2004-03-30 07:08:40 +00:00
Joost Peters
e14d17b87b
vector3d constructor only takes floats anyway. now you can pick up items.
2004-03-28 15:25:39 +00:00