Sam Lantinga
7da5b83b75
Allow abbreviated strings to be used for driver names.
...
This allows people to use "pulse" with both SDL 1.2 and 2.0
2013-02-18 20:14:24 -08:00
Jørgen P. Tjernø
6e147b2087
Fix SDL_SetWindowSize on certain WMs.
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Makes SDL_SetWindowSize work on some WMs (like Fluxbox, ion3, Awesome,
WindowMaker), and when running without a WM.
Fixes bug 1513.
CR: saml
2013-02-18 18:28:02 -08:00
Sam Lantinga
72ec6bcbe2
Fixed bug where if X11 is not dynamically loaded, then we think none of the X11 modules are available.
2013-02-18 16:24:33 -08:00
Andreas Schiffler
6b7a2ee71b
Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann
2013-02-18 07:59:05 -08:00
Sam Lantinga
cc3e8105ec
We don't need no stinking pre-release version number!
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If we do end up needing something, we should use the Mercurial revision number.
2013-02-17 23:39:25 -08:00
Sam Lantinga
1a4596d798
Fixed bug 1722 - An attempt to release NULL Direct3d surface
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Evgeny
static void
D3D_DestroyRenderer(SDL_Renderer * renderer)
has a critical problem. It may try to release IDirect3DSurface9 surface pointed
by NULL pointer. That leads to really wierd consequences on my system.
It happens when the previous call to IDirect3D9_CreateDevice() fails leaving
D3D_RenderData::defaultRenderTarget uninitialized.
2013-02-17 23:30:47 -08:00
Sam Lantinga
8cd8501f09
Updated debian files to be consistent across SDL packages
2013-02-16 11:43:59 -08:00
Sam Lantinga
2563e36110
Fixed package name in the control file
2013-02-16 04:43:38 -08:00
Sam Lantinga
f142f09b1e
Switched package name back, at the request of Manuel A. Fernandez Montecelo
2013-02-16 04:40:32 -08:00
Andreas Schiffler
e19bbcffd3
Add tests to Video suite
2013-02-16 23:09:10 -08:00
Sam Lantinga
36344c7379
Updated macro comment
2013-02-15 15:22:12 -08:00
Sam Lantinga
0729af112f
Switched debian package name to sdl2
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Disabled most of the dynamic shared libraries so that the correct dependency set is created for the runtime package.
2013-02-15 14:11:28 -08:00
Sam Lantinga
6e2c0511ee
Added SDL license to Android clipboard implementation
2013-02-16 13:35:28 -08:00
Sam Lantinga
a1b447a13a
Added license to Android power implementation
2013-02-16 13:33:58 -08:00
Sam Lantinga
4d92d49a5f
Added native Debian package information
2013-02-15 14:56:08 -08:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
20cad0087c
Missed a few files when switching to the zlib license
2013-02-15 08:27:57 -08:00
Sam Lantinga
b96060a11e
bye bye test...
2013-02-14 16:54:18 -08:00
Sam Lantinga
adb36481d7
Final test?
2013-02-14 16:53:08 -08:00
Sam Lantinga
e60d50fe7d
Deleted test files
2013-02-14 16:45:09 -08:00
Sam Lantinga
8b33623d28
Test 5
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2 lines
2013-02-14 16:43:38 -08:00
Sam Lantinga
8e0200b925
We're no longer under construction
2013-02-14 16:09:51 -08:00
Sam Lantinga
909068989c
Updated documentation with info about the wiki
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We're no longer under construction, baby!
2013-02-14 15:56:33 -08:00
Sam Lantinga
963c65929d
Don't crash if we have the extension but couldn't load the XInput shared library.
2013-02-14 15:40:19 -08:00
Michael Sartain
73eaf569f4
Clear relative mouse mode and restore when bringing up sdl message box.
2013-02-14 13:22:05 -08:00
Andreas Schiffler
edbd20ec34
Add tests to SDLtest suite
2013-02-13 23:10:29 -08:00
Sam Lantinga
db07aa4faf
Added SDL_bits.h to the Xcode projects
2013-02-13 21:22:29 -08:00
Jørgen P. Tjernø
6fee8913ec
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
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- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
--HG--
extra : amend_source : e7d1b224d1356c5be7a89df7b82a7f5e1141c167
2013-02-13 17:19:21 -08:00
Andreas Schiffler
ea312e87fa
Fix fuzzer random boundary functions; add tests for fuzzer
2013-02-12 22:23:42 -08:00
Jørgen P. Tjernø
e34e953eba
Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
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Switches SDL_GameControllerGetAttached and SDL_IsGameController to
return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Jørgen P. Tjernø
3e60f92228
Regenerate configure to enable dbus
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The configure script was out of date - re-running autogen.sh adds dbus
support.
2013-02-12 16:17:24 -08:00
Jørgen P. Tjernø
ee501f4736
Fix another non-C90 variable declaration
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This fixes a build issue with C variable declarations in the tests, for
VisualC.
2013-02-12 14:53:47 -08:00
Jørgen P. Tjernø
2d5dc3c4ed
Fix linker error for Win32 tests.
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This adds the new testautomation_main.c to the VisualC projects.
2013-02-12 12:29:08 -08:00
Jørgen P. Tjernø
564d47f878
Fix build issue on Win/Haiku.
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This fixes a build issue with C variable declarations in my refcounting
change.
2013-02-12 12:18:46 -08:00
Jørgen P. Tjernø
f85aeb98c7
Don't clobber refcounting in SDL_Init.
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- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
- Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
the canonical source of truth for whether or not a subsystem has been
initialized.
- Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
functions to manage refcount.
- Adds automated tests for SDL_Init/Quit*.
- Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00
Jørgen P. Tjernø
781ab3764f
Fix a corruption when you remove first joystick on Linux.
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Fixes a bug where the joystick subsystem would get corrupted if you unplug the
first of multiple joysticks. Fixes bug 1714.
CR: saml
2013-02-12 11:47:29 -08:00
Gabriel Jacobo
7ecccf3fbd
Bug 1703 - SDL calls a wrong JNI function on Android by Philipp Wiesemann
2013-02-12 13:59:04 -03:00
Sam Lantinga
a1afe6c175
tree 5b46fd5b8c94
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parent 971b278f0756
author Edward Rudd <urkle@outoforder.cc> 1358022907 18000
committer Edward Rudd <urkle@outoforder.cc> 1358022907 18000
revision 6819
branch default
Remove some redundant assigns
2013-02-11 21:47:13 -08:00
Sam Lantinga
c54822142d
Fixed increasing the size of resizable windows
2013-02-11 21:39:58 -08:00
Sam Lantinga
eb63dcd330
Fixed mouse wheel delta on Windows
2013-02-11 21:29:36 -08:00
Sam Lantinga
5f3f837a42
Fixed bug 1491 - Directx3d Crash on resize
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Spinduluz
RenderTarget has to be released before a device reset is done. It's a
D3DPOOL_DEFAULT surface (resides in video memory and have to be recreated).
2013-02-11 21:12:14 -08:00
Sam Lantinga
0febc124d4
tree 83b195127130
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parent 35774131eaaf
author Edward Rudd <urkle@outoforder.cc> 1358013805 18000
committer Edward Rudd <urkle@outoforder.cc> 1358013805 18000
revision 6805
branch default
ignore the workspace and userdir for all xcode projects
2013-02-11 21:04:46 -08:00
Sam Lantinga
31abc7a80a
tree e293c2b7fde8
...
parent d0a3ee09cf93
author Edward Rudd <urkle@outoforder.cc> 1358013809 18000
committer Edward Rudd <urkle@outoforder.cc> 1358013809 18000
revision 6806
branch default
cleanup the test xcode project to compile on current codebase and be simpler to add new tests
2013-02-11 21:04:41 -08:00
DavidLudwig
9bb95ef16a
converted tabs to spaces in iOS/UIKit PumpEvents code
2013-01-04 16:38:05 -05:00
Sam Lantinga
78b69734b8
Fixed bug 1679 - Error in buffer size setting in Haiku/BeOS audio driver
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PulkoMandy
Just like in SDL, audio buffer sizes for BeOS and Haiku BSoundPlayer are sized
in bytes, not frames. SDL was feeding the wrong value, leading to buffers
smaller than expected and weird behaviour in some unsuspecting programs
(noticed it in HivelyTracker but others are likely affected as well. The fix is
fortunately very simple
2013-02-11 20:56:34 -08:00
Sam Lantinga
b836001559
Hopefully fixed the last of the C variable declaration problems which caused compile failures with Visual Studio.
2013-02-11 18:28:05 -08:00
Sam Lantinga
8af5f8ee18
Fixed double-default case
2013-02-11 18:22:32 -08:00
Sam Lantinga
11176cfece
Fixed compiling SYN_DROPPED with older kernel headers
2013-02-11 18:22:17 -08:00
Sam Lantinga
cf60f13a01
Fixed compiler warnings
2013-02-11 18:18:34 -08:00
Sam Lantinga
57163e457f
Fixed C variable declarations
2013-02-11 18:13:52 -08:00