* commit 'b5c32e97da':
Bumped version to v2.18 beta
WHDLoad Booter Updates (#290)
Fixed#287: CD32 - Eject CD, Insert new and Reset doesn't boot the new CD
Improved WHDLoad Booter (bug fixes and improvements) (#284)
* WHDBooter Itegration
* Further WHDBoot development
* Clean-ups and beginning of kick-rom checking
* Loads matching .whd (database) config file from game-data folder, and .uae from /confs/ - start of host options
* Fixes problem with saving of equally-named config. Some Host options being set from hard-code variables. (WIP)
* Solution for host controller settings implemented
* Example Template files (not final versions)
* Game information (future database info) is imported from .whd file, .controls (customs) also loaded
* Tidies up auto-loading of existing .uae config
* Separates WHDLoad Booter into it's own module. `amiberry_whdbooter.cpp`
* Many options now implemented from .whd (cpu speed and memory to-do)
* Y offset, Memory , Clock Speed options added - all needed options now being implemented
* Compatibility settings now correctly read from XML file (or fall-back to individual game file) and are applied
* Custom controls now imported from XML.
* Hostconfig options and general near-completion of WHDBooter
* Final change and example XML file provided
* Missed changes from merge
* Bug fix for Auto WHDLoad ... sound on/off from host settings incorrectly read
* Improved WHDBooter with splash screen
* WHDLoad booter minor fixes and improvements
* WHDLoad Booter XML file produced from slave file scanning.
* WHDBooter Itegration
* Further WHDBoot development
* Clean-ups and beginning of kick-rom checking
* Loads matching .whd (database) config file from game-data folder, and .uae from /confs/ - start of host options
* Fixes problem with saving of equally-named config. Some Host options being set from hard-code variables. (WIP)
* Solution for host controller settings implemented
* Example Template files (not final versions)
* Game information (future database info) is imported from .whd file, .controls (customs) also loaded
* Tidies up auto-loading of existing .uae config
* Separates WHDLoad Booter into it's own module. `amiberry_whdbooter.cpp`
* Many options now implemented from .whd (cpu speed and memory to-do)
* Y offset, Memory , Clock Speed options added - all needed options now being implemented
* Compatibility settings now correctly read from XML file (or fall-back to individual game file) and are applied
* Custom controls now imported from XML.
* Hostconfig options and general near-completion of WHDBooter
* Final change and example XML file provided
* Missed changes from merge
* Bug fix for Auto WHDLoad ... sound on/off from host settings incorrectly read
* Improved WHDBooter with splash screen
* commit 'cb0ab8e140':
Bumped version to v2.17 beta
Updated VisualGDB solution to include amiberry_whdloader.cpp
Code cleanup and modernization
WHDLoad Booter Direct within Amiberry (#283)
# Conflicts:
# src/main.cpp
# src/osdep/amiberry_whdbooter.cpp
* WHDBooter Itegration
* Further WHDBoot development
* Clean-ups and beginning of kick-rom checking
* Loads matching .whd (database) config file from game-data folder, and .uae from /confs/ - start of host options
* Fixes problem with saving of equally-named config. Some Host options being set from hard-code variables. (WIP)
* Solution for host controller settings implemented
* Example Template files (not final versions)
* Game information (future database info) is imported from .whd file, .controls (customs) also loaded
* Tidies up auto-loading of existing .uae config
* Separates WHDLoad Booter into it's own module. `amiberry_whdbooter.cpp`
* Many options now implemented from .whd (cpu speed and memory to-do)
* Y offset, Memory , Clock Speed options added - all needed options now being implemented
* Compatibility settings now correctly read from XML file (or fall-back to individual game file) and are applied
* Custom controls now imported from XML.
* Hostconfig options and general near-completion of WHDBooter
* Final change and example XML file provided
* commit 'eb0725463d':
Minor cleanup in inputdevice.cpp
Fixed indentation in amiberry_input
Fixed#166: Reduced audio lag in games (e.g. Turrican 2)
JIT bugfixes - merged from TomB
* commit 'a9e8b14ea0':
Allows Custom-remappable Controllers to be used as in normal 'mouse' mode (replaces mouse map)
Bumped version to v2.15 beta
Code modernization and indentation cleanup
* commit '9a2e2273e3':
Fixes for VisualGDB solution
Changed memory allocation routines to pure C/C++ code for better portability
minor code improvements (fix clang warnings)